In most modern FPS games, a knife attack or striking the enemy with your weapon is much more powerful than bullets. I am fine with stealth one-hit knife kills or from-behind gun butt knockouts, but against an aware enemy it is just dumb. I know "it's just a video game", but that bothers me to no end that you can sprint past someone firing at you in MW2 and deftly slit their throat without even breaking stride.
It is very hard to kill a vigilant, defending person with a knife. As part of my law schooling, I work at the prosecutor's office and have an opportunity to read dozens of police reports along with other court documents. Most knife attacks are non-fatal, and even then the victim receives as many as 20-40 cuts and puncture wounds. And these are on civilians - imagine against a trained soldier.
I'm probably the only one who cares... but I would propose "grapple-style" combat when someone tries to melee an aware target, similar to what Call of Duty 3 had, but not as scripted like in that game.
It is very hard to kill a vigilant, defending person with a knife. As part of my law schooling, I work at the prosecutor's office and have an opportunity to read dozens of police reports along with other court documents. Most knife attacks are non-fatal, and even then the victim receives as many as 20-40 cuts and puncture wounds. And these are on civilians - imagine against a trained soldier.
I'm probably the only one who cares... but I would propose "grapple-style" combat when someone tries to melee an aware target, similar to what Call of Duty 3 had, but not as scripted like in that game.