Older games that aged well. (strictly talking about graphics)

Recommended Videos

SausageAssassin

New member
Dec 4, 2008
39
0
0
Homeworld 2 is old enough and still looks fantastic and its an rts and they normally look shit, even to this day.
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
Not in itself, but as a product of functionality over time:

Doom


Bear with me here, I know that game is incredibly basic in term of graphics but by god, for a game coming up on 20 years old it is functional in almost every area that counts. The enemies may be sprites but they have well realised death and attack animations, for all the fun of fire, manoeuvre, dipping in and out of cover and so on it really holds up today.

Few games REALLY take advantage of the third dimension, height, in FPS that would truly benefit the 3D enemy models. Actually, not enough even benefit from hitting different parts of the body!

Way better than say the awkward 3D of the likes of Goldeneye. Sprites I think age so well because you can have such creative animations that only recently have 3D models become advanced enough to replicate:



The only time this is really a problem is if you try to shoot them from a high angle.
 

NoNameMcgee

New member
Feb 24, 2009
2,104
0
0
I think Crash Bandicoot (the first one) is an example of a PS1 game that actually does still look pretty good in an aesthetic (not technical) way. On an emulator in a full-HD resolution with AA its actually very pleasing on the eyes.

Most cartoony sort of games tend to age well graphically though.

Also, a lot of 90s point and click adventure games still look great simply due to them being 2D and having extremely detailed drawings.
 

Vkmies

New member
Oct 8, 2009
941
0
0
Most 16 bit games stand the test of time expectionally well, because of the colour. Especially SNES. Donkey Kong Country series and the 16-bit mario-games? Freaking gorgeus! Mickey Mania and blah blah blah... Just check the SNES library, the 2d games of that console pretty much all look just fabulous!
 

Susurrus

New member
Nov 7, 2008
603
0
0
The Baldur's Gate series looks pretty good.. Character models now look a bit blurry, and the resolutions could do with being higher, but the backgrounds are all simply pieces of artwork anyway, so it still looks pretty good..
 

Penguin_Factory

New member
Sep 13, 2010
197
0
0
In general I find that old 2D games have aged much better than 3D ones. Almost anything from the Playstation era now looks hideous.

From the PS2 era:

Silent Hill 2 and (especially) 3 still look impressive today, particularly the PC versions. Hell some of SH3s character models are more realistic than games that came out this year.

Shadow of the Colossus (the original version). Although if you go back and play it it's pretty obvious that the game was pushing the PS2 to within an inch of its life.

Metroid Prime. The frame rate alone puts many modern games to shame.

Wind Waker is still awe-inspiring to behold, a real testament to the strength of art direction.

Metal Gear Solid 3 was another game that came out at the tail end of the PS2's life, and it really managed to push the aging hardware in a way that holds up surprisingly well today.

The first two Kingdom Hearts games still look really good today, particularly the second one.

This one is kind of cheating since it's not that old, but I continue to be blown away by how good Mario Galaxy looks. The fact that they managed to do that on last-gen hardware is astounding.

My last example isn't so much to do with graphics as how visuals are used in a game. There's been a major push this generation toward making games more "cinematic", mostly with poor results in my opinion. By contrast, go back and watch the opening credits to Final Fantasy VI. Proof positive that music and striking visuals count for far more shiny graphics.
 

Naeras

New member
Mar 1, 2011
989
0
0
Generally games that used color and art correctly and usually didn't have pretensions to look realistic. Zelda: Wind Waker, Metroid Prime, Resident Evil Zero(and REmake, who still look awesome despite being "realistic looking"), Golden Sun, Serious Sam, Beyond Good and Evil, World of Warcraft, Advance Wars... you get the idea.
 

Skops

New member
Mar 9, 2010
820
0
0
Tax_Document said:
Roggen Bread said:
No one said Crysis yet? Huh.
Remember it's 4 years old by now.
Still haven't seen more awe-striking graphics.
Battlefield 3 absolutely trumps Crysis now.
Yeah, I soppose this is somewhat true... You know, when you're not being blinded by the sun, flashlights, car lights, laser sights, not being suppressed by LMG fire, not dizzied by nearby explosions... Sure when you can SEE the game looks great, too bad the game finds everyway it possibly can to make sure you can't see.
 

F'Angus

New member
Nov 18, 2009
1,102
0
0
I think the Oddworld ps1 games have aged pretty well. The graphics are still quite good. Especially in the cutscenes. But the in game graphics were also good.

EDIT:
necromanzer52 said:
Abe's oddysee still looks gorgeous. Why am I the first to mention this one?
Darn Ninja'd

But yeah I agree.
 

Cowabungaa

New member
Feb 10, 2008
10,806
0
0
Games made during the height of the 2D era still hold up extremely well today I think. Examples being the gorgeous Legend of Mana:


And Planescape: Torment:



Just goes to show that, when you choose your art direction carefully and really put a lot of effort into that, your game can survive through the ages.
Vault101 said:
due to how awsome the source engine is...half life 2
It's still sorta funny how Half Life 2 manages to create characters that feel a lot more alive and have a lot more emotions than, say, The Witcher 2, one of the most graphically advanced games we have.
munx13 said:
Battlefield 1942



And people complain about brown games today... See folks, they're from all eras.
 

Gluzzbung

New member
Nov 28, 2009
266
0
0
World of Warcraft. People somehow think the graphic are bad and, while the graphic are inferior to other, modern games, the environments look beautiful and the graphics have a distinct style about them that can't be match by any other game.
 

Vivi22

New member
Aug 22, 2010
2,300
0
0
Veylon said:
Most of the games in the middle-to-late sprite era still hold up. There was just a bad gap about ten years ago where 3D was still catching on. There's only a few, like Mario 64, that made the limited polygon count into a style instead of being confined by it.
Have to agree with the sentiment here. By the time 3D came around the technology was already there, and had been for some time to translate some great looking 2D art styles into a game. So stuff like the SNES Final Fantasies, Chrono Trigger, Super Metroid, Super Mario World, Yoshi's Island, etc. that all had really great art direction weren't hindered by the technology of the day, while early 3D stuff was constantly bumping up against the limits of the technology of the day.

That said, there are still great looking early 3D games that are still great looking because, like you said, they had an art style that worked well within the limits of the technology. Super Mario 64 being a great example. I'd say Mega Man Legends is actually another that works well for similar reasons, and certainly the PSX era FF's, particularly IX, and the Resident Evil games all looked great and hold up fairly well all things considered, in part thanks to their use of pre-rendered backgrounds. On the PC end, stuff like the original Quake still looks good as well.

Last gen is really where 3D started to come into it's own though. Games like the PS2 Gran Turismo's, MGS2 and 3, FFXII, Prince of Persia, Silent Hill 2, 3 and 4, Persona 3, Ico, Shadow of the Colossus, Jak and Daxter, Wind Waker, and a hell of a lot more still look great. And while not really 3D, I have to give a shout out to the 2D in Odin Sphere and Grim Grimoire. And of course this generation, we're no longer really facing the sort of limitations we used to. At this point, short of making a massive open world game, it's hard to push the hardware so hard that it limits the art style a company can use.
 

Gottesstrafe

New member
Oct 23, 2010
881
0
0
Games that went for simple, yet stylistic choices aka your Castlevania: Symphony of the Night, Tales of Phantasia, many Final Fantasy games before 7, Fire Emblem games. I was recently watching a slew of the cut scenes for Final Fantasy 6 from the PS1 era and it still surprisingly holds up well.



In the future when Nintendo releases the 30th or so The Legend of Zelda installment (we're at 20 with Skyward Sword), I wonder how The Wind Waker will fare? Certainly there were those who complained about the cel-shaded look of the game and how it made everything appear too "cartoony", but I would think it would fair better than Ocarina of Time considering its more unique stylistic direction. Even considering how spoiled my eyes have been by modern HD graphics on my PS3 and XBox 360, when I replayed the Wind Waker the graphics still held up for me. My replay of Ocarina of Time on the N64, however, lead to progressive eye strain and headaches only an hour in, and they're only 5 years apart! Thank god for the re-release on the 3DS, I mean just look at these comparisons:


 

damselgaming

New member
Feb 3, 2009
924
0
0
Oh man, totally the PS1 Rayman. When I got my PS1 back in '97 I literally couldn't believe how pretty it was. But to follow up some previous comment Half Life 2 and it's episodes are still top notch.