1) It's a GTA game
2) Reviewer is female
1 + 2 = claims of misogyny/sexism were almost guaranteed to pop up in the review.
So why are people going ape-shit over it? It's simply her criticism/opinion, and she is only one reviewer. She could claim disliking how the the GTA cars are made out of metal instead of marshmallow...and again, that would be perfectly fine because it's simply be her criticism/opinion.
Game reviewers get paid to do that.
Gethsemani said:
Nice strawman. Bad writing does not automatically mean a bad work of fiction and particularly not bad games. A story can be really good and still have signs of bad writing, such as lack of diversity in the main cast.
So a story (no matter how good) can't possibly be free of "signs of bad writing" unless it has a perfect representation of all genders. Interesting.
AdonistheDark said:
I feel, however, if a show like Game of Thrones can have strong female characters, despite being set in a regressive setting equivalent to Medieval Europe
From whatever little I've seen of Game Of Thrones, all the "strong" female characters (with the exception of that insanely huge one) gained their "strength" by relying on the loyalty of their male guards/friends/protectors to follow their orders/wishes, keep them safe, fight/kill for them, etc. Arya is cute, but Jon's the true badass
AdonistheDark said:
It's not that hard. It literally only takes one most times.
That's...not really how art works. Nothing should be arbitrary.
AdonistheDark said:
It's less "Needs more Buffy and GURL POWAH!" and more just wondering why many writers' interest in women doesn't extend past pandering stereotypes.
Maybe because most development teams look like this:
And most of their audience looks like this:
I dunno, just a guess from me. There are obviously tons of games that have great female characters, but I'm simply attempting to answer your question of "why many writers".