PC Gamers can seperate the wheat from the chaff.

Recommended Videos

fix-the-spade

New member
Feb 25, 2008
8,639
0
0
corroded said:
Notable examples are obviously Half Life 1 and Battlefield 1942. Some gamers barely even aware of how brilliant Half Life 1 was, just playing Counter-Strike. I believe at one phase i heard a statistic that over 50% of all Battlefield 1942 sales were related to Desert Combat.
seless fact: At one point Counter Strike accounted for more internet traffic than Italy.
All of Italy, in case anyone asks the source it's the book 'Half Life 2: Raising the bar'.
 

Quiotu

New member
Mar 7, 2008
426
0
0
I'm a hardcore PC and console gamer, and I don't really feel the need to either pick a side or talk about the differences between the two. I do, however, feel the need to point at one giant difference between PC gaming and console gaming.

PC gamers can no longer trade in their games.

There's your biggest reason why PC gamers are more picky. If you were stuck with whatever you bought, you'd be picky too. While there's not as many games coming out just for the PC anymore, I can guarantee you there's some that consoles wish they had. Mafia 2's coming out for everything, but the first came out for PC and was ported years later. Dragon Age: Origins is Bioware's next gem for the PC only. The Witcher did so well for the PC that CDProjekt is developing a Witcher game for consoles now.

As for the games mentioned that show how PC gamers aren't picky, it depends on the system. Sure, there's lot of PC gamers playing The Sims and WoW. The premise for the high sales is that those games can work on very low end PCs... those PC gamers can't be picky; they take what they can get. As for Spore... sure it sold well initially; it's also one of the most pirated game ever. So I think you have a trade-off there between the demographic that bought the game, and the hacker elite of PC gamers that yanked it off the internet rather than paying money for shit.

Crysis sold well enough, but I'd bet you real money that Crysis was bought more to mod and level map with than anything else. It was probably the best looking level creation system made, so those with a creative edge ate it up.
 

cuddly_tomato

New member
Nov 12, 2008
3,404
0
0
corroded said:
I'm not so sure. If you craft a game that is lovingly supported, updated and what is the kicker has an active PC gaming community you almost have a license to print money. First person shooters are particularly known for this, just look back.

Notable examples are obviously Half Life 1 and Battlefield 1942. Some gamers barely even aware of how brilliant Half Life 1 was, just playing Counter-Strike. I believe at one phase i heard a statistic that over 50% of all Battlefield 1942 sales were related to Desert Combat. Call of Duty 4 is filling this today, which is why it is hard to get it discounted in the slightest, and still commands £30 on steam well over a year since its initial release!
Ohh I agree with you. But you see, those aren't indicative of the PC gaming standard. Look at how well some of the other PC games that came out around the same time of CoD4 have fared. The UT3s and the afore-mentioned Crysiseseses. WoW is raking in the cash, and The Sims is one of the top selling games of all time. But if you make a standard game (Farcry, Fallout, GTA, Oblivion, etc) and release it to both console and PC, it is a dead cert to sell considerably more on the console.

PC games are drying up, for the most part. Even The Witcher is moving over to console now. The reason isn't that PCs are naturally worse, the reason is that he PC gaming industry has actually institutionalized low quality as part of its business model. People don't just accept it when a PC game is crippled, they expect it. Most gamers just can't be arsed with the aggravation and are turning to consoles instead.
 

Credge

New member
Apr 12, 2008
1,042
0
0
Tenmar said:
I'm still skeptical to be honest about the statement "But if the game is good, you can sell a lot of units". Some games that are really good even in niche markets are not getting the attention they deserve unless they are marketed to the mainstream. LBP is a good example and although it did sell well it did not reach the same expectations as other big sellers in 2008. The latest Tomb Raider had the same problem to the point where they want to redesign Lara.n, photoshop, movie editing, video games, programming, Office programs, bank programs etc.
It's because neither are good games. That's really all there is to it.
 

NXMT

New member
Jan 29, 2009
138
0
0
Eclectic Dreck said:
cuddly_tomato said:
The fact is, PC games are of lower quality than console games. I am not talking about game content, I am talking about how finished and polished the games are. If I get a console game I know it is going to work (actually, after Fable 2, make that "probably work"). If I get a PC game, I expect it to fail until patch 3 or 4. PC gaming is a mess. There are probably 30 or 40 times more PCs in the world than there are consoles, but PC games sell like crap when compared to their console counter-parts. This is because console games make for the most trouble free game experience. No installing, no poncing about with drivers or updates, no DRM, just pop it in and play.

What is a "hard-core" gamer anyway?
There are only so many scenarios a developer can envision and counter. When a console game has technical bugs it's nearly inexcusable. When a PC game as a technical bug it's an expected part of the process. Yes, they're annoying and I don't like dealing with them any more than the next guy, but there presence doesn't mean there is a lack of quality in the product.
Flexibility is something that consoles lack. Backwards computability issues, region locking are among some of the annoying aspects of console gaming. You're also forgetting that while PC gamers have to go through troubleshooting often, the end product is capable of producing a better visual experience. Sometimes, even a better a gaming experience.
 

jamesworkshop

New member
Sep 3, 2008
2,683
0
0
Chaos Marine said:
jamesworkshop said:
Richard Groovy Pants said:
jamesworkshop said:
I would agree I didn't spend £2000 in total on a PC to play rubbish games
XD

I paid about 1,300? for components at the end of June in 2007, rebuilding my entire case and my computer outperforms yours many times over.

Q6600
4GB PC 6400 - 800 MHz DDR2 Ram
XFX Geforce 8800GTX
MSI P6N Diamond Motherboard
250 GB SATA II HDD
750 GB SATA II HDD
SATA DVD/CD Burner drive
SATA DVD/CD Reader drive x2
650W Tagon Tough Power PSU
Thermaltake Super ATX case

Gonig to use my old computer then solely for media and my new one for gaming.
notice how i built in 2006, quad cores didnt even exist then and the 8800GTX came out in november of 2006 and so was not available to purchase.
prices drop over time well done also Uk prices arent cheap.
 

veloper

New member
Jan 20, 2009
4,597
0
0
This should come as no suprise to anyone. PC hardware depreciates very fast.

Buy what you need/want when your old stuff is nolonger good enough for you. Never buy with future applications in mind. Never look back at how fast the prices have dropped.
 

Laughing Man

New member
Oct 10, 2008
1,715
0
0
Your biggest flaw is called Deus Ex. The other one is called KOTOR.
Sorry maybe I am missing the point here what exactly does naming two decent games prove? That the PC has good games? I am pretty sure I wasn't debating weather the PC had decent games or not because shockingly enough I know it does. The debate is this idea that PC gamers are a cut above console gamers because they won't buy crap games, which is plain and simple WRONG, hence why I chose three titles which have all done very well but are flawed.

Lots of words which are neither true nor valid as they come from a rather biased position
Mate, you haven't even come close to having half an idea as to what my 'position' is.

You do know that Deep Blue has been well-outclassed by today's gaming computers
Okay that was a flawed simile on my part. What's the modern equivalent to big blue then? I dunno I'll maybe go google it later on.

With that said, Crysis is in fact far more scalable than its reputation would suggest. I can play it smoothly on High at 1280x960 with an 8800 GTS 320MB (not even the superior 8800 GT that came later).
Maybe so but the point of Crysis use was not to point out how much of a resource hog it is but rather that the majority reason most people bought it was not because it was a fabulous example of gaming greatness but because your average PC gamer is just as much a simple graphics whore as their console gaming brethen. Doesn't really seem like a reason to buy a game especially given that PC gamers are meant to be above all that.

Finally

Spore - Not a bad game
I am sorry it is a very bad game and that's not just biased opinion, that seems to be the consensus especially as Spore is mentioned a good few times in the most disappointing game of 2008 post.

Also, while DRM is an issue, DRM is NOT the game, so try to compartmentalize your issues and focus your DRM-hate at the party responsible: EA!
Yes but the fact is that while it is not part of the game it is still part of the experience and given how intrusive it is attached to a pretty poor game combined with the fact that the game sold and is still selling so well it does kind of reinforce the point that PC gamers will buy any old rubbish no matter how many hoops you make them jump through to play it. Not exactly the qualities of the discerning gamer being portrayed by the article now is it?

Crysis - Most people I've talked to agree that Crysis just gets better with time as more people can play it. I certainly wasn't expecting the ending, and the alien level was disorienting to say the least, but the first few levels of that game provided enough replay value themselves to justify the purchase.
Missed the point which was that Crysis sold more on the backing of the graphics than the fact that it was truly original or a great game. Again showing that the descerning PC gamer is just as easily swayed by shiny shiny graphics as their simple minded console brethen.

The Sims - It's popular for a reason: It's a people simulator that gives the gamer unparalleled freedom, decent graphics, tons of exploration value, and something that "casual" gamers can embrace.
PC gamers are more discerning in their choice of gaming titles yet the most popular title on the systems is a game aimed purely at the casual gamer market! Really that kind of paradox has to tear some sort of hole in space and time if it were true. Chances are it just proves that the average PC gamer is just as willing to buy rubbish as your average console gamer is.
 

out0v0rder

New member
Dec 16, 2008
195
0
0
Laughing Man said:
PC gamers are more discerning in their choice of gaming titles yet the most popular title on the systems is a game aimed purely at the casual gamer market! Really that kind of paradox has to tear some sort of hole in space and time if it were true. Chances are it just proves that the average PC gamer is just as willing to buy rubbish as your average console gamer is.
I think the choice of popular gaming titles shows that pc gaming can be BOTH more diverse and mainstream than any other platform. Theres really no other system where the sims and call of duty top the charts at the same time on the same platform.


While we are talking about the sims, if you notice the PC versions of the sims have high ratings across the board, definately not "rubbish". 50 Cent bulletproof on the other hand.........

Yeah 50 cent bulletproof has been overused in arguments, oh well. Anyways I think gamasutra is an awesome website.
 

Valiance

New member
Jan 14, 2009
3,823
0
0
Yes, many more crap games sell on consoles, just because of advertising, marketing, hype, and fanboy commitment.

It's kind of sad when you look at the sales of Valkyria Chronicles and then look at MGS:4, or when you look at Psychonauts and then look at Halo 3.

On PC, many people get demos, steal the full game, watch gameplay videos, know exactly what they're getting before they get it, because PC gaming is more retard-proof. You (nowadays) actually have to know a slight bit about your PC before just going out and buying a game to play. Consoles, everything works on everything, so if it looks ok, you just buy it and try it.

PC, with all the compatibility issues and all the hardware demands, if you don't really know much about it, you probably won't be buying new games. If you have hardware that can run new games, you are probably the type of dedicated person who wants to play what they found to be awesome a year ago when it was announced and you've been following the development plan ever since.

I'm not saying every PC gamer is a smarter buyer than every console gamer, or every PC gamer is a "HARDKORRRE" player (loloverusedterm), because there is a big market for casual games and for MMOs (or casual MMOs, how about that?) which is being tapped into currently (see peggle, WoW)

Trust me, I find a lot of retards who play my beloved games, and it saddens me to no end, but I think about how many more retards play console equivalents and I feel a little better.

Overall, we can separate the wheat from the chaff.

P.S. : Yes, I paid for the sims livin' large expansion pack when I was 12, because I actually did enjoy it at the time. (installed the original game from a friend to try it first)
 

RufusMcLaser

New member
Mar 27, 2008
714
0
0
Think of it in terms of raw numbers. The console players, taken as a group, seem to far outnumber the PC gamers. If 2.5% of the console market buys SpaceFucker 3D [http://www.penny-arcade.com/comic/2001/6/8/], the game might make a decent profit. If 2.5% of PC gamers buy it, it's probably a flop unless it was ridiculously low budget.
(Yay for Steam and its cousins for helping to turn this around, by the way.)
It doesn't help that PCs are expensive platforms these days, thanks in part to the console advantage of being sold below cost and recouping the loss on game sales.
 

MercFox1

New member
Jun 19, 2008
131
0
0
Laughing Man said:
Ha ha. The Sims is not a flawed game; it's merely different. How can you not get your head wrapped around the fact that this game is tailored to a different subset of the PC genre, is widely regarded as innovative, engrossing, and generally harmless, and sells fucking GOBS of copies.

That's a success, and yet, you call it a failure. Sounds like you've already made up your mind.

Yes, we can separate the wheat from the chaff. Unfortunately for your point, what you deem as chaff is overwhelmingly seen as "not so".
 

Enigmers

New member
Dec 14, 2008
1,745
0
0
Most of the time, when something on a PC gets patched, it's because people have different PCs with different hardware and different drivers, but the game is all the same. If you're making an XBox game, you know everyone has the same XBox (well there are Arcade/Pro/Elite versions but they all play the same games) so you know exactly what to shoot for. PC game developers get a bit of a rough job because they have to make sure their games work perfectly (or close to it) on just about every recently built machine imaginable.

Secondly, PCs have generally been connected to the internet for awhile now, whereas this is relatively new for consoles, so it's perfectly reasonable for developers to come up with new content (or bug-fixes) in a patch and release them (and unlike the xbox 360, they don't make you pay most of the time). Seriously, when are patches ever a bad thing? Many game developers would probably love to spend a bit more time working on their beautiful projects, but you've got to keep in mind they're running on a budget and they've got release dates breathing down their necks (unless you work at Valve). It looks very good on paper if you release a working game relatively early (or at least on time) and then have a huge mass of people as "beta testers" and patch up all the problems later, maybe even adding cool new content along the way. What doesn't look good is when you've spent years upon years upon years developing a game, making sure it worked on every type of PC imaginable, had a team of a million chimps looking for bugs, releasing it, and finding out that nobody gives a shit.
 

Chaos Marine

New member
Feb 6, 2008
571
0
0
Oops, sorry, missed that bit. That and the year changing, always knackers my mental clock. >_< Have to make sure I sign things 2009.