Pirates ruining it for the rest of us.

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Sylveria

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Nov 15, 2009
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It's not our responsibility to stop or report piracy. Piracy exists because of the actions of the developers and publishers. Piracy is competition for them and it should encourage them to make a product worth buying or offer some incentive to buy rather than pirate.

Sadly, most publishers, and gamers, don't grasp what is ultimately a simple solution to a simple problem: make a product that is worth the price. Instead, they produce poorly made shovelware and slap on draconian DRM that punishes the legitimate buyer and proves that piracy usually is the better option.

They also grossly exaggerate how much they are actually "Losing" to piracy since that is a theoretical number under the assumption every person who pirated would have bought the game new which is not the case. They just blame piracy for poor sales without considering that maybe the game just wasn't worth buying in the first place.
 

Bvenged

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Sep 4, 2009
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Ahahahaahahahahahahahahahahahahahaahahahahahaahahaaahaahahahaahahaha. Ha.

Serves you right, pirates! Can't you use your skills to do good instead, like me? Fighting crime / creating good open source software / freeware or developing toolkits for games? It was only going to come around and bit you in the arse at some point.

Like I said to a mate of mine: "Pirating games gives the developers of that game no money, thus they won't be able to afford to make any more of your favourite games."
To which was replied: "Loads of people buy it, they've got enough money - I'm not going to pay full price for a game [that equates to better entertainment value-money than anything else in the world bar-TV] I can get for free!"
-yes, but if they're not making any money from YOU then they're not going to market to YOU any more.

This is something we've all heard in the past, but all of a sudden; a wild fucking told you so has appeared! I empathise with honest gamers & the legit modding community, whom I used to be apart of, but malicious hackers, cheaters & pirates can go to fucking hell for I care; ruining the fun of others for themselves. Selfish ****-bags.
 

malmodir

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Jul 12, 2010
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Normally I would be one of the first to condemn piracy. I used to do it while I was in school and didn't have the money to buy the games I liked. By now I buy my games like every decent person should do...
Thing is that I will be forced to pirate again. Thanks to publishers like EA. I will never let Origin come anywhere near my system... but I will play Mass Effect 3. There's no way around that. So the only solution will be piracy. That's sad. I really want to buy the game, but not under these circumstances.
 

Kopikatsu

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May 27, 2010
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mike1921 said:
Kopikatsu said:
Even if pirates wouldn't have bought the games to begin with, that doesn't matter.
What, ofcourse it matters, it is the only thing that actually makes a difference in the real world. I don't buy a game and the developers don't get money, I pirate a game and the developers don't get money

And what do you say about me having skyrim on xbox (sister wants to play, computer can't run it) and pirating it for the PC so I could get UI mods? I did buy it and give them my money, does them getting money not matter?
You misunderstood what I meant. =x Look at the rest of that post.

I said that it doesn't matter whether or not pirates wouldn't have bought the game to begin with because lost profits isn't the real issue here. The issue is that developers are less willing to develop for the PC because of piracy, which means that we get less games.
 

DSQ

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Jun 30, 2009
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Kopikatsu said:
This can explain it more. It's wrong on one point, though. Federal Reserve isn't private, it's controlled by Congress.
I got off topic, sorry.
Ugh this video again? The Rothsheilds don't exsist!!!
 

Moonlight Butterfly

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Mar 16, 2011
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SmashLovesTitanQuest said:
You are assuming that I support DRM, I don't but I know who is to blame for it and its not the legitimate consumer.

I think making blown up statements about terrorists doesn't really help anything. It's a completely different league of issue.
 

Kopikatsu

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May 27, 2010
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BOOM headshot65 said:
Kopikatsu said:
If I can't afford a game, then I don't play it. `-` The attitude you mentioned is what put the US into a major recession, actually. Many people took out large loans from the bank that they didn't need, because they wanted a new car or bigger house or whatever.

This can explain it more. It's wrong on one point, though. Federal Reserve isn't private, it's controlled by Congress.
I got off topic, sorry.
What the frick?! This started out good, but then it had to go all conspiracy thery on us. Oh well, it was good for a laugh. =3

Paladin Anderson said:
Wow.... was anything in that cartoon accurate? I think most of it is plausible, if presented in a sensationalist manner. Except for the Kennedy assassination thing which reeks of conspiracy theory.
To answer your question. No, not really. The thing they explained at the beginning about banks loaning out money they dont have is accurate, but if you didnt know they, you obviously dont know how a bank operates. Everything else...one of the oldest conspiracy theorys in the book, thought up most likely by people who put themselves in huge debt for things they didnt need, then blamed the banks when they became S,OL.
=x I've been hearing that a lot lately. I should probably have watched the entire video, but I stopped paying attention after the bank part. Like...Kennedy assassination? Why is that even in there? I have no idea.

And they're wrong about the Federal Reserve being privately owned, but I said that already.
 

Athinira

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Jan 25, 2010
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Aeshi said:
1. Then why doesn't "Always Online" DRM just do that? last time I checked they both ran on the same principle of "Server verifies legitness"
Because "Always Online" DRM isn't the same as multi-player.

When you're playing a multi-player game, you are dependant on the companies servers to actually PLAY the game.

Always Online DRM only depends on the servers to VERIFY the game, but not to play it, so all a crack has to do is skip or trick verification (which takes place on the pirates computer, which means he ultimately has control), and then you can play.

That you don't know the difference between the two just shows you have very little knowledge about the actual subject that you are discussing.



[2. You yourself have admitted that you can't really beat the Pirates at this and I don't really have anything more to say, so I'm going to let this point be]
I said it was hard.

Hard != Impossible.

But even IF it was impossible, i already said that you can't just take this point out of context and let it stand on it's own. The trick is to let the other points MAKE UP for the fact that you pay instead of playing it for free.

3. And are the pirates the people who are going to pre-order? No. My point was that the people who will/are going to pirate the game probably aren't going to care if it takes a few days for a pirated copy to become available, considering they're willing to wait hours (or longer for a larger game) for the Torrent to do its work anyway. There are always going to be people to impatient to wait, but pirates probably aren't those people (also: Pre-Order bonuses)
Like i already said, research shows that pirates often purchase more content than non-pirates. So yes, pirates WILL be some of the people who pre-orders.

Being a pirate doesn't mean you pirate everything. I have a friend who pirates, but he also buys and pre-orders games. Pirates are often also customers.

4. As opposed to starting a torrent and going to do something else while waiting? (plus this point really depends on how much you travel/change machines.)
As a matter of fact, yes.

5. Blizzard and Valve have (what is basically) the most popular MMO and the most popular method of digital distribution going for them respectively. They can basically do whatever they want at this point.
They also had those things going on before Steam was even implemented, so point rejected.
 

Vegosiux

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May 18, 2011
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xXxJessicaxXx said:
You are assuming that I support DRM, I don't but I know who is to blame for it and its not the legitimate consumer.

I think making blown up statements about terrorists doesn't really help anything. It's a completely different league of issue.
I think you're misunderstanding too.

People here (at least most of us) do not support piracy. But what we argue is that the publishers should work on prevention instead of repression.

Draconian DRM, no offline functionality and invasive clients as a requirement to play the game - sorry, publishers, but that's simply the wrong way to go about it.

Don't go on and on about why people shouldn't pirate. Give us a reason why people should buy.
 

Mycroft Holmes

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Sep 26, 2011
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DRM does not work. Sorry to anyone who thinks it does. AC2 had insane DRM that required you to constantly be talking to their servers, thattl get them pirates! Oh wait the solution which came out 2 days after release was to run your own spoof server on your own computer that pretended to be Ubisoft.


Phlakes said:
Protip: shut down Pirate Bay. You know, have people who can do something about it actually do something about it.

Sure, there'll be massive fucking rage, but that'll blow over eventually.
This is the completely stupid broken logic that got TPB fined in the first place. Its a list of directions and addresses that you can look up and use. Anyone who knows anything about the internet and computers would tell you that doing that is essentially the same as outlawing phone books because criminals use phones.
 

Beryl77

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Mar 26, 2010
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Piracy has been around long before video games existed. Many just don't get that enforcing laws won't change a damn thing, just like shutting down pages like the pirate bay.
Is it that hard to understand that less people will pirate your games if you make it more attractive to buy them, instead of punishing a legal customer?
 

CarlMin

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Jun 6, 2010
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I urge my friends not to pirate games. That's pretty much the only thing I can do. Personally, I buy all my games via Steam. I guess the problem here is ignorance. Most people who download games illegally just do not care or do not know how their actions are hurting the PC gaming industry.
 

BOOM headshot65

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Jul 7, 2011
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Kopikatsu said:
=x I've been hearing that a lot lately. I should probably have watched the entire video, but I stopped paying attention after the bank part. Like...Kennedy assassination? Why is that even in there? I have no idea.

And they're wrong about the Federal Reserve being privately owned, but I said that already.
The theory is as follows:

The jist is Kennedy found out the "private" Federal Reserve was causing inflation and other problems and would destroy America. So, he was to sign "executive order 11110" which...not quite sure on this...would allow the printing of money by the mint without it having to go through the Federal Reserve, thus breaking their stranglehold. 3 weeks later...shot in Dallas. LBJ then throws out the order for fear he will be next.

Again, completely baseless conspiracy theory.
 
Aug 25, 2009
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This is one of those fun ones because every pirate and their mother will now come out to say that it isn't affecting the industry at all.

Really?

The problem is that the facts just do not gel. Since downloading became a thing the music industry has lost more than half its sales, and gaming companies report 60-90 percents losses on PC games that just aren't there on consoles games (more like 20 percent, still bad but not critical)

Why would anyone risk money on something that is going to get pirated 9 times out of 10? The only way that could be viable is if the 1/10 downloaded it enough times to make the profits worth it. Given the frankly ludicrous costs that go into making a big budget PC title, only games that sell like Modern Warfare 3 could possible hope to make back what they've lost on pirated copies.

But this doesn't mean that PC Gaming is dead or dying, it means that developers are now being forced to make games that they know will sell well. PC Gamers have proven that they are willing to illegally download Indie games that would only otherwise cost them a dollar. This isn't about the money, this is about entitlement and feeling like they can get things free. Whine all you want about 'it's only hurting the big businesses, not the indies,' it's actually destroying the indies, since they can't even hope to see a profit anymore, so it has to be done out of sheer dedication to the art, and it's causing the big businesses to make more and more homogenous pap so they know that the 1/10 will be likely to buy it.

So yeah, in fact the only people PC Gamers are hurting is themselves.
 

hellflame

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Nov 9, 2010
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"games companies like Ubisoft saying that PC ports aren't worth it because of the money they lose to piracy."

that's because piracy acts like quality ensurance. like i'm going to pay 50? for some half ****** game. most people tend to forget many pirates acctauly go for a "try before you" approach. certain games just aren't worth 50? yet game companies like ubisoft think they should get full price for some crappy port.

and as stated many times above, pirated copies don't have DRM. look at ubisofts DRM, i bought AC:B , couldn't play because their server couldn't handle it. my mate who had pirated it couldn't care less though.

in fact the pirates are doing you a favor. they ensure that DRM games don't sell allot wich is a clear message to the industry (*WINK WINK UBISOFT*), and the same goes for publishers who think porting their game to pc is barely any work for a bunch of bonus sales.