PC Bulletstorm requires constant Internet Connection. *Update*

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teh_Canape

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AceAngel said:
If someone has a Laptop, then they'll be getting Wireless...which is only logical, which covers most of the house and neighbors, so no that wouldn't be an issue.

And playing games outside, say at the Airport, on the Airplane and in a Starbucks also isn't a valid excuse since you shouldn't be playing a game that drains your battery life in under 30 minutes.

Honestly, whoever said that (not you I'm assuming) should be smacked on the head. I understand we're trying to make an Anti-Constant Internet Debate for games, but this argument is frankly ridiculous and doesn't have a proven ground of logic to begin with.
yeah well, it came up in some thread about Assassin's Creed 2 DRM

as for the game-in-the-move thing, I Gameboy+Pokemon is all there is, nothing else matters XD
 

No_Remainders

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Th3Ch33s3Cak3 said:
Not everyone has an connection to the internet. This could damage PC sales badly.
In all fairness, we live in a time where the group of people who have no internet is relatively small, it won't damage it too much.

And I'm gonna have to go with the fact that I'm probably buying on 360 anyway, but I've never had too much trouble with GFWL in the past on Dead Rising 2 or Dawn of War 2.

All I'll say is get over it and stop whining.
 

Woodsey

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Aug 9, 2009
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loc978 said:
/facepalm
Not that I care about this game one way or the other, but... I give it two months before someone reverse-engineers this into a more stable product.

...way to encourage piracy, EA...
It's Epic, not EA.

Zachary Amaranth said:
Daystar Clarion said:
Now I remember one thing that makes being a console gamer a little easier. DRM. Fuck it.
As this becomes more common in PC gaming, I hope the "superiority" of the platform fanboys dies down a little.
Stupid comment is stupid.

Wait until they decide the consoles should have it too.
 

Thedayrecker

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Jun 23, 2010
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Didn't even know what game it was (I clicked the link and now I do), so yeah I won't be buying it.
 

gibboss28

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Rugged 13 said:
Slow down, if you read it, it says you only need a constant internet connection if you purchase it digitally. You don't need a constant internet connection if you buy it in a store. http://www.ea.com/1/product-eulas
This is worth quoting, for a second there I was really quite nervous.
 

Cowabungaa

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Feb 10, 2008
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[HEADING=1]HOLD YOUR HORSES EVERYONE!!![/HEADING]

*ahem*

Just, you know, so it doesn't drown in the shitstorm:
Rugged 13 said:
Slow down, if you read it, it says you only need a constant internet connection if you purchase it digitally. You don't need a constant internet connection if you buy it in a store. http://www.ea.com/1/product-eulas
Cpt. Red said:
According to EAs EULA site thingy this is only for the digitally distributed version and not for the packaged... Odd...
That is mighty ass strange indeed. I wonder what explanation they have for that. I was going to buy the retail version anyway.
 

Vrach

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Jun 17, 2010
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Isn't this a mainly multiplayer-aimed game? And as such - who gives a crap? :\
 

Diligent

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Dec 20, 2009
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This is a good opportunity to vote with your wallet.
I wanted to play the game, but I certainly don't NEED to play it, and I'm no longer buying anything with GFWL attached to it. I've had nothing but bad experiences with it, and as soon as I hear a single story about GFWL somehow improving somebodies gaming experience, I'll give it a second look. Until then, it can fuck right off.
 

SenseOfTumour

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Jul 11, 2008
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I still sense I'm going to have to buy it, leave it still wrapped on my shelf as proof of purchase, then download a version that's not full of arsenuggets of DRM now, doesn't really matter to me as I buy most games via steam now, so I pay for them and download them anyway, surely there's no moral or legal problem with choosing an alternative option to download something I've paid for?

I'd of course rather not support it at all, however it's one of the few big games I've really been looking forward to.

I guess there's always the option of just renting it and playing the hell outta it for an evening at my mates house, as he owns a 360.

Honestly tho, how many games are on Steam... if most of those companies are happy with just Steam protection (I know some of them insist on piling a second layer of DRM, they can't help being stupid), then why aint it good enough for everyone else. I recently bought the Chronicles of Riddick for like £3, a years old game, and it STILL came with TAGES DRM installed. Look at the numbers for Steam sales guys, you don't need to pay security companies a pile of your profits for a £3 game, people will buy it.

Whether it's right or wrong, it's going to cost them a lot of legitimate sales, as opposed to the theoretical sales lost to piracy.

What would swing it for me would be the knowledge that a patch would come in 3 months to strip the DRM out, once the vast majority of full price sales had passed. If they could guarantee that to their paying customers, they'd have at least one more, me.

Last thing tho, anyone who's seen Extra Credits knows a good action to take. Contact the makers and let THEM know that you were all hyped up to buy their game, but because you've been informed that it's plagued with DRM and the GFWL virus, you're going to have to pass.
I know they said that about the lack of demos, but I think it's appropriate here too, let them know WHY they're not getting your money, don't steal it, make them know they've killed ALL interest in their new product from you, if you don't agree with their practices.

Don't pirate it, that just encourages them to DRM up even more, unless you're actually buying it and want a 'clean' version of course.

Even then, if no-one 'stole' the game, and the only downloads registered were from people downloading a hacked 'no DRM' version of the game, I sense there'd be an official statement saying how bad the piracy was on the PC platform ,and that the DRM was a success but needs to be stronger in future.
 

Lordmarkus

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Jun 6, 2009
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I. I have no words. I guess I should be glad that I save those 50 ?.

Though I can't shake the feeling that someone is trolling us. Constant internet connection and GFWL, the two most hated things by PC gamers ever.

It just doesn't add up.
 

DVS Storm

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Jul 13, 2009
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That's just bullshit. I'm going to buy Bulletrstorm for my Xbox but still I really symphatize PC gamers on these DRM cases. They have really invented a good way to punish someone that buys the game.
 

TOGSolid

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Cowabungaa said:
[HEADING=1]HOLD YOUR HORSES EVERYONE!!![/HEADING]

*ahem*

Just, you know, so it doesn't drown in the shitstorm:
Rugged 13 said:
Slow down, if you read it, it says you only need a constant internet connection if you purchase it digitally. You don't need a constant internet connection if you buy it in a store. http://www.ea.com/1/product-eulas
Cpt. Red said:
According to EAs EULA site thingy this is only for the digitally distributed version and not for the packaged... Odd...
That is mighty ass strange indeed. I wonder what explanation they have for that. I was going to buy the retail version anyway.
Yeah, this is incredibly peculiar. I don't see how only messing with the digital one will prevent any sort of piracy. Won't the pirates then just crack the retail boxed copy and distribute that instead?

Something about this just seems...off. In the "One of those EULAs is wrong" sort of way.
 

KSarty

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Aug 5, 2008
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I'm certainly not a proponent of DRM, but the shitstorms caused by this constant-connection requirement still confuse me. If you are interested enough in PC gaming to buy a game like Bulletstorm, would you seriously have anything less than a broadband connection? Its always so blown out of proportion.
 

Serenegoose

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Mar 17, 2009
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KSarty said:
I'm certainly not a proponent of DRM, but the shitstorms caused by this constant-connection requirement still confuses me. If you are interested enough in PC gaming to buy a game like Bulletstorm, would you seriously have anything less than a broadband connection? Its always so blown out of proportion.
Yeah, it really depends on where you live. There's people who live way out in the middle of nowhere who might want to game, but have a shoddy, flaky internet connection. I actually know people like this, I'm not just assuming they must exist. Sure, they're rare, but this DRM achieves nothing but to exclude them and alienate paying customers.
 

Captain Pirate

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Nov 18, 2009
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Whatever, I'm getting it on console.
It feels like it was designed for console, if I'm honest.
Don't call me right on that one, it's just the impression I got when I played the demo.
Great times on Xbox 360 here I come.