And doesnt that says something to you? that the non fans of the series that played only ME3 can ACTUALLY TELL how broken the ending is?lord Claincy Ffnord said:You appear to be arguing with part of what I said but ignoring the clarifications. Hype is hype, I even said it wasn't targeted at the main fans. But that the main fans weren't the only ones getting angry about the ending, not by a long shot. You are actually just saying roughly the same thing as I did except dismissing all the players who weren't diehard bioware fans as completely irrelevant. Though regardless of that I was referring to all the talk of how important your actions would be, how you would be deciding the fates of races etc etc, that was directed just as much at the fans. It's still hype.
I still dont see how can i decide ANY fate for everyone when the Starchild doesnt see how...."organic and flawed" instead of "calculating and perfect" his logic is.
Ok, ME2 had good characters and no plot.....................so? what are we arguing here? didnt i said that too? you say that there are good characters, so what? they are no relevant to the plot (like i said), because as you know, there isnt a plot.....just like you said. Now that you mention Character development, how come the side characters actually have character arcs but not the Space Jesus Shep? you know, the protagonist of the story? if he/she doesnt change or is affected in some way then its a brick, the protagonist should have been someone else because even ME2 forgot that Shep has The Cypher, thus making him a Living Prothean, but apparently that wasnt enough to work with.Sooooo, this may be a shocker to you but MY opinions are also based on facts. ME2 was an enjoyable game with vastly improved combat, good characters and character development as well as an almost unique final mission (that was great up to the human reaper, that was a bit off at the time, makes more sense now but still wasn't that great) but a lackluster story. See, we both have opinions based on observations, I don't think mines any more valid than yours or vice versa but it *is* an opinion.
And the suicide mission and the loyalty is just as contrived (but at least its unique right? so its Daikatana with its "last gen" parter AI)
Funny that you mention "open mind", you will understand later. But now let me explain what you just did (mind you, i havent read the other forum but i trust you have actually though your words carefully and that you wrote HERE is what the other forum reached as a conclusion)Yes I am sure that his logic was sound. I've looked at it from both ways and did plenty of research on it at the time. It's logic is based off the assumption that sooner or later (without interference) organics would create synthetics that would destroy them. Based off that assumption his logic makes perfect sense. He was likely coded with that base assumption as it was exactly this that he was designed to do. Programs are logical, if it is programmed to have that assumption there isn't a problem. Even beyond that, standard procedure for proving/disproving something is to test it again and again and see what happens and the catalyst has been observing the exact same cycle of untold millenia. It's conclusion *is* logical.This doesn't mean it is the only logical train of thought on the matter but it is still valid.
http://social.bioware.com/forum/1/topic/355/index/13006636
Read that and try to keep an open mind if you like. But at this point I doubt that anyone who thinks its logic is invalid is likely to change their minds and vice versa.
You are assuming that the AI did JUST THAT because most AI do it in almost everywork ever (being logical and stuff) but did the narrative of ME3 prove it? after all, if such events happened before then The Starchild has to tell Shep (who doesnt trust it and nor we) the evidence. If he doesnt show it then it didnt happen and its lying.
Lets use something equally baddly written as Twilight as an example of how that kind of assumption can be applied to anything that ISNT on the narrative:
In New Moon, Bella has a mental breakdown because Edward abandoned her because he feared that his enemies are going to kill her. Up to this point, the narrative has demostrated that what they "think" its love its more like a teenage lust thing, most converzations seem forced and always are about when she is going to be converted as a vampire and when he is going to FUCK her, necrophilia style. Her thoughts are always about how beautiful he is, instead of anything meaninful of how he and her relate to one another, and Edward is an abusive controlling son of a ***** that doesnt let her do anything on her own because "its dangerous".
So the evidence seems to be that she doesnt love him at all and wants sex. And yet these actions here, the mental breakdown and subsecuent attempts of suicide to see hallucinations of him (that happens, really), seems to be a bit overboard for something as simple lust.
So your though ts would be something like this: "There is NO way that she is THIS bad now that he is gone and doesnt contol her anymore, this CANT be simple lust. Therefore, it must be that she trully loves him"
Now lets try that to ME3: "There is no way that synthetics WILL (absolutist statement) destroy all organics, i just saved the Geth (who were nice even in their backstory i saw in the VR Matrix thing) and the Quarians (who where assholes the whole time to the point that the statement should be Organics WILL kill all Synthetics) and now they work together. He never showed me ANY evidence of why they WILL kill one another. The ONLY way his statement would be true is if he did test it in his superior machine intellect in previous cycles and was correct that it ALWAYS happen. After all, that is what perfect logical machines do, they never fuck up with this kind of things when it comes to math and probability..........but he doesnt show it to me nor even explain how this exception with Geth Quarian is possible"
"Since Bioware ALWAYS makes good stories like Baldur's Gate, KOTOR, Neverwinter Nights and Dragon Age Origins, its impossible for the fans to say that Dragon Age 2 and Mass Effect 3 had bad writting. Therefore, the fans are wrong and not Bioware"
Couldnt resist the last one
Here is something weird that the narrative gave us: The Geth developed consiousness in a few years (compared to the Reaper lifespan of MILLIONS at least) So if we wait a million of years then maybe they will be more smart, right? not as the Reapers but still smarter than before, they will eventually exceed their programing. But why The Starchild, the collective counciousness of ALL the Reapers, during ALL the MILLIONS AND MILLIONS of years it had, DIDNT trascend his programing? why is it still captured under the laws of simple machines rather than the "We are each a nation, independent, free of all weakness" godlike creatures they pretend they are? Are they even programed to lie about their function? arent they supposed to be preservers of all life? why act so so much disdain towards organics if you are going to protect them from Synthetics? why Sovereing allied himself with the Geth instead of wiping THEM out? they were the only synthetic available in the cycle but instead you help THEM? If preserving life is so important then why dont they act as a galactic body disposal service instead of developing EYE BEAMS that, you know, could be considered an act of war instead of a chemical reaction (fire) that isnt in conflict nor war with everyone ?It's not that you need to have read/played other sci-fi to understand it, the logic is still correct without it in that AI's, being machines, will still be entirely logical regardless. That isn't a sci-fi concept, a program does Exactly what it is told. Having seen/read other sci-fi does help it make more sense but it isn't neccesary. However, the ending was horribly unclear about it meaning that it WAS hard to understand and I have never denied that this was a serious flaw in the ending.
Do the organic they preserve inside the Reapers are still alive or concious in some way? are they PART of the collective counciousness of The Reapers? if so then why doesnt HE ask all the organics inside their bodies what its in their best interest? they were created to preserve us right? it would be like Helios from Deus Ex who wanted to control the world but needed JC Denton to understand human motives and interests to reach true understanding, so why dont they ask THEM instead of Space Jesus Brick Shep?
This is the part where i told you before that i found funny the "open mind" bit, because you didnt saw the Extended Cut 3 video of smudboy (view it at 11:38 if you feel lazy), and if you really saw it then you would be saying "It was never said that ANY AI that was created would inevitably rebel" The Catalyst did speak in Absolutist Statements even before and after the EC. Absolutism refers to the words: WILL, ALWAYS, MUST, ALLSorry but that flow chart is flawed. 'AI preserving organic life contradicts premise'.....no, just like not all people are mass murderers neither are AI's. It was never said that ANY AI that was created would inevitably rebel, simply that eventually there would be created AI's that would rebel and succeed.
Here is the Catalyst dialog from the original cut:
"The Created WILL ALWAYS rebel against their creators"
"Without us to stop it, synthetic WILL destroy ALL organics"
Remember when i said Azura's Wrath and FF XII-2? those werent for decoration, those were example of the INDUSTRY AS A WHOLE getting away with not giving the full story when we pay for it, and placing the REAL ending for DLC (that we pay). If they had announced something like the Walking Fead and done on episodic releases then it would be fine and dandy, we already expect that at some point the story would end in a incomplete form, but those 2 didnt have the decency to tell us.And the 'real' ending was dlc? The extended cut did nothing but improve and expand on the existing one because the fans wanted it, and added a new ending because the fans wanted it. Now if they had set out to reserve the ending for DLC (even free DLC) from the start that would be an asshole move, not to mention fucking stupid.
As you have already said, its a legitimate concern. I am just guessing that with all the crap we endure, the "Arty" card excuse is going to join those elements above. All thanks to the ME3 fiasco (even if the original ending WAS the real ending)
You didnt. I played the Yahtzee gimmick of "I know what you are going to say"Where did I say you were being paranoid?
It may be enough as you said, but here is a question: If the "dont fuck with us" message was made clear, then why Casey Hudson is controlling the (rumored) Mass Effect movie and Mass Effect 4? i would at least expect that someone keep an eye on him.I openly agreed that it was a legitimate concern. The journalists and many reviewers 'let them get away with it' the community as a whole decidedly did not. You remember amazon's offer to refund the game? Have you noticed how it now costs roughly $30 less in stores than any other AAA title released around that time or in the year before? The number of people who have said they will never buy another bioware game? That is NOT letting them get away with it. Unless you expected people to riot and burn down their office or something.
And the price reduction is nothing compared to the sheer ammount of DLC (of cut content mind you) like Leviathan and Omega that should have been in the game if it was THAT plot critical to begin with.
I think i answered with a video of Total Bizcuit about how Capitalism works. And i also said that artist can do whatever if only they dont sell their souls to the devil know as EA. Whatever art they want to make, WILL be destroyed by EA before it reaches our hands. Best bet is doing Kickstarter or human sacrifices to ensure enough money to make art.Once again as I said before. Shared ownership. The game devs owe the fans yes, but it goes both ways. You are trying to tell me that essentially anytime fans didn't like something in a game they should be able to get it changed. This would firstly make games companies go out of business as the only way they could keep people happy would be to spend at least half their time trying to change everything for their fans. This would also drive a lot of people out of the industry. You could merrily wave goodbye to any innovative games. Because they aren't precisely what people already want. It is just as legitimate a concern as the devs waving stuff off with 'artistic integrity' and honestly I believe that in the case of ME3 the two dangers broke roughly even. The fans got some changes but the games company didn't just do whatever the hell fans asked for and at the same time the company didn't get away with their bullshit.
However, there is this document:
Armando Troisi - "Get Your Game Out of My Movie". Lead cinematic designer of Mass Effect 2


He explains in "The Agreement" how this is ALSO the player story. So even if he wasnt working on ME3, its clear that the previous titles were designed with the player in mind.
It would be nice if someone ACTUALLY took the time here to understand what it means.