Kurokami said:
gamer_parent said:
Actually the sidestep grab works quite well, grabbing in Tekken has developed to become somewhat broken. All you need is an opening and I've pretty good at dodging people, then grabbing before they get in another move. I'm definitely not better than the pros, but I'll still win 2/5 times (as in win two rounds per game, generally).
For me fighting games are a bit hit/miss, you play these games for fun and the real fun lies in my opinion in the flow of combat more than just winning. Me and my brother, very like minded in some aspects, have had some of the most insane battles in Soul Calibur and Tekken. dodging, blocking, countering. None of us memorized 10 hit combos or tried to juggle our opponents for terrible, terrible damage. It was just pure fun.
well, I won't tell you how you SHOULD play the game. As long as it's fun for you, that's fine.
For me though, the fun in these games, being competitive in nature, is to try to ekk out every advantage I can, and see where I go. Yes, it's about the flow of combat, of course. But then to me, the aesthetics of the combat, while interesting, will sometimes feel secondary next to the mind game that is going on.
To be fair though, ALL competitive games, no matter how simple the rules, will at some point get pretty intensely technical.
but in Tekken's case? I'm sorry dude, but the arcades I used to go to, most of the people there can break the grab with an 80% ratio. For them it's because they learn to read the opponent to know when a grab is coming, but also because you can see the grab they're using based on the arm that's stretch out. Seriously, try it out. Load up the game, and do some grabs. You'll notice the arm extended corresponds to the throw escape button.
True, it's hard to do on reaction, requiring you to react within 0.3 seconds of seeing it (though i've seen 14 year old kids at the arcade who CAN do that), but there's a reason why in tournament level play, you'll almost never see a grab.
You could, of course, just as easily say that you don't really need to know all that to play the game. And that's sort of true. But then that means you're missing out on a huge part of the game itself in doing so.