Entitled said:
Saying that AAA developers are no longer supporting the PC, is like saying that children are no longer playing tag (based on your now 20 year old son's playing record). They still do, in their their earlier phase of development.
Perhaps inadvertently, but that's an analogy that belittles PC gamers.
Seems topical and ironic, given the recent shitstorm...
No, it's not inadvertent, I'm belittling PC gaming, because PC gaming is little.
If you think that this is inherently bad, if you treat 'adult' as a term of approval, instead of as a merely descriptive term, then I have a C.S. Lewis quote for you.
Yes, PC gaming is little. It is an early phase for developers that most of them outgrow. And it still has many of it's own adventages anyways: It means developers listening to their small niche fandom, caring about fulfilling the depth of their obscure interests, instead of just lowering everything to the lowest common denominator. It means giving potential features to those few who are willing to learn them, instead of making everything equally accessible.
In an entertainment industry, "big" doesn't translate to "good". The big console industry has it's own benefits, games made from hundreds of thousands of work hours, large 3D universes getting constructed, with the best actors providing their voices renowned writers writing the plots, but it has it's drawbacks: Everything needs to be easy a guided tour, making sure that several million people will "get it", you can't rely on the fans alone to support it, but average people from the street, so eventually success will depend more on marketing, than on the actual fedback from the audience.