headshotcatcher said:
Sp3ratus said:
How is Oblivion and Morrowind different in being an open world? None of them forced you what to do and had plenty side-quests and a big world to explore? I don't really get what you mean by that.
Anyway, I'll second Baldur's Gate 1 and 2 and especially Planescape: Torment. These might not be easy to get into, especially not the BG games, but if you allow yourself to be immersive and actually take the time to learn those games, you're really in for a threat. All three of them are absolutely fantastic games, unmatched by anything today, in several areas.
The problem I had with Morrowind was that while it's VERY expansive (moreso than Oblivion) it's almost impossible to keep track of what you're supposed to do (because of the horrible journal)
Oblivion fixed this but screwed up on other points (compared to Morrowind)
Anyway, I've been hearing a lot of good stuff about Planescape, so I'll try that out. Is it hard to get into? And how does it compare to Baldur's gate 1 and 2?
About the journal, when we're talking vanilla Morrowind, I have to agree with you, doing several quests and/or taking a break from Morrowind meant being horribly confused about how far you were or what you already did and such. It was very hard to know your exact progress, at least later in the game. Tribunal remedied this though, by being able to look up individual quests and even specific words in your journal. It was less organized and more oldschool than what people are used to today, but it was really just a learning process after Tribunal.
Now, in regards to Planescape, getting into it is not as hard as BG is, because armor and weapons play less of a role than they do in BG. That having said, it still runs on the D&D system, so you still have to familarize yourself with the system in order to be in complete control of the game. The game itself is a lot more dialog-based, in fact, you can go through the entire game, only having to fight once(or maybe it's twice, I don't remember exactly). The main attraction of the game really is the story, it's really fantastic and something to be experienced. It's less about the world you're playing in and more about a personal journey, which really sets it apart from so many other RPGs. If you don't mind reading a lot, and I mean really, A LOT, I highly recommend this game for you. The combat is less stellar, if you're more into that, BG is the way to go, while still retaining a great, if less fantastic story than Planecape.