"Paying a monthly Fee is stupid" - No..no it's not.

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Sabiancym

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Aug 12, 2010
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My god....I'm amazed at how many people can construe what I say in a completely different way.


For some reason you people think I'm making fun of you for not paying for MMOs. It's the exact opposite. Here is a line from the first post.

So before you complain about other people paying a monthly fee for a game. Do the math.
The key words there are "OTHER PEOPLE". I was talking about people who bash others for paying for a game.




Amazing that so many people can miss that.
 

Guthixflare7

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Sep 17, 2010
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I don't mind about monthly fees...My problem is having to have a credit card to do so which I don't have.
 

Dumbfish1

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boholikeu said:
Nexus4 said:
Hiken no Ace said:
I just always figured that those were complaints from kids who didn't have jobs, but really wanted to play the game. Once you are working, $15 a month isn't that big a deal.
Unless you're a uni student and don't have time to earn a decent amount, let alone pay it in addition to bills and shit you just barely cover :(
Zannah said:
Hiken no Ace said:
I just always figured that those were complaints from kids who didn't have jobs, but really wanted to play the game. Once you are working, $15 a month isn't that big a deal.
Unless you're working in the creative industry, then it's two days of food.
Just OOC, how do you afford other games if your so pressed for cash that $15 is a major purchase decision? Or do you only buy like 1-2 games a year?
You buy pre-owned, or special offers. Steam is a real blessing.
 

Macrobstar

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TestECull said:
My problem with pay-to-play schemes is when they're applied to non-MMOs. Like Call of Failure. The multiplayer side of shooters should always stay free since there's never anything new coming out, developers don't have to maintain servers, and they're already charging 15 bucks for shit a modder could fart out in an hour. So it's not like they're hemorrhaging cash running the whole shebang. They don't need a fee, so they have no business charging one.


A game like WoW should have a small one on account of the server maintenance and balance patches required to keep everything running smoothly.
Hiken no Ace said:
I just always figured that those were complaints from kids who didn't have jobs, but really wanted to play the game. Once you are working, $15 a month isn't that big a deal.
15 a month...Hrm...should I spend it on food, or should I spend it on a crappy game I'll grow bored of in a month and a half...decisions decisions...
call of duty isn't pay to play...
 

Atmos Duality

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Mar 3, 2010
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Subscription-centric games are not inherently evil.
It's games that deliberately waste your time so that they can make more off of said subscriptions that bother me; i.e., "grind".

If I wanted to waste my time doing nothing, I might as well boot up Progress Quest.
 

Wicky_42

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Sabiancym said:
monkey_man said:
tf2 costs 20$
I played it more than 800 hours.
No monthly fees. But regular content updates. so Valve beats MMO makers I think?
-
[small](I think so anyway, Not a big fan of MMO's
Unless tf2 counts as that, but I don't think it does, does it?)[/small]

but I cannot detect any form of discussion here, more of I say A. Deal with it
And it's not nice to insult people, Math can be quite hard for some. Like me.
You can play minesweeper for 1000 hours if you really want to. It doesn't mean it's a better value than a game with more variations in gameplay.
Is that meant to be in defence of MMOs? :p
 

Sabiancym

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Wicky_42 said:
Sabiancym said:
monkey_man said:
tf2 costs 20$
I played it more than 800 hours.
No monthly fees. But regular content updates. so Valve beats MMO makers I think?
-
[small](I think so anyway, Not a big fan of MMO's
Unless tf2 counts as that, but I don't think it does, does it?)[/small]

but I cannot detect any form of discussion here, more of I say A. Deal with it
And it's not nice to insult people, Math can be quite hard for some. Like me.
You can play minesweeper for 1000 hours if you really want to. It doesn't mean it's a better value than a game with more variations in gameplay.
Is that meant to be in defence of MMOs? :p
No it's meant to try and show people the difference between gameplay hours and hours spent playing the game. They're not the same thing.
 

TheMadTypist

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Sep 8, 2009
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Sabiancym said:
My god....I'm amazed at how many people can construe what I say in a completely different way.


For some reason you people think I'm making fun of you for not paying for MMOs. It's the exact opposite. Here is a line from the first post.

So before you complain about other people paying a monthly fee for a game. Do the math.
The key words there are "OTHER PEOPLE". I was talking about people who bash others for paying for a game.




Amazing that so many people can miss that.
perhaps it's because your first two quote examples are of individuals who aren't bashing other people, but saying that because there's a fee they won't be buying the game.

And then, perhaps it's because you then take the time to explain why an MMO is mathematically superior to a 40-50 hour game, and then refer to the act of people choosing not to buy these games because of their monthly cost as "stupidity" to be exploited by evil, evil, free-to-play games.

It's not because people can't read, it's because they pay more attention to your content, than your message.
 

Blue_vision

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Mar 31, 2009
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I'd just figure that paying $15 a month for what's usually a game that'll compel you to play many more hours than you'd ordinarily want to isn't really worth it. But I guess the $15 a month isn't too big in the grander scheme of things, though if someone's actually looking for new, interesting media to pay/play, then those $15 a month saved could equal another game in just 4 months.
 

Odbarc

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Jun 30, 2010
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MMOs you get hundreds and hundreds of hours of gameplay?

Okay, cut out all the walking around going to places?
Grinding quests where you need to collect needless items in needless quantities for mere XP and gold?
Time spent sitting around waiting for other players doing nothing? (Not including WASTING time)
Time spent waiting around doing in game chores like smelting ores you collected during the other in game chore.

There's very little actual game play included in MMO games. It's mostly travel and grind.
Monsters spawn at random, move around randomly. It's all clutter except for the instances which require you to grind up to a certain point so the in-game calculator of stats determines your fit to survive the instance, wait for party members, [play a little bit], die/learn/repeat>survive once, get paulty prize, repeat for paulty prize generator gives you the item you want, grind to new instance. Repeat until all instances achieved. New expansion, new instances. Repeat, repeat, repeat.
Grind and travel. New travel methods unlocked with expansion? More grind. New grind methods unlocked with expansion? More travel.

I'm just not fit for MMO's in general. I like Diablo. I like Dynasty Warriors. I like having fun. (Fun=fun), not statistical numbers being (larger>small = fun).
 

templargunman

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Oct 23, 2008
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My main problem is that when I play a mmo, I'll play it a lot at the beginning, but then I'll get bored and play something else for a while. $15 a month is fine if you play enough to make it worth it. I just get bored of grinding.
 

zehydra

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Oct 25, 2009
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The problem is that companies are starting to consider having to have a $15 dollars a month just to play video games, regardless of whether or not they are an mmo or not.
 

cathou

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Apr 6, 2009
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Sabiancym said:
Whenever I'm reading articles about MMOs or topics about MMOs on this forum I always see some familiar words.

"This game looks cool, but I'm not paying $15 to play a game I already bought."

"15 Dollars a month!!! That's ridiculous, I paid for the game once, let me play it!!"

"MMOS are Ripoffs!!"

"LOSERS!! PAYEING $$$ TO PL4Y a GAEM. U AINT L33T!"



Are these people that mathematically challenged?


When you pay for a regular game you get a certain amount of content for a certain amount of money. Let's take Dragon Age for Example. If you do everything in the game once, you get about 40-50 hours of gameplay. Yes you can replay it, but for the most part, there is only 40-50 hours of new content. So if the game costs $50, that's a dollar per hour of gameplay.

Now if you take an MMO, you have hundreds and hundreds of hours of gameplay. PvP, crafting, leveling, raiding, etc. Even if you only play a couple days a week, the dollar per gameplay hour ratio is way way way higher than a normal game.


So the "Ripoff" that people claim is not even close to true. The sad thing about this is that companies are taking advantage of this stupidity and going with "free to play" games. This gets the anti-monthly fee guys addicted to a game because it's free, and then charge them crazy prices for in game items and gold.

So the people who were against paying money for an mmo now end up paying potentially more money for an inferior game ruined by micro-transactions.


So before you complain about other people paying a monthly fee for a game. Do the math.
true you can get hours and hours of gameplay for 15$ per month...

but first i dont see why i should pay the 40 to 60$ they ask for the client. And second, when you are a responsible adult, with a family, a full social life, and a full time job, you cannot put hundreds of hour in the same game. I like to game, i've always been a gamer, but let face it. these days, if i can put 10 hours of gaming per week i'm happy. and since playing only one game all the time would bored me after a while, that 15$ per month, worth maybe only 10 or 15 hours of time that i could put in it. add the initial cost of the client, and it's not worth it for me...
 

Ranma12569

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Sabiancym said:
The key words there are "OTHER PEOPLE". I was talking about people who bash others for paying for a game.
Ok now this confuses me why would people bash others for spending their own money? Forgive me if i'm a little slow on the matter.
 

Wicky_42

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Sep 15, 2008
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Sabiancym said:
Wicky_42 said:
Sabiancym said:
monkey_man said:
tf2 costs 20$
I played it more than 800 hours.
No monthly fees. But regular content updates. so Valve beats MMO makers I think?
-
[small](I think so anyway, Not a big fan of MMO's
Unless tf2 counts as that, but I don't think it does, does it?)[/small]

but I cannot detect any form of discussion here, more of I say A. Deal with it
And it's not nice to insult people, Math can be quite hard for some. Like me.
You can play minesweeper for 1000 hours if you really want to. It doesn't mean it's a better value than a game with more variations in gameplay.
Is that meant to be in defence of MMOs? :p
No it's meant to try and show people the difference between gameplay hours and hours spent playing the game. They're not the same thing.
Oh, I dunno. I mean, you can have a game carefully designed to require 200hrs behind the keyboard to have seen all the in-game content through the use of grind-tastic quests, slow levelling, xp penalties and long distances to travel at a slow speed, but honestly that wouldn't give it more 'gameplay hours' than someone who racked up the same time on TF2, CS:Source or even minesweeper.

They kinda are the same thing; your original post was about value for money, and you have to realise that anything where a small up-front payment covers an unlimited amount of gameplay by definition has better value for money than a game that is pay to play - those HAVE TO draw themselves out as long as possible to get the most out of their subscription bases. It misses the point to turn around and go 'EVE has 3 years of gameplay hours' because that's what's required to get to the endgame content (or the closest thing to it); it's a fundamentally exploitative system, just as releasing a mappack for $15 was for CoD.
 

Knusper

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I've got 100 hours on Team Fortress 2 and I paid £10 for it and I'm still not bored. I don't like monthly payments because I often play a few games for a few weeks or days and then play some other one for another few weeks, and so I could leave a game alone for over a month, which would be a waste of £15 or whatever it is.
 

Wicky_42

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Sabiancym said:
Wicky_42 said:
Sabiancym said:
You can play minesweeper for 1000 hours if you really want to. It doesn't mean it's a better value than a game with more variations in gameplay.
Is that meant to be in defence of MMOs? :p
No it's meant to try and show people the difference between gameplay hours and hours spent playing the game. They're not the same thing.
Oh, and I think 1000 hours on a free game is by its very definition better value than the hundreds of £ you'd spend getting the same out of an MMO ;)
 

Mrglass08

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It just never seemed like a smart investment to me. I played some RPGs where I put somewhere between 120 to 200 hours into them. I paid $60 or less for each of them. How would it be a better investment to spend $40 up front followed by $15 a month until I finish all I want to do with it? That could take months of time where I would have paid for a new 100 hour game multiple times over.

Also, when you but a ticket to a sporting event you do not then have to pay again every quarter, period or inning to keep enjoying the game. why should I be expected to do this for a game.