Well I've recently tried playing Elder scrolls 2 Daggerfall. I've played Morrowind and Oblivion so I figured I'd give it a shot. I gotta say Morrowind really came a long way since Daggerfall. For starters the game looks like old school Doom with swords and sorcery. There's next to no draw distance when you're outside. You might as well be playing Silent Hill. Although it does have full motion video cut scenes with live actors which I thought was kind of cool.
You thought fast travel was bad in Oblivion. You haven't seen fast travel until you've played Daggerfall. There are hundreds of different locations and the game world is massive. You're main method of travel is typing out the location you want slecting it and fast traveling. But there's not much reason to visit all of the places since the dungeons are randomly generated each time. Enemies also re-spawn the instant you exit the dungeon. Speaking of dungeons they are massive in this game. Unfortunately thees no indicator or anything that shows up on your compass or map so you have to explore every inch of the dungeon to find your objective. A simple fetch quest can take several hours. Oblivion's system may have been a little dumbed down but Daggerfall's is just brutal.
Still there are some good aspects of it. You still have a ton of freedom in how you want to play the game. There's a ton of skills you can learn. You can climb any vertical wall in the game. And it does have an interesting story. The game isn't bad but it has a very steep learning curve.
Bethesda had relased Daggerfall along with Arena the first Elder Scrolls game as freeware awhile back. So if you want to give it a try you can download it for free from here.
http://theelderscrolls.wiwiland.net/?title=Daggerfall_:_DaggerfallSetup_EN
This version comes with dos Box already installed and set up so all you have to do is unzip it and run the installer. It also has some fan patches that fix a lot of the bugs in the game along with a couple of optional mods.
You thought fast travel was bad in Oblivion. You haven't seen fast travel until you've played Daggerfall. There are hundreds of different locations and the game world is massive. You're main method of travel is typing out the location you want slecting it and fast traveling. But there's not much reason to visit all of the places since the dungeons are randomly generated each time. Enemies also re-spawn the instant you exit the dungeon. Speaking of dungeons they are massive in this game. Unfortunately thees no indicator or anything that shows up on your compass or map so you have to explore every inch of the dungeon to find your objective. A simple fetch quest can take several hours. Oblivion's system may have been a little dumbed down but Daggerfall's is just brutal.
Still there are some good aspects of it. You still have a ton of freedom in how you want to play the game. There's a ton of skills you can learn. You can climb any vertical wall in the game. And it does have an interesting story. The game isn't bad but it has a very steep learning curve.
Bethesda had relased Daggerfall along with Arena the first Elder Scrolls game as freeware awhile back. So if you want to give it a try you can download it for free from here.
http://theelderscrolls.wiwiland.net/?title=Daggerfall_:_DaggerfallSetup_EN
This version comes with dos Box already installed and set up so all you have to do is unzip it and run the installer. It also has some fan patches that fix a lot of the bugs in the game along with a couple of optional mods.