Planescape: Torment Designer "Very Tempted" by Kickstarter

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rbstewart7263

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80Maxwell08 said:
Twilight_guy said:
Come on Escapist, one developer says he kind of thinking of doing something and all the sudden its a news story. The guy doesn't have a team, or rather the team that made the game, he's just one dude kicking around an idea. That doesn't mean anything. The guy probably has a dozen idea he's working with at any time and most never see the light of day. Why are people tripping over themselves to get behind this already. Gamers call the people who buy eery CoD or EA sport game a sheep and then they pay out the ass for any game that is a sequel to some old game they liked that got a kickstarter despite literally 0 evidence that it will be any good.
You do realize that the point of kickstarter isn't some glorified pre-order but to actually help fund it to get it off the ground in the first place? Just like people weren't just pre-ordering Double Fine Adventures, Wasteland 2, or Shadowrun but they were actually donating funds for it's full development. Also how is there no evidence that they can do a good job? Look at their past work for evidence.
lol past two weeks if gabe newell tweets that hes thinking of going on the subway diet, than that would be posted on here!!!
 

Curtisin

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PlaneScape 2 Kickstarter, take my money, but ONLY if it's in the City of Doors. Otherwise, I'll buy your game after it's been released.
 

80Maxwell08

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rbstewart7263 said:
80Maxwell08 said:
Twilight_guy said:
Come on Escapist, one developer says he kind of thinking of doing something and all the sudden its a news story. The guy doesn't have a team, or rather the team that made the game, he's just one dude kicking around an idea. That doesn't mean anything. The guy probably has a dozen idea he's working with at any time and most never see the light of day. Why are people tripping over themselves to get behind this already. Gamers call the people who buy eery CoD or EA sport game a sheep and then they pay out the ass for any game that is a sequel to some old game they liked that got a kickstarter despite literally 0 evidence that it will be any good.
You do realize that the point of kickstarter isn't some glorified pre-order but to actually help fund it to get it off the ground in the first place? Just like people weren't just pre-ordering Double Fine Adventures, Wasteland 2, or Shadowrun but they were actually donating funds for it's full development. Also how is there no evidence that they can do a good job? Look at their past work for evidence.
lol past two weeks if gabe newell tweets that hes thinking of going on the subway diet, than that would be posted on here!!!
I wasn't arguing the escapist posts some stories that basically aren't important I was just arguing the kickstarter part. Granted I agree with you on the escapist stories but hey sometimes I like small stuff. Also if gabe said that I would hope someone posts about it since that just sounds hilarous to me.

j-e-f-f-e-r-s said:
Agreed on all parts especially the last one. Good chance that could happen too now that Tim Cain decided to permanently stay at Obsidian.
 

Saviordd1

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Andy Chalk said:
"You can't lose that or you lose Fallout," he told GamesIndustry.
Yes Chris, because the Lonesome Road and its heavy handed themes REALLY fit in with the rest of the western/post apocalyptic vibe...
*rolls eyes*
 

bluepotatosack

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I would absolutely love a spiritual successor. Wouldn't mind leaving the D&D license behind for a second.

But a story in a multiverse setting with more fluid combat, and the same depth of character and role playing? I'd be all over that.
 

Twilight_guy

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Nov 24, 2008
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80Maxwell08 said:
Twilight_guy said:
Come on Escapist, one developer says he kind of thinking of doing something and all the sudden its a news story. The guy doesn't have a team, or rather the team that made the game, he's just one dude kicking around an idea. That doesn't mean anything. The guy probably has a dozen idea he's working with at any time and most never see the light of day. Why are people tripping over themselves to get behind this already. Gamers call the people who buy eery CoD or EA sport game a sheep and then they pay out the ass for any game that is a sequel to some old game they liked that got a kickstarter despite literally 0 evidence that it will be any good.
You do realize that the point of kickstarter isn't some glorified pre-order but to actually help fund it to get it off the ground in the first place? Just like people weren't just pre-ordering Double Fine Adventures, Wasteland 2, or Shadowrun but they were actually donating funds for it's full development. Also how is there no evidence that they can do a good job? Look at their past work for evidence.
Ohh, new quote button.... I like it.

Anyways, Just as almost every development studio has released crap games and good games despite having the same team, past experience does not mean that the result is going to be any good. I'm tired of people thinking 'It's from the guy who did X, it will be of the same quality/similar'. Yeah history is an indicator but people here treat it as if it's a be all end all. Oh, they did below there past standard, they must be sell-outs/incompetent/doomed, oh they made crap before, this new game is a fluke because its good, if this company made this game it would be just like this other game they made 20 years ago despite the fact that the dev team has all moved to other companies, oh this game must be bad, its from the people who made X. This kind of thinking really irks and it also strikes me in some instance as Nostalgia over logic. It bugs me and I'm going to post about it.

It also bothers me that this is a news story at all. Like I said, people kick around ideas all the time, most never get made. Are we going to post a news story every time a member of some development team on some old classic game thinks about maybe making another game? The Escapist would be posing a dozen stories a day on just that if they did. It seems like the guy just tossed out one of his ideas, one that he obviously doesn't have any plans of actually doing yet, and the Escapist published it because 'OMG, the people in the forums like Planescape right? They're read this!' despite it not really being anything that news worthy. I think that there must have been something more interesting that they could have written in place of this.
 

Vkmies

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I'd pledge any game this guy makes. He is a creative genius, up there with people like Tim Scafer and Hideo Kojima, even if horribly underrated. I think he revolutionized not only WRPG's, but also storytelling in video games.

In short; That guy knows how to make awesome games, and I would trust him with my money.
 

80Maxwell08

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Twilight_guy said:
80Maxwell08 said:
Twilight_guy said:
Come on Escapist, one developer says he kind of thinking of doing something and all the sudden its a news story. The guy doesn't have a team, or rather the team that made the game, he's just one dude kicking around an idea. That doesn't mean anything. The guy probably has a dozen idea he's working with at any time and most never see the light of day. Why are people tripping over themselves to get behind this already. Gamers call the people who buy eery CoD or EA sport game a sheep and then they pay out the ass for any game that is a sequel to some old game they liked that got a kickstarter despite literally 0 evidence that it will be any good.
You do realize that the point of kickstarter isn't some glorified pre-order but to actually help fund it to get it off the ground in the first place? Just like people weren't just pre-ordering Double Fine Adventures, Wasteland 2, or Shadowrun but they were actually donating funds for it's full development. Also how is there no evidence that they can do a good job? Look at their past work for evidence.
Ohh, new quote button.... I like it.

Anyways, Just as almost every development studio has released crap games and good games despite having the same team, past experience does not mean that the result is going to be any good. I'm tired of people thinking 'It's from the guy who did X, it will be of the same quality/similar'. Yeah history is an indicator but people here treat it as if it's a be all end all. Oh, they did below there past standard, they must be sell-outs/incompetent/doomed, oh they made crap before, this new game is a fluke because its good, if this company made this game it would be just like this other game they made 20 years ago despite the fact that the dev team has all moved to other companies, oh this game must be bad, its from the people who made X. This kind of thinking really irks and it also strikes me in some instance as Nostalgia over logic. It bugs me and I'm going to post about it.

It also bothers me that this is a news story at all. Like I said, people kick around ideas all the time, most never get made. Are we going to post a news story every time a member of some development team on some old classic game thinks about maybe making another game? The Escapist would be posing a dozen stories a day on just that if they did. It seems like the guy just tossed out one of his ideas, one that he obviously doesn't have any plans of actually doing yet, and the Escapist published it because 'OMG, the people in the forums like Planescape right? They're read this!' despite it not really being anything that news worthy. I think that there must have been something more interesting that they could have written in place of this.
Of course it's not the be all end all. They made plenty of amazing games on the PC but they also made Dungeon Siege 3 which has terrible PC controls. I only got it because I have a gamepad and it was on sale. However they apologized saying they had a deadline and didn't like the PC controls and wanted to fix them. This isn't saying they are perfect but they are at least trying to make something. Compared to so many other studios today who would just say it isn't a mistake and make every excuse under the sun I like that kind of attitude to honestly come out and apologize for it. I think most people would like to see Obsidian without the same corporate influence that seems to plague many of the games they have released. Myself being one of them.

Also for your second paragraph like I said to someone else (who I thought was you because I didn't read) I don't think this is any major story, especially considering this was just a single part of a whole interview, but hey sometimes I like small stories. I just wish they would stop taking a single line and making a whole story out of it while ignoring the rest of the story.
 

BrotherRool

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There are plenty of things they could change and plenty of things that would need to stay the same. The setting, well I trust them to make a brilliant setting anywhere they want, the mechanics? The mechanics sucked, it would need to be a slow RPG (keeps it simpler too) but not a D&D one.

But they'd need to keep the same level of object interactivity. Being able to examine objects, have cursed objects, swords that sometime did ridiculous damage to the enemy, sometimes to you. Strong dialogue focus, multi-path, all that needs to stay.

So I'd love any game they make, but I think it would be harder for them to raise money if it's not Planescape 2 (but then they also have to pay for the license if they did go that route)
 

octafish

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While I would love a Planescape sequel based in Sigil I don't like WOW so I wouldn't want the game to be tied to the current D&D ruleset. Who knows how much the D&D license would cost.? However much it costs I think they would be better off developing a fresh IP.
 

Varis

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Feb 24, 2012
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For me, it doesn't really matter if the game would be about Planescape-multiverse. The game itself is one of the best rpg:s to date (probably the best) but if he wants to make some other game but with the same mechanics, the unbelievably great narrative, true rpg elements and every other thing that made Planescape: Torment great, I'd be okay with it! More than okay tbh, just add awesome interactive gameplay (meaning, combat mechanics and dialogue options) and triple-a graphics then I'd sell my soul for mr. Avellone.

EDIT: Oh, by the way... I didn't mean that the dialogue options were bad in Planescape, I just thought that fully voiced dialogue would be better... ^^
 

Knight Templar

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Planescape was a pretty good game, well the actuall game part of it was kinda terrible (ok thats an exaggeration) but the stroy was very good and I enjoyed the game.
I would pay to see someting like that be made.
 

Ritchian

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Jul 29, 2009
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A new game by Chris Avellone? Just tell me where I can send my money.

Bonus points if it's Planescape-related, being that Torment one of my favorite video games of all time. Additional bonus points if the game ends up being anywhere near as good as the original.
 

Curtisin

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octafish said:
While I would love a Planescape sequel based in Sigil I don't like WOW so I wouldn't want the game to be tied to the current D&D ruleset. Who knows how much the D&D license would cost.? However much it costs I think they would be better off developing a fresh IP.
Errr... World of Warcraft doesn't run on the D&D ruleset.
 

octafish

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Curtisin said:
octafish said:
While I would love a Planescape sequel based in Sigil I don't like WOW so I wouldn't want the game to be tied to the current D&D ruleset. Who knows how much the D&D license would cost.? However much it costs I think they would be better off developing a fresh IP.
Errr... World of Warcraft doesn't run on the D&D ruleset.
No but 4th edition D&D may as well be the WOW ruleset. Basically D&D is just trying to be WOW nowadays.

I stopped playing D&D when it stopped being Advanced.