I'm not sure if anyone's mentioned this on here, so I will.
Back in 1999 there was a cool 3rd person perspective action adventure game called Outcast. It was notable for a great story, awesome music from the Moscow Philharmonic Orchestra, an interesting premise and for stunning visuals for the time (if you had a processor which could handle the software rendering of voxels) - It was the 90's Crysis.
The game was made by a company called Appeal - which was owned by Atari. The game did So-So, It's on GOG right now if you want to see/play it. It's mediocre success wasn't down it's gameplay, bugs or visuals. It was the advent of the 3D card which damaged it more than anything really. At the time people could run low poly games like Unreal at higher framerates with a 3DFX card while the organic worlds of Outcast needed some horsepower behind them. The majority of customers went with their new 3D card which wouldn't assist Outcast in the slightest.
Anyway, the point is.. The developers behind Outcast in 1999 have re-acquired the rights to the game and are working on a reboot of it and they have a new AAA engine. It's on Kickstarter and needs assistance. If you liked Outcast or you like the idea, give it your support. Get the word out so it can be made.
I would very much like to see Cutter Slade save the world and Adelpha running on a modern machine with HD graphics.
https://www.kickstarter.com/projects/outcast-reboot-hd/outcast-reboot-hd
Back in 1999 there was a cool 3rd person perspective action adventure game called Outcast. It was notable for a great story, awesome music from the Moscow Philharmonic Orchestra, an interesting premise and for stunning visuals for the time (if you had a processor which could handle the software rendering of voxels) - It was the 90's Crysis.
The game was made by a company called Appeal - which was owned by Atari. The game did So-So, It's on GOG right now if you want to see/play it. It's mediocre success wasn't down it's gameplay, bugs or visuals. It was the advent of the 3D card which damaged it more than anything really. At the time people could run low poly games like Unreal at higher framerates with a 3DFX card while the organic worlds of Outcast needed some horsepower behind them. The majority of customers went with their new 3D card which wouldn't assist Outcast in the slightest.
Anyway, the point is.. The developers behind Outcast in 1999 have re-acquired the rights to the game and are working on a reboot of it and they have a new AAA engine. It's on Kickstarter and needs assistance. If you liked Outcast or you like the idea, give it your support. Get the word out so it can be made.
I would very much like to see Cutter Slade save the world and Adelpha running on a modern machine with HD graphics.
https://www.kickstarter.com/projects/outcast-reboot-hd/outcast-reboot-hd