Oh joy, it's *that* map again...

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Aeshi

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Dec 22, 2009
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Interesting how about half the maps on this list seems to be maps where you can actually defend (2fort, Nuketown) rather than being shoehorned into "attackattackattack" isn't it?

My hated map? MountainPass from Killing Floor (The map itself is good but you take more time waiting for the bloody zombies to show up than you do anything else, plus all the Traders are REALLY far apart)
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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changelevel de_dust2
mp_restartgame 1
mp_restartgame 1


What was the question again?
 

My name is Fiction

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Sep 27, 2010
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Daystar Clarion said:
Nuketown in BlOps.
Fuck that spawn camping, piece of shit map.
I agree with that one.

*Throws a grenade randomly across the map and kills you whole entire team*

But it does have its charms ;)
 

SturmDolch

This Title is Ironic
May 17, 2009
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I'm getting tired of most of the Black Ops maps, except Nuketown.

It hardly gets played on servers that aren't 24/7 Nuketown. The problem with those servers is that everyone is insanely good at Nuketown on them since that's all they play.
 

Yellowbeard

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Nov 2, 2010
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There was that one map in Tribes 2 that was like two towers on opposite sides of a lake of lava or something. Don't remember what it was called, just that I hated it. That game had so many great maps, though.
 

Ordinaryundone

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Oct 23, 2010
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I'll just break it down by games I play:

Halo 3: Standoff and Rat's Nest. They are just dull maps, especially in Team Slayer. Standoff, in particular, is just a stalemate till one team gets a Warthog breakout, then the other team is probably pinned till the end of the game.

Halo Reach: Sword Base. It has one completely dominating position, rendering 90% of the map pointless. You basically have to take elevator if the other team has it, because they certainly won't come to you. And if you attack, you are guaranteed to take casualties. Its just a huge mess.

Team Fortress 2: 2Fort. For reasons stated in this thread, its just a boring map. It'd be more fun if people actually tried to win it, but so many people are more than content to camp as Engineers and Snipers, and any push always fails do to a lack of attackers.

Modern Warfare: Creek. Ba gawd, Creek. Far too busy visually, and 90% of the fighting happens on 20% of the map.

World at War: Dome. MP40 paradise

Modern Warfare 2: Karachi. No particular reason, I just didn't like the map. Never did very well on it.

Black Ops: Hanoi. Its got the worst spawns in the game, and its got a sprawling and unintuitive layout. Just a boring map in general, with lots of frustration to boot.

Bad Company 2: Panama Canal and Attacama Desert. Way too big to be a conquest map, and full of snipers. Boring to play on, and the matches take forever.

Left 4 Dead: Blood Harvest. I dunno, its just a tedious map to play.

Left 4 Dead 2: Swamp Fever. Impossible to get a good attack in when playing as Infected. The first two maps are basically gimmes to the survivors if they have half a brain between them.
 

ntw3001

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Sep 7, 2009
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I don't find that 2Fort actually has the problems people complain about. Maybe I play on good servers, but the battlements aren't swarming with snipers and it's been about two years since I saw anyone who could tolerate building a sentry in the intel room (it is boring).

Dustbowl is a different story. Dustbowl is shameful, and it's played constantly. The first two stages are tolerable, but then we get to the third stage. Five minutes of running round a corner into gunfire over and over again, followed by fifteen minutes of running round a corner into gunfire over and over again. Dustbowl is sorely in need of alternate routes that are actually worthwhile.
 

Alpha Maeko

Uh oh, better get Maeko!
Apr 14, 2010
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I don't like -anything- in an online FPS when the connection that is considered acceptable on xbox live is always 200 - 500+ ping. I miss the CS:S days when an average of 50 ping was considered the norm, and anything higher means you're too far away from the server or have a slow internet plan.

OT: Nuketown on Black Ops. It's a camper's dream.
 

Eifla

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Aug 23, 2010
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SODAssault said:
Halo Reach: Waterfront on firefight. Those snipers always seem to spawn when you're desperately jetpacking away from an Elite swordsman with a few notches of health left. BZZZZZZZZRT. Goodbye, perfection medal. Oh, and any map on Elite Slayer, since it's made up of all the weapons you ignored in campaign and never took the time to be any good with.

Black Ops: Firing Range. It's a fun map, but I'm getting awful tired of playing it two times in a row, ten times a day.

Bad Company 2: Panama Canal. There are three kinds of people on Panama: those that get tanks, those that stay put, and those that get shot up by campers and tanks. I'm also not crazy about Heavy Metal, since, let's face it, the entire match hinges on who captures the AA gun in the middle, and if your teammates refuse to help you get control of it because they'd rather run up the valley walls and snipe at distances they'll always miss from, it's game over. Oh, and Atacama on any mode, because I know I'm in store for a shitload of walking.
Heavy Metal is great fun! XD Your right about canal though, it turns to just bunching together and hoping for the best. There is NO skill involved, 'cept crazy sniper/twatty skill
 

Denizen

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Jan 29, 2010
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I love TF2 but these maps I can always do without
(listed without the tiresome details and in no order):

All arena maps
2fort
doublecross
well (all variations)
badlands
fastlane
granary (all variations)
Yukon
Hydro (tc_ maps just stopped for a reason...)
badwater
hoodoo
junction
 

tawmus

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Apr 28, 2010
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AB, WSG, AV. I haven't played WoW in 3 years, still couldn't pay me to play those maps. After grinding to warlord (never made HWL) back in the old ranking system, solo, I feel ill just thinking about playing those maps.
 

pendragon177

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Jul 12, 2009
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Grouchy Imp said:
Neverhoodian said:
Halo Reach: Sword Base. It mystifies me why this one is so popular, as the map itself is boring as hell. It's just a three story complex made entirely of rectangles and bridges. It's frustrating watching it win the map vote time after time, particularly if there are more interesting maps to choose from like Powerhouse.
Sorry OP, but I'm one of those people. I find Sword Base is quite a good level, with the two three-story complexes linked by bridges like some kind of block war situation. Running around the corridors can get samey I'll admit, but that's why you'll see most people playing that level with the jet-pack - the added mobility really changes the pace and feel of the level, not least of all because you're no longer dependent on the bottle-neck bridges.

Sticking with Reach, I can never get why people continually pick Reflection. I hate that level with a passion, not least of all because you always (and I mean always) have one person in every lobby who thinks that picking Active Camo, grabbing the Energy Sword as soon as the level starts and then sitting at the top of the cargo lift is the height of tactical cunning.
I agree with both of you about Sword Base. It's one of the few maps that make good use of the jet packs but its just too overplayed and always full of campers on the top floor at the green grav lift and the bottom floor of the air vent.
 

Pariah87

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Jul 9, 2009
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Atacama Desert and Nelson Bay. It's not that I hate them as such but it's got to a point now where if I join a game 8/10 it will be one of those two.

I very rarely play conquest, only rush, so I haven't played Panama Canal much but from my experience it's a great map. One round my APC lasted the whole game. Granted it may have been a shitty team I was up against but I just kept going round messing shit up/capturing flags, was a fun game.
 

MR.Spartacus

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Jul 7, 2009
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Daystar Clarion said:
Nuketown in BlOps.
Fuck that spawn camping, piece of shit map.
That one's okay for a one on one kind of battle. Which should prove how ludicrous it is.
Pipeline in Team Fortress 2. Once got into a stalemate so thick that as engie I got 62 kills in one life. It was the most boring streak I ever had. Needless to say I quit and found more mobile areas.
 

MintyNinja

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Sep 17, 2009
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Only seeing two mentions of AC:B, I must give my opinion.

Monteriggioni - Too many people stick to the rooftops. Nigh impossible to get a good kill.
San Donato - For the love of god stay away from the center! Your pursuer will always be there, waiting.
Florence - See San Donato.
Castel Gondalfo - Depending on those you play with. Runners ruin it.

The other maps I like. The new Pienza and Mont St. Michel are my favorites. But as an aside to anyone interested, I mainly play Advanced Wanted. So my experiences may vary from your own.
 

Sulgoth

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Aug 16, 2010
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Gotta say I love that map, but then... The server is a hardcore server and spawn camping is as likely to get you temp banned as it is to get you leet kills.