Opinions on Warhammer 40k Space Marine Demo.

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kouriichi

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Sep 5, 2010
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Loved every minute of it.

The demo is only a small chunk of the games. Extremely small. As in, a tiny chunk of the first 2 levels tiny chunk.

Im sure once you get to the mid-late game, your going to get a much better balance of shooty and stabby. Especially when the Chaos come into the equation.
 

Ubermetalhed

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Sep 15, 2009
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I found it quite enjoyable. I liked the fact you have to execute your enemies to regain health, I liked the onslaught of enemies and the brutality of it all.

But the controls are a little clunky at times and the game is deceptively difficult if you decide to melee the hell out of everything and sometimes the red screen flashes that you get when you are hit get in the way of you making out what is going on in the brawls.

Definitely promising though, I can cope with these problems as the core game is good.
 

flaming_squirrel

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Jun 28, 2008
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BelfastSpartan said:
I got into the demo, walked into the first mob of orks hacking and slashing all round me as a marine should do, only to kill maybe 1 or 2 then got gunned down quite quick.

Next I then had a lot of success sort of hiding in cover and shooting....so pretty much another run and gun cover based shooter!
Ehm, you cant blame the developer for you not being very good at it.


Demo was great fun, nicely captured the 40k universe with brilliantly visceral combat.
Only part I found crappy was the 'nade launcher, didnt seem to work very well or sporadically at best.
Combo's perhaps could have used a bit more variety as well, though with the array of weaponry and abilities at your disposal, not the end of the world.
 

Ed130 The Vanguard

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Sep 10, 2008
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Itsthefuzz said:
I tried out the Space Marine demo on steam, and I have to say I'm disappointed. I'm not a hardcore fan of the 40k series, but I read a few books and think the universe and different races and marine chapters were cool, so I thought I'd try this game out. After loading up the demo off steam, my first reaction was to try to shoot the Orks while taking cover (Like most other 3rd person shooters) and it turned out to be difficult. I feel like the aiming was off and the Orks just zerg'd you so I resorted to the melee combat... and never stopped. The melee combat seemed like it was the focus when the game was being made, but even with that it meant that I was reduced to just hitting the right mouse button over and over again, sometimes mixing it up with another key to stun and heal.

TL:DR Thought I'd like the game but it turned out to be a one button wonder I didn't enjoy. This is just my opinion though and I'm curious to see how others feel.

Now with 100% more spell check
You went in expecting a Gears of War clone.

What you got was something closer to God of War.
 

Gralian

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Sep 24, 2008
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As someone who's never actually really been into the Warhammer universe, i played the demo and i actually enjoyed it considerably - enough to actually sway my decision into purchasing it.

Although i've never read any novels or played any of the tabletop stuff before, i still know a thing or two about the universe, such as very general information on the various factions - Space Marines being genetically enhanced humans for example who treat their emperor like a God, the Tyrannids being a "we're going to slurp up every planet's resources for the lulz" copy of the zerg, the Tau being a "we just want to do stuff for the greater good", the Chaos Marines being the corrupted intergalactic troll varity of Space Marine, all that good stuff. (Unfortunately my knowledge of 40k lore ends at being able to recognise the races, in my eyes it just seems to be a bunch of races killing each other endlessly for no reason other than to kill each other)

I have seen a couple of warhammer figures before, when i was at high school a few people were into warhammer and i looked at their figures and gear out of curiosity. (Personally i thought all the little figures and designs and stuff looked pretty cool, but i just couldn't get into the whole tabletop thing, nor take it seriously enough) I always thought the whole warhammer thing would be far more awesome if it was on the big screen or as a video game, and now that is i feel able to get "into" it more. So when i see big-ass marines wielding chainswords and bolters that sound like a sub-woofer thumping into my ears i get the same sort of feeling i imagine actual fans of the universe do.

I think that people who don't know anything about warhammer will feel alienated. People who are complaining about the combat mechanics complain because they don't understand the nature of warhammer combat, particularly how space marines fight compared to what we've come to stereotype as "space marines" from gears of war and such. Space marines wear ten tonne of armour and wield powerful melee weapons. It would be incredibly impractical for them to take cover. Also, the way combat is designed is to make you combine ranged and melee. You're meant to blast approaching enemies, backpeddling as they approach you, and when they get close enough to swing their axe at you, you suddenly lunge at them with a move that stuns them and then rip their guts out with an execution from your chainsword, rather than stand there like a melon blasting away with your bolter and wondering why you're getting swamped, or mashing the melee button and wondering why it's not doing much damage. You're meant to melee one or two to restore your health, then run back to get some distance and drop one or two more with your bolter before you throw yourself back in there and execute a couple of stragglers.

Also to the guy who didn't understand the vengeance launcher: It's a remote detonated grenade launcher. You fire the grenade which sticks to something and then press the detonate button. (For the xbox 360 it's the RB button)
 

Daverson

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Nov 17, 2009
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The default settings ran sluggish (really sluggish), there was no apparent option to reduce the graphical quality to the point the game was playable. (IIRC, the only real options were post-processing and resolution)

I want to say something good about it, but I couldn't get past the first fight thanks to these issues. I have a relatively good PC and haven't had any sort of issues with other recent console ports...
 

archvile93

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Sep 2, 2009
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Deshara said:
Needs more variety. The one combo gets boring fast. I tried to like it, but the WH20K series just takes itself so seriously, I just can't get into it.
I enjoyed it, the stabbing and shooting felt fun, but I wish the button for overpowing enemies was more noticable, on the PC version it really blends in, and I didn't even notice it for the first five times I got flipped over and almost got my skull crushed. I'd say it's worth getting. I agree that I can't really like the plot though, it just takes itself way too seriously. Alot of 40k media has this problem. The setting is just too dark for serious story telling since it's just so dark as to be absurd.
 

Itsthefuzz

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Apr 1, 2010
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I know how Space marines are supposed to fight, but I felt like straight melee was the best way to go, and sometimes the only way (on normal atleast) and with the only mix up to the combo being a stun move makes it boring to me.
 

Angry Caterpillar

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Feb 26, 2010
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Deshara said:
Needs more variety. The one combo gets boring fast. I tried to like it, but the WH20K series just takes itself so seriously, I just can't get into it.
Really? I actually really enjoy the universe because it's takes itself so seriously; it makes the campy dialogue and silly moments even funnier. For example, in this world of grim darkness filled with only war, you have a race of fungal beasts that are downright retarded that make technology go with the power of positive thinking. And that is played with a completely straight face. And that is awesome.

As far as the demo went, I actually really enjoyed it. The combat seemed to have some weight to it while still flowing nicely, and it actually felt like I was a bad-ass spehss mahreen slicing off orky faces before shooting them in the balls; the voice acting could definitely be better, but I'll wait for the full game and see if some of the other characters sound better before saying it's really bad.
 

HalfTangible

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Apr 13, 2011
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While using finishers is a cool way to regain health, it is also a very vulnerable, time consuming way, and since you're probably going to be low when you try it...

I think it would help if you also regained health from regular melee attacks. (and i mean a VERY little bit of health). In addition, I'm hoping the finisher's repetitiveness (there's only two for the chainsword) is made up for in weapon variety.

Jump Packs are STILL awesome.

Also, i find it hard to meld the melee and ranged combat together, though that might just be me...

Gralian said:
As someone who's never actually really been into the Warhammer universe, i played the demo and i actually enjoyed it considerably - enough to actually sway my decision into purchasing it.

Although i've never read any novels or played any of the tabletop stuff before, i still know a thing or two about the universe, such as very general information on the various factions - Space Marines being genetically enhanced humans for example who treat their emperor like a God, the Tyrannids being a "we're going to slurp up every planet's resources for the lulz" copy of the zerg, the Tau being a "we just want to do stuff for the greater good", the Chaos Marines being the corrupted intergalactic troll varity of Space Marine, all that good stuff.

I have seen a couple of warhammer figures before, when i was at high school a few people were into warhammer and i looked at their figures and gear out of curiosity. (Personally i thought all the little figures and designs and stuff looked pretty cool, but i just couldn't get into the whole tabletop thing, nor take it seriously enough) I always thought the whole warhammer thing would be far more awesome if it was on the big screen or as a video game, and now that is i feel able to get "into" it more. So when i see big-ass marines wielding chainswords and bolters that sound like a sub-woofer thumping into my ears i get the same sort of feeling i imagine actual fans of the universe do.

I think that people who don't know anything about warhammer will feel alienated. People who are complaining about the combat mechanics complain because they don't understand the nature of warhammer combat, particularly how space marines fight compared to what we've come to stereotype as "space marines" from gears of war and such. Space marines wear ten tonne of armour and wield powerful melee weapons. It would be incredibly impractical for them to take cover. Also, the way combat is designed is to make you combine ranged and melee. You're meant to blast approaching enemies, backpeddling as they approach you, and when they get close enough to swing their axe at you, you suddenly lunge at them with a move that stuns them and then rip their guts out with an execution from your chainsword, rather than stand there like a melon blasting away with your bolter and wondering why you're getting swamped, or mashing the melee button and wondering why it's not doing much damage. You're meant to melee one or two to restore your health, then run back to get some distance and drop one or two more with your bolter before you throw yourself back in there and execute a couple of stragglers.

Also to the guy who didn't understand the vengeance launcher: It's a remote detonated grenade launcher. You fire the grenade which sticks to something and then press the detonate button. (For the xbox 360 it's the RB button)
Warhammer's universe was made before starcraDAMMIT I HATE THESE CONVERSATIONS!! NOW I'VE STARTED ONE!!
 

Overlordkain

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Aug 29, 2011
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In all seriousness, my only real gripe with the demo was the fact that I was never given a heavy bolter, infinite ammo and a horde of charging Orks to mow down with the volume up extremely high. The gameplay was solid, a decent mix of melee and shooting and an innovative health system. There was a little repetition in the game but that was really all down to how you decided to play the game, mix it up between melee/shooting or stick to your guns (or chainsword!) with the former giving me the better experience.
Honestly, do not go into Space Marine with the preconceived idea that it is just going to be a bad Gears of War rip off, it really is a pretty unique experience when you compare it to alot of the AAA titles available at the moment.
 

Vigormortis

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Nov 21, 2007
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Daverson said:
The default settings ran sluggish (really sluggish), there was no apparent option to reduce the graphical quality to the point the game was playable. (IIRC, the only real options were post-processing and resolution)

I want to say something good about it, but I couldn't get past the first fight thanks to these issues. I have a relatively good PC and haven't had any sort of issues with other recent console ports...
Could be a driver issue. I played it on a rig with decent but far-from-top-of-the-line hardware and yet the game ran smooth as silk for me. Looked great and never had a hitch, glitch, or hiccup crop up on me. Tried updating your driver?
 

Gralian

Me, I'm Counting
Sep 24, 2008
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HalfTangible said:
Warhammer's universe was made before starcraDAMMIT I HATE THESE CONVERSATIONS!! NOW I'VE STARTED ONE!!
I know it was, but i only point that out for people who are unfamiliar with warhammer but who have probably heard of starcraft.

That did make me laugh though, so thank you for that!
 

9thRequiem

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Sep 21, 2010
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Played the 260 version, and can see why the controls would be a little awkward on PC.

I was very much pleasantly surprised. I was expecting a lame Gears of Warhammer cover-based shooter, but it's not like that at all. It's kind of Gears of Wars meets God of War, with the best points of each side and a great setting.

I'm really hoping that we'll get Terminator armor at some point in the full version.
 

Overlordkain

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Aug 29, 2011
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9thRequiem said:
I'm really hoping that we'll get Terminator armor at some point in the full version.
This would be the most baddass thing ever, have not played as a terminator since Space Hulk on the PSX, I would love to be given a beasty assault cannon on one arm and a lightning claw in the other hand, even if only for like one mission.
In fact that would be a pretty cool multiplayer bonus or power up xD Spend one minute in Terminator armour or if you wanna totally throw in some insane shit for giggles as a Dreadnaught.. crushing the chaos heretics in your powerfist!
 

Rawne1980

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Jul 29, 2011
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I actually quite enjoyed it.

Enjoyed the Assault Pack a hell of a lot.

And the Power Axe.

It's the multiplayer i'm looking forward to. Give me a bit of time with the creator to get my character up to scratch and i'm going to be blasting and hacking my way to fun times.

Daverson said:
The default settings ran sluggish (really sluggish), there was no apparent option to reduce the graphical quality to the point the game was playable. (IIRC, the only real options were post-processing and resolution)

I want to say something good about it, but I couldn't get past the first fight thanks to these issues. I have a relatively good PC and haven't had any sort of issues with other recent console ports...
Ran absolutely fine on mine.

Maybe drivers?

Either that or I know some games seem to have a problem with ATI.
 

seryoga

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Aug 15, 2009
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I have to say, ive probably gotten more fun out of playing this demo 40000 times than ive gotten out of the entire gears of war series, but it does seem like 40k was almost made as a gow clone until some1 pointed out the melee combat thing, hell even the bomb squigs look like reskinned tickers. But ill say the same thing i told all my friends, Its like gears of war with everything improved...sorry about the constant gears references
 

bobert17

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Jul 19, 2011
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i thought it was good mindless fun. not 60 dollars worth. but still fun. the jetpacks were a nice touch too.