Google says that this isn't a thing. Are you mixing it up with Amnesia(which quite a few people bought but is not isometric at all?)Metalhandkerchief said:Hmm. Avernum: Dark Descent was a very good "hark back" to isometric RPGs, made by indies.
I have only tentatively heard about Spiderweb Software and their games. The trailer for the latest Avernum game does not look that good.Metalhandkerchief said:Barely nobody played it. Now, because it's Obsidian, we should suddenly care.
Conversely almost everyone knows of Obsidian games. They have a most of the same people as BIS and Troika. Have worked on a lot of peoples favorite games. Are well known for their excellent writing, story and dialogue.
So yes, people care a lot more because it makes waaay waaaay more sense to care about this.
What problem is that? That people only buy or invest in name brands? I'm going to go ahead and point out that, that isn't true at all. I mean look at CD Projekt Red. A Polish dev that no one had really heard of. Making a game based off a Polish book that outside of Poland no one had really heard of. And now they are one of the more well known companies in gaming, making games as highly polished(pun sooooo intended) and publicized as any other big name studio.Metalhandkerchief said:While I like that they're doing this, they are at the same time highlighting one of the biggest problems in gaming.
Rocksteady Studios came out of essentially nowhere, is not US/Japan based. And now creates the highly revered Batman Arkham games.
If that's not your point, then I don't know what is. And if it is your point, then its wrong. With digital distribution there's plenty of ways for no name companies to make names for themselves. And people are plenty willing to give games chances and tell their friends to buy if they are worthwhile products. If you think your Avernum game is worth a buy, then sell me on it. Because I can come up with reasons to buy each Obsidian game, each Troika game, each BIS game.
They have it on steam, most likely with just steams basic activate through us and be online or set offline mode for a month setup.Metalhandkerchief said:Edit: Their choice of distribution method will be the biggest contibutor to my decision of pitching in or not. DRM is an automatic no-go for me, distributing it on GOG.com is the maximum support they'll get from me, and anything in between ranges from "maybe" to "have some money".