Shawn MacDonald said:
I can understand how you might feel that way. I see it a bit differently. Sort of like this...
ME: Okay, I've trekked a long way from the city on my way to the next important plot poi-
(You feel a dark presence.)
ME: What? NOW? Can we do this later? This is sort of a bad time.
(You feel a dark presence!)
ME: Dammit, there's a save point right nearby! Can't you wait?!
(YOU FEEL A DARK PRESENCE, GOD DAMMIT!!)
The Fiends are, of course, my extra challenge, and they are trouble to no end. My battles are usually a case of either beating them or working around their powers/strategy next time I fight with 'em. With Trumpeter, logic is essentially out the window. He doesn't have a strategy, other than to lie to your face and do what he likes, which is doubly-infuriating because he claims that it's the power of GOD or some bullshit doing this. That's practically an admittance that he's essentially a nobody tooting his horn for the hell of it.
My anger runs deep for him for good reason. I am good at these games. Where other people are saying the trope should now say "ATLUS-HARD", I say "It's a fun challenge.". For the game to be spoiled for me, it has to be a particular ass whom even becoming an overwhelming Balrog is not enough for this Gandalf wannabe. This is not a random uber-dragon. I've chewed up and spit out random evil dragons, clearly by my Fiend record. This is where the dragon comes out, spewing fire, and then says...
"I have a wheel of chance, a D-20, and a ouija board that must be used in order to defeat me. And also...THEY ARE RIGGED FOR FAILURE!!!"
The power of the Fiends has nothing to do with the territory. It has EVERYTHING to do with your ability to get anywhere you want to, and they're often in your path to somewhere important.