I have found in some games that items are balanced way to much. It comes to mind most in COD4 were sniper rifles accuracies are changed based on the fact they are semi-auto or bolt action and shot guns are made to only shoot ten feet because they large power. This arbatray altering of items I feel has been taken way to far. This is not to say in games items need to have some balance because we do not want everyone using the same one powerful thing. I am wondering what other games you know of where the creators tossed out varity and specialization to make things more balanced