Older games that aged well. (strictly talking about graphics)

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Xaio30

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Nov 24, 2010
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Age of Wonders. Released in 1999 with an interface supporting resolutions of 1920×1080 and greater.
And the layer based graphics keeps on looking wonderful!
[http://imageshack.us/photo/my-images/826/ageofwonderspage4colony.png/]
 

Sargonza

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Oct 12, 2010
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Curse of Monkey Island

Well... it's a little fuzzy on today's bigger screens, but it still looks very very good
 

wooty

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Aug 1, 2009
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Legend of Zelda: Windwaker.

The basic cell shaded style will make it look good for years to come.
 

redisforever

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Oct 5, 2009
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Jacco said:
Halo. Even by today's standards it looks pretty good. Its not fantastic, but its certainly not bad.
The game of the year edition looks better, because they addedsome new effects. I agree.

OT: Timesplitters 3. Good animations, the textures still look good, very nice environments...
 

TitanAtlas

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Oct 14, 2010
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Half Life 2... still is my favourite game... some time has passed, but the graphics, controls, story and sound is still considered better then the constant crap that gets released every year....
 
May 29, 2011
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Populous the begining, The characters are 2d sprites but the world is 3D.
Or maybe its because I loved the game so much when I was 3?
 

mirasiel

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Jul 12, 2010
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It depends what you mean by aged well I suppose because I'd say Homeworld/HW2 and a lot of SNES/Megadrive games but only if you are able to jack up the resolution for modern monitors .

Also games like Planescape/Baldurs gate, but they have the same resolution problems.

Seriously try playing a game on a 28 inch monitor at a res of 800*600 or less....it burnssssss
 

Giant Space Hamster

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Jul 5, 2011
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Baldur's Gate, definitely and its one of those games you actually have to SPEND TIME ON rather than modern "done in a weekend" games.
 

MightyRabbit

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Feb 16, 2011
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Graphically, Chrono Trigger (though it also has fantastic music and gameplay) holds up in my opinion. Better than other JRPGs that were being released at that time anyway (though they also play and sound great).
 

Jacob.pederson

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Jul 25, 2006
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Ando85 said:
This topic might be a little superficial as I'm mainly talking about graphics. Usually something an RPG fan puts less emphasis on. But, I have noticed some games visually have stood the test of time, while some look pixelated and grainy and hard to look at.

I noticed for example, to this day I really love the style of the Fire Emblem titles on GBA. A lot of these 16 bit games still look great. I do enjoy Path of Radiance and Radiant Dawn, yet I think the 3D polygonal characters look horrible compared to those in Fire Emblem and Fire Emblem Sacred Stones.

I feel Saturn and PS1 titles have not aged well at all. Prerendered backgrounds I think look great, but the characters are horribly pixelated.

Also, take a peak at Wild Arms 1. The game looks pretty good visually despite looking like a SNES game. But, they really really dropped the ball when it came to the 3D battles. I could tolerate a lot of PS1 games despite a bit of pixelation and blocky characters, but the original Wild Arms battle graphics are painful to witness.

What games do you believe stood the test of time visually, and those that didn't?
PC games cheat in a way, because they get free graphics upgrades as the newer cards come out; but still, devs have to plan ahead in order for this to have an effect.

Homeworld 2 is a wonderful example of graphics aging perfectly. The game is around 8 years old and still looks like it was released yesterday. . .

this video (in engine footage starting at 4:00)
 

rodneyy

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Sep 10, 2008
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settlers 2, everything still looks crisp. not only that its got the gameplay to back up still looking good
 

Yopaz

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Jun 3, 2009
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Gmans uncle said:
Castlevania: Symphony of the Night still looks great to me, ironic how people all laughed at it still being 2D when it first came out.
Yeah, the truth is that 2D games age so much better.
OT:
Donkey Kong Coutry (the entire series)
Super Mario World
Banjo Kazooie/Tooie
I could go on for a long time.
 

Dfskelleton

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Apr 6, 2010
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Castlevania: SOTN was pretty good looking, in my oppinion. Of course, I was having way too much fun to notice, and that's how it should be.
While someone can easily disagree with me, I really liked the look of all the old sprite FPS games. Sure, some objects faced you no matter what direction you looked at them, and everything was all pixelated and what not, but they had what most modern FPS games lack: style. Since they couldn't render enemies in 3D, they had to draw the enemies or make a model and then make them into sprites. Due to this, a lot of the games had very distinct styles. Doom was bright, sharp and colorful. Duke 3D was dark, beaten up, and trashy. Blood was macabre, grotesque, and almost Lovecraftian.
I'm not saying all 3D FPS games have no style, I'm just saying that since things have gone into 3D, a lot of games look almost identical.