I mostly hate how mainstream FPS games have become. They purposefully made them slower, easier, campier- dumbed down- under the guise of "strategy." They throw around buzz words like "realism," "tactical" and "teamwork." But really, it's still just a bunch of kids in a disorganized death match.
Only now, it's boring as hell because everyone is just sitting around, in hiding- because there's snipers, and choppers, and air strikes- oh my.
Run n' Gun arena shooters were and still are King. Just most kids don't understand or realize it because for the past decade, CamperField style crap is what they've grown up on. They wouldn't know a traditional style shooter, like the first FEAR's MP, if it spanked their ass.
I'm pretty sure if you drop me and 7 young kids who've grown up on games like BF and CoD (because these games have the same shooting/moving mechanics and ARE similar even if the maps and features are different) into a Quake 3 arena- I could have them all crying inside of ten minutes; with 100 kills and maybe 2-5 deaths.
Can't do it in games like BF, BFBC2, CoD, MW2- because they don't allow it.
They instill mechanics that purposefully level the playing field so that everyone can find the game enjoyable- no learning curve- just any mouth-breathing downie being able to pick up an xbawks controller (because even on PC games are consolized now) and get some kills and be having "fun."
And why? Why have they reduced FPS gaming to this? To sell more copies.
If they could figure out how to get farmville numbers to play CoD, by dumbing down the FPS aspect even more, without introducing crops to water or a 2D, top-down perspective- they would.
They want to dumb em down so that seniors can play, house wives, the beer-gutted, middle-aged football assholes... if it sold them more copies. Then they want to reskin it 6 months later and call it medal of honor.
I blame Tom Clancy, DICE and the recession.