Ever notice how in multiplayer games there are certain maps that are played so often that you get sick of them? Sometimes it gets so bad that there are dedicated servers running said maps 24/7.
What's your favorite multiplayer titles that suffer from this? I'll start it off with two examples:
Team Fortress 2: 2Fort. God, I hate 2Fort. The battlements are plagued with Snipers, and the entrances to the intel room are narrow chokepoints, perfect for Engineers to turtle with their sentry guns. Because of this, the match frequently ends with a stalemate.
Halo Reach: Sword Base. It mystifies me why this one is so popular, as the map itself is boring as hell. It's just a three story complex made entirely of rectangles and bridges. It's frustrating watching it win the map vote time after time, particularly if there are more interesting maps to choose from like Powerhouse.
What's your favorite multiplayer titles that suffer from this? I'll start it off with two examples:
Team Fortress 2: 2Fort. God, I hate 2Fort. The battlements are plagued with Snipers, and the entrances to the intel room are narrow chokepoints, perfect for Engineers to turtle with their sentry guns. Because of this, the match frequently ends with a stalemate.
Halo Reach: Sword Base. It mystifies me why this one is so popular, as the map itself is boring as hell. It's just a three story complex made entirely of rectangles and bridges. It's frustrating watching it win the map vote time after time, particularly if there are more interesting maps to choose from like Powerhouse.