On Idling, Halos, and Team Fortress 2.

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Knight Templar

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Dec 29, 2007
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Chrissyluky said:
You used a third party application to cheat at the game, and feel like you're the one in the right? The whole point is it takes time to get them, you decided that this rule did apply to you and you were somehow better than those who played the game the way VALVe intended because?

Erik Johnson (Valve) said:
We realize there is a high level of demand for items, and we're still working on systems to allow you to find them in new ways (via Trading, and crafting duplicates into desired items). However, we need to draw the line at running external applications.
Also its not odd for the devlopers of a game to have all the gear for said game, hell they made the damn game.
 

messy

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It's an interesting look at prejudice. You had these people how used something although legal was clearly frowned upon not "cricket" and then they got caught an punished by valved. And everyone else rewarded, and even after the punishment the community has taken it upon themselves to keep punishing those without a halo. Without questioning why they do not have a halo (E.g the op said they look stupid) and making snap decisions on appearances. It's almost like assuming every black persons a criminal or every white guys a racist
 

delet

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Rusty Bucket said:
You've told this one a little bit wrong. When the random drop system was first introduced, it completely removed achievement unlocks. Random drops were the only possible way to get the new items, and it was definitely not well accepted by the community.

The idlers aren't annoyed that they got items taken away or that they didn't get the halo, they're more annoyed at the way Valve handled it. When the idler was released, the programmer of it specifically asked Valve if it was wrong. They didn't reply. The forums were at one point filled with people asking whether or not the idler was legal or if they would be punished for it. Again, Valve said nothing. Then suddenly, with no warning at all, they delete the idlers' items and release the halo whic has literally ripped the community to bits.

I'm not saying that the idlers were right to do what they did, but Valve released a broken system for items, then handled this situation in what i would say is the worst way possible.
This.

As an idler, I make my case.

I AM pissed that my 7 hats were taken away when I had all but 4 days to enjoy them. Just before everything was taken away, I was getting 1 hat per day, which was awesome. They took them away and... A resounding meh. I don't care that much for them, though I like to have 'em. The first major problem was that they also took away my normally unlocked weapons, and they fixed that. The only problem, now, is that now I can't have any randomly leveled items and now that's really just kind of in the back of my mind.

The real problem, to me, is that Valve was silent for so long, and in the end, abruptly and unmercifully punished everyone who even tried the idler. Some people lost legit hats, and some people(who stopped idling after picking up that it may be wrong or not) were unrightfully punished. All I would have liked from Valve was a simple warning, stating that if anyone were to idle beyond a certain point, their items would be removed. If they had announced this, I wouldn't mind if they made their punishment worse.

I know the problem is that it's a third party program, but we have HLSS and HLDJ, which they do nothing about, and not to mention all those other programs. Truly, the problem is with the drop system, which doesn't sit well with a lot of people. Still, I can't help but still feel a resounding 'meh' about the whole thing...

Also, old news is old T_T
 

Rusty Bucket

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Dusty Pancakes said:
Rusty Bucket said:
You've told this one a little bit wrong. When the random drop system was first introduced, it completely removed achievement unlocks. Random drops were the only possible way to get the new items, and it was definitely not well accepted by the community.

The idlers aren't annoyed that they got items taken away or that they didn't get the halo, they're more annoyed at the way Valve handled it. When the idler was released, the programmer of it specifically asked Valve if it was wrong. They didn't reply. The forums were at one point filled with people asking whether or not the idler was legal or if they would be punished for it. Again, Valve said nothing. Then suddenly, with no warning at all, they delete the idlers' items and release the halo whic has literally ripped the community to bits.

I'm not saying that the idlers were right to do what they did, but Valve released a broken system for items, then handled this situation in what i would say is the worst way possible.
It's not Idle SERVERS, it's the fake Idle programs. I reckon it just shows massive laziness. I personally give a derisive chuckle at that person who i found with four hats...I really hate them.
On the other hand, along with the update if anyone bothered to find out, Valve wrote that they were working on A: The fabled trading system, B: A way to combine doubles of items to create new items, and C: Increasing the drop rate of hats.
I can't wait for that trading system...anyone want this Fancy Fedora of mine for any engie hats?! (I really do have a fancy fedora)
Wait, what? How does this apply to my post? The word server isn't even in there. What are you on about?
 

Lord George

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Chrissyluky said:
SharPhoe said:
The idlers are obviously in the wrong on this one, no doubt about it. The fact that they would also be sore losers about the whole thing and make a mod that turns the halos into a big glowing "FAG" over the player's head just... it just turns my stomach.
sore losers...? have you seen backpacks? valve has no opinion on idling then suddenly decides its evil labels us as cheaters takes away the majority of ours items and gives a hat to everyone who didnt know about the idler because they supposedly took the moral highground.(theres a screenshot where a spy who has taken the "moral highground" in an idle server) and if you have seen VALVE backpacks you will see they have every hat and special valve weapons. http://www.tf2items.com/profiles/76561197960563532. so they take away our stuff and keep theirs which they gave to themselves. its like giving a child a sandbox then filling it up with cement a month later because you thought the sandbox was teaching him bad moral values. valve took the wrong road to dealing with this they instantly punished everyone who used it but for months they had no opinion on the idler how were we supposed to know they didnt want us to use it? they didnt seem to care. instead of demolishing our backpacks they could have released an announcement stateing their opinion of idleing then stated anyone who logged onto an idle server after this would have their items removed. but they decide to punish anyone whos ever connected because...you know i dont know why they just felt like it i guess. fyi valves numbers are based on EVERYONE whos bought team fortress 2 not active players who play 2 to 3 times a week. if were going based on active players its 40-50% of the community who was affected by this. big number. no offense to anyone but it seems the escapist community has a very uneducated glance on idleing.
If you were using the Idler program then it should have been quite obvious that it was wrong to do and was against the TOS in the first place, you're lucky Valve was nice about it and didn't just decide to ban you from the game (which would have been within their rights). They have already shown in the past that they will take a hard stance against anyone using an outside program to influence the game as shown when people used the Item unlocker.

I think Idlers using the program need to just stop complaining and suck it up, you can still play the game and can still enjoy it. You've lost nothing except silly hats which you did nothing to earn in the first place. They need to stop whining like there some kind of martyr and be thankful valve A. added the FREE updates into the game including the hats in the first place and B. That they didn't get banned from the game or receive any real punishment then taking away what they had unfairly gained.
 

Doctor Glocktor

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The meaning behind hats was customizing your character. Idling took nothing away from that.

Strop trying to be offended.
 

oppp7

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The idlers deserved to be punished. Team Fortress 2 is probably the best FPS game out right now. Why would you want to not play the game?
 

Booze Zombie

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I'm just annoyed that they call idling "cheating", perhaps if they'd said "no third party programs", that would've been better.

But leaving my game on so I can get a cosmetic item whilst I go do something IRL is cheating? Seriously?

Valve are just being silly.

I gain no amazing powers, no advantage, how did I cheat?
I say did as I wasn't idling for very long.

Why did I idle?
I've got over 100 hours in on the spy now, not a single hat. Not one.
If these hats symbolise how much time I've been playing, they're very bad symbols.
I play a lot.
 

DazZ.

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Jun 4, 2009
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I'm glad idling didn't work (well) at getting the hats, otherwise they wouldn't be rare.
I like the fact most of the time there is only about 2 people with hats in a server, I'm not one of them.

Idle servers have been out since they had the randomised drops, Valve said nothing, then the 3rd party software came out then they made a move. Defiantly fair enough, the halo looks pants anyway.

There have been people who joined a server I was playing on and then instantly got about 5 items. I've seen this about 4 times and once people were shouting "ahh dirty idler fuck off!" and 3 times no one cared. Only once one person got a hat.

Really I don't care if they idle or not, it doesn't affect my ability to kill them.
 

Proteus214

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Jul 31, 2009
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I think that taking away the hats collected through idling is fair, but giving people the halo was taking it a step too far. They essentially polarized the community for no reason. The Cheater's Lament was really unnecessary.

Edit: Plus I think it looks dumb.
 

Skratt

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Dec 20, 2008
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I haven't played TF2 in months, so I don't even know if I got a Halo or not. If I didn't, I'm going to be pretty fucking pissed the first time I get kicked from a server because of it.

That being said, I didn't even know there was an idling program or idling server, but honestly, WTF did Valve expect was going to happen? It was the same way with the achievement servers.

I'm not going to say I've been a perfect angel deserving of a halo. I used the achievement servers after almost a year of not using them and having no weapons to show for it. But now I have live with my big letter A on my chest as my stats are borked because of what I did. It bothers me every time I see them, but it was the price I paid for using an achievement server which I vowed I never would, but did. I don't think I'll use something like that for any other games because I like to see my actual achievements.

Look, I love Valve games and all, but the Halo thing was a really short sighted idea - UNLESS the halo applies to new accounts as well as existing accounts. As I understand, it doesn't. So, good luck newbies, your road just got a bit longer.
 

Phoenix Arrow

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Loppy said:
I think the random drop system is stupid... I think that Valve should reward the hats to the really good players *cough me*
I agree. When the Spy/Sniper update came out, I got to Milestone 3 that very day but all I had was the Ambassador. Not that I use any of the update gear on the whole, C+D slows down the class to a snails pace and encourages being cheap, dead ringer is too obvious but quite funny on arena and The Ambassador is a waste of time unless you have perfect aim, but it's the principle.
 

Cowabungaa

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I just want to say 1 thing about the halo's: I love them, I love them so so much. Sniper is my most played class (about 60 hours, Engineer ranks second with...10) and the halo's are just a gift from the gods for any smart sniper. They're an open invitation for a headshot because those lovely things glow! It's especially hilarious when an enemy sniper wears one and laughably tries to hide while wearing it, and then gets confused why I keep shooting him so easily.
 

sirdanrhodes

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Nov 7, 2007
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I agree with idling, well, I did when the system was first implemented. They have finally got around to fixing the bloody thing somewhat, and now it is somewhat less time consuming.

When they first introduced the system, it took me 3 days without an unlock to idle. I'm sorry, but because a few wankers made achievement servers, we get punished?
 

scotth266

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Jan 10, 2009
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Skratt said:
I'm not going to say I've been a perfect angel deserving of a halo. I used the achievement servers after almost a year of not using them and having no weapons to show for it. But now I have live with my big letter A on my chest as my stats are borked because of what I did. It bothers me every time I see them, but it was the price I paid for using an achievement server which I vowed I never would, but did. I don't think I'll use something like that for any other games because I like to see my actual achievements.
You can reset your stats. Oh, and if you haven't been on recently, odds are you'll be getting a halo. So good news for you.



Booze Zombie said:
I'm just annoyed that they call idling "cheating", perhaps if they'd said "no third party programs", that would've been better.
I was unaware that they meant that they were including idle servers when they said that. I'd still view it as a passive form of cheating though: you're still not playing the game to get the rewards. At least Achievement Box servers require you to actually do something.

Doctor Glocktor said:
The meaning behind hats was customizing your character. Idling took nothing away from that.

Strop trying to be offended.
Er... no. Hats, as mentioned in the promotional poster I included above, were intended as status symbols, worn only by the lucky and the longtime players. Hence, idling brings down their value.

Rusty Bucket said:
You've told this one a little bit wrong. When the random drop system was first introduced, it completely removed achievement unlocks. Random drops were the only possible way to get the new items, and it was definitely not well accepted by the community.
Ah, yes, that was the initial reaction. I was referring to after that, when achievements were put back in.

The idlers aren't annoyed that they got items taken away or that they didn't get the halo, they're more annoyed at the way Valve handled it. When the idler was released, the programmer of it specifically asked Valve if it was wrong. They didn't reply. The forums were at one point filled with people asking whether or not the idler was legal or if they would be punished for it. Again, Valve said nothing. Then suddenly, with no warning at all, they delete the idlers' items and release the halo whic has literally ripped the community to bits.

I'm not saying that the idlers were right to do what they did, but Valve released a broken system for items, then handled this situation in what i would say is the worst way possible.
I don't see how the system is broken, to be honest. The achievements system works well in rewarding those with skill and patience, while the randomized system gives the less gifted out there a fair shot at some good stuff. About the only things that were broken were that the weapon drops are random (as opposed to dropping weapons for the class you're playing), and that the hat drop rate was obscenely low: and Valve tripled it after the debut of the halos.

I also don't see why people would need to ask about whether or not this program was legit, given that it does the same thing as an aimbot: that is, it's a third party program that plays the game for you.

However, the FAG mod, and some of the shenanigans I've listed above, would seem to suggest that quite a few people ARE quite angry at those that have halos.

Flour said:
Can that cheaters lament thing also be randomly dropped?
No, only people who didn't idle get it, though it does do the whole "You found X" thing the first time you die after receiving it.
 

Zac_Dai

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Oct 21, 2008
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Chrissyluky said:
SharPhoe said:
The idlers are obviously in the wrong on this one, no doubt about it. The fact that they would also be sore losers about the whole thing and make a mod that turns the halos into a big glowing "FAG" over the player's head just... it just turns my stomach.
sore losers...? have you seen backpacks? valve has no opinion on idling then suddenly decides its evil labels us as cheaters takes away the majority of ours items and gives a hat to everyone who didnt know about the idler because they supposedly took the moral highground.(theres a screenshot where a spy who has taken the "moral highground" in an idle server) and if you have seen VALVE backpacks you will see they have every hat and special valve weapons. http://www.tf2items.com/profiles/76561197960563532. so they take away our stuff and keep theirs which they gave to themselves. its like giving a child a sandbox then filling it up with cement a month later because you thought the sandbox was teaching him bad moral values. valve took the wrong road to dealing with this they instantly punished everyone who used it but for months they had no opinion on the idler how were we supposed to know they didnt want us to use it? they didnt seem to care. instead of demolishing our backpacks they could have released an announcement stateing their opinion of idleing then stated anyone who logged onto an idle server after this would have their items removed. but they decide to punish anyone whos ever connected because...you know i dont know why they just felt like it i guess. fyi valves numbers are based on EVERYONE whos bought team fortress 2 not active players who play 2 to 3 times a week. if were going based on active players its 40-50% of the community who was affected by this. big number. no offense to anyone but it seems the escapist community has a very uneducated glance on idleing.
I really don't have an opinion on the morals of the idler program.

But when you start meta-gaming to that extent you always run the risk of devs getting pissy and punishing you for it.

So really the people who lost their stuff should just suck it up and go on with their gaming lives.
 

Rusty Bucket

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Dec 2, 2008
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scotth266 said:
I think the confusion about whether it's wrong or not comes from the fact that Valve have never expressed any issued with idling itself. I admit people should have realised, but the Valve should also have replied when people asked them.

I suppose broken is a bit of a harsh word really. The problem with the random drop system for hats is just the 'random' bit. People are shown this brand new content to let them customise their characters, but are then told they can only get them by chance. The issue is that there's no possible way you can influence them, you have no control, you're not getting them by achieving some amazing feat. Someone could start the game up for the first time ever and get 3 hats in one day, while someone who put in 500 hours still wont be any closer to one. It just seems unfair to show people new content and then dangle it just out of reach, which naturally caused some backlash.

I think Valve is right to punish idlers, but i think they should also close down specific idle servers as well to clear up confusion, and they definitely should have replied to people's questions.
 

Chrissyluky

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Knight Templar said:
Chrissyluky said:
You used a third party application to cheat at the game, and feel like you're the one in the right? The whole point is it takes time to get them, you decided that this rule did apply to you and you were somehow better than those who played the game the way VALVe intended because?

Erik Johnson (Valve) said:
We realize there is a high level of demand for items, and we're still working on systems to allow you to find them in new ways (via Trading, and crafting duplicates into desired items). However, we need to draw the line at running external applications.
Also its not odd for the devlopers of a game to have all the gear for said game, hell they made the damn game.
valve never stated an opinion on this. and where is the justice? theres still servers that run achievement_idle theres achievement servers to unlock things so really where is the justice? its a very bad system that we didnt like we wanted a hat but the drop rate is ridicoulous and the way to get it requires no skill which is the opposite of our interests. we wanted to get hats other ways its team fortress 2 not world of warcraft. they dont have to punish us for their incompitence and bad system they dont know how bad the system is they didnt have to wait to get their hats! they just gave themselves the hats they dont know how ridicoulous the drop rates are. my account has over 5k hours of team fortress 2. i havent gotten a single hat yet.