Playable Taliban Won't "Push Too Hard" in Medal of Honor

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Ironic Pirate

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May 21, 2009
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Oh fuck no, you can play them in multiplayer. Where you can't see your character, and the only indication of your side is some text and weapon choices. Where the only motivation is that a group of people are rewarded for killing you and you for killing them. Where both sides do the same thing, shoot the other team. God damn, is this really controversial?

Mercs 2 let you play as Sarah Palin and Barack Obama. It was purely cosmetic, and no one cared. I fail to see why you're freaking out over what is effectively a character model swap. Name dropping Taliban is the same as "insurgents" or whatever the hell.
 

dochmbi

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I wonder if there will ever be a single player fps campaign which allowed you to play as as a german soldier during WWII.
 

demoman_chaos

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The Taliban are bad for defending their country from foreign occupation?
So what if the US government claims they killed 3000 people, The Japanese killed more than that on Pearl Harbor, The US killed a LOT more than that in by far the biggest terrorist acts in history, the atomic bombings of Hiroshima and Nagasaki.

Only people who that No Russian in MW2 was offensive will be against it. Everyone else can't complain since they are bigger terrorists in GTA than any real group could ever be.
 

thedeathscythe

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I don't get offended when you play as terrorists and stuff in games. I think it helps the game too, it makes it more realistic and puts you in the mood, but it also helps distinguish the teams. I hate shooters that I hesitate firing at an enemy simply because I'm worried they're an ally.
 

RobJameson

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Taliban worse than Nazi's?????

Ok so a guerilla force, at best, who we are at combat with for VERY flaky reasons and have probably killed thousands of people tops are worse than a fanatical government responsible for the deaths of millions and the persecution of double that number, the starting of a world war which resulted in the deaths of hundreds of millions and putting the entire of Europe into a 30 year depression.

Wow, this just tops all the alarmist "OMFG YOU KILL CIVILLIANS IN MW2 OMFGOMFGOMFGOMFGOMFGOMFOGMOMFGOMOFMFG 1111ONEONEONELEVEN!!!!1111zzOMFGOMNDANFPFSAFSAO!!!1111ONE comments ever.

What's worse, just not admitting that the Taliban exist and making us fight some invented force or actually depicting the combat realistically. There have been plenty of movies depicting the holocaust, torture, murder, mass murder, geonicide, rape, underage sex, pillaging, destruction of entire civillian settlements and the brutal murders of the innocent and ONE game depicts ONE faction of many that exist in the world and gets yelled at.

Sigh
 

similar.squirrel

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Mar 28, 2009
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I like that they have the courage to do this.
I dislike the fact that it's another military shooter.
I'm worried about the amount of potential jihadists that might get their jollies from this.
 

Gladion

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Hmm, I don't know, DICE. You're giving the option. You're trying to go for an ultrarealistic shooter. Going pussy on that one makes me respect you much less.

Not that I'd have any interest in playing as a Taliban executing pregnant women and blowing myself up in a kindergarden, but if you really want to start something, finish it. Also, this "only a game"-argument seems to me like they're not taking the medium very seriously.
 

RUINER ACTUAL

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I don't think it's really any different then playing as the OpFor in CoD4 or MW2. It seemed a bit odd at first, but once you get into the game, it's just another faction. Plus guys in the military don't seem to care, and if anyone would care, they would.
 

ProfessorLayton

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shaboinkin said:
Counter Strike has a playable Terrorist team with each of the models to pick having a back story to tell you where they came from. No problem there. At least now there isn't. In the past maybe.
What about any World War II game's multiplayer in which you play as the Nazis? It's no different there...

But what it just boils down to is a skin. It's not going to change the game in any way. It's just a team. And maybe a bit of controversy while they're at it...
 

Loonerinoes

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punkrocker27 said:
Loonerinoes said:
snip snap doop dap
Hey that's exactly what I had in mind! Nah I kid. But I'm not sure how far developers would be willing to go with all the backstory stuff in a shooter game. I mean, it looks like an interesting idea on paper but just seems...goofy to play, in my opinion. Like would a game that realistic also include all the humanitarian work as well? If so it'd be extremely boring. They'd have to make it the first FPSMMO (ugh) set in Afghanistan. It also depends alot on whether this medium is ready to sympathize with joining the Taliban. Does seem a little far-fetched. Also, if there are any Taliban recruits out there who decided they "just didn't believe" anymore, then they certainly aren't alive enough anymore for us to be able to hear about them.
Why would humanitarian work included in these games need to be boring? Oh sure, playing a humanitarian would be...but I am certain the Taliban come across them many times, just like any other rebel forces who fight 'for the people'. Ever saw the start of the Kenyan or Cambodia parts in the movie 'Beyond Borders'? Why not be given an option of playing a Taliban recruit and on your missions you get Bioshock style choices of do you rip the humanitarians off or do you genuinely let them do their work and have to deal with your fellow Taliban questioning you? Or do you just put a bullet in their heads and have to deal with a harder difficulty and American forces clamping down on your future missions moreso because of it? That sort of gameplay can be exciting just fine, even if yes...introducing choices into an FPS is heh...well not undertaken lightly.

And if we don't hear about them usually, isn't that moreso of a bonus? I'm not saying it has to be squeaky clean realistic...but it certainly can be inspired by real events and ideas moreso than the usual patriotic fellating.
 

The Forces of Chaos

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I think that the real crime here is there is no Taliban campaign. Would be great, Not having to rely on fancy gadgets but to really be resourceful. Planning your attack, what methods and routs to strike, cutting off their reinforcements. There?s a real untapped idea here. From a purely narrative and tactical point of view. Perhapse even a co-op campain for both campaigns.
 

cainx10a

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The Forces of Chaos said:
I think that the real crime here is there is no Taliban campaign. Would be great, Not having to rely on fancy gadgets but to really be resourceful. Planning your attack, what methods and routs to strike, cutting off their reinforcements. There?s a real untapped idea here. From a purely narrative and tactical point of view. Perhapse even a co-op campain for both campaigns.
What they could do is make an entirely new game around this concept with fancy names like Mountain Guerrillas of the Mountains, for the Taliban and instead of a 'good' invading forces, have it be an 'evil' one, to justify the guerrillas' action.

But I am pretty sure that's something that can easily be accomplished with a powerful game editor like that of ARMA 2.
 

Traumaward313

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Randy11517 said:
MaxPowers666 said:
Woodsey said:
Randy11517 said:
JaymesFogarty said:
Sounds good. Not that I'd ever buy the game, but it certainly sounds like developers are becoming more mature. (As opposed to Infinity Ward screaming and jumping up and down, yelling, "Look at us! We're going to let you kill Russian civilians. Please, broadcast the controversy as quickly as you can!"
Last thing i would call DICE is more mature, I'm waiting for them to rip of MW2 again to promote MoH(not that it doesn't deserve it) but DICE/EA just pisses me off sometimes.
Oh boo-hoo, where do you think CoD came from in the first place?

OT: You're just shooting the other team whilst dressed as someone from the Middle East. It's a character skin on polygons. They're not including the tasks of setting up roadside bombs and capturing hostages to send video messages to the government.
Just when I was getting my hopes up you had to go and ruin it didnt you.

Seriously if its just in multiplayer like it seems then its no different then modern except they used the name taliban instead of making something else up. What is actually the difference between playing as a team called the taliban or one that looks exactly the same as the taliban team but has a different name. Its kind of like all those games that take place in "iraq" but they just change the name even though everybody knows exactly what the place is supposed to be. Im actually impressed that they arnt bitching out like every other company does with this scenario.
Just found there next marketing strategy. "call every other similar game stupid, say its for pussies, come play the real game".
@woodsey, You realize i think MW2 sucks and DICE is full of retards right?
"


Why do people pretend MW2 isn't a great game?
 

Tsunimo

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i love being able to play as the bad guys.
I wish you could pay as nazis in WWII games
 

maddawg IAJI

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Feb 12, 2009
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I can see some people taking offense to it, but I know for a fact that people won't pay too much attention to which team they are playing on and more upon winning the game.

I don't believe Russians are offended about them being the main antagonist in many games that are out there, nor the Chinese. The Germans and Japanese probably don't like us portraying the past in WWII shooters. These are all factions that are portrayed in Video Games that exist today. Most of the time they are evil, but they tend to ignore it the majority of the time. Why shouldn't the US armed forces and the other Nato Operatives. Until I see some mass movement against this game, I'm just gonna go with "They won't care too much."
 

Tom Phoenix

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BlueHighwind said:
Woodsey said:
BlueHighwind said:
"Its just a game". Yeah, it is. But don't be surprised when people are protesting what is "just a game". Being "just a game" doesn't mean that it cannot be massively insulting and insensitive to the victims worldwide of this horrible evil organization. I thought playing as the Terrorists in Command and Command Generals was bad... this is worse.
It's being developed with the aid of soldiers.

This is why I never bought into the protests against 6 Days in Fallujah; the soldiers played a very large part in the game's development. In fact, if I'm not mistaken weren't the soldiers the ones to approach the devs? I can't remember now.

Either way, there are books written on the subject, and there are films on the subject. The only time you play as the Taliban is in the multiplayer. It doesn't promote terrorism, or support of the Taliban, etc. etc.

Oh, and wasn't the terrorist group in C&C: Generals fictional? You just sound hyper-sensitive.
That's what I meant. The Generals faction was a fictional organization for a reason - they didn't want to offend anybody by using the real Al Qaeada or Taliban. It isn't MUCH better, but it is. The game was more or less a ridiculous parody too, it never once tried to take itself seriously. You can't really get angry at a game where the Chinese blow up the Three Gorges Dam just for laughs.
And how exactly is using a fictional organisation less offensive? Given, that doesn't really matter in Generals, considering the entire game is an intentionally exaggerated take on modern/near-future warfare and it's participants. But if you are aiming for a somewhat realistic potrayal, trying to potray the opposite side as something else then it actually was is an insult to the soldiers who fought a very real threat as well as an insult to the intelligence of the player. Quite frankly, Modern Warfare's "Unspecifiedstan" was more insulting than anything the Medal of Honor reboot has produced so far.

Plus, a name change doesn't suddenly change the fact that the OPFOR are the Taliban, at least by concept if not name. In that case, anyone who is going to be insulted by the inclusion of the Taliban in a game is still going to be insulted. So why bother changing the name in the first place? It doesn't change anything and only serves to insult the intelligence of people who know better.

Also, I wasn't talking about the soldiers when I said that people would be offended. Remember a certain event in NYC and the Pentagon back nine years ago?
Even if the people responsible for the attacks came from the same organisation, this game isn't a potrayal of that event, so the relevance is minimal at best. Plus, potraying a Taliban in the mountains of Afghanistan is hardly a glorification of said events.

The only people that could be insulted by the game are the soldiers who participated in the invasion and occupation of Afghanistan...and as it was already mentioned, they are not only not insulted, but are even helping the development by sharing their experiences.

Is there any particular GOOD reason to have a playable Taliban character? This game isn't making any kind of political statement or trying to make people understand the conflict, they're just a bunch of stupid developers who thought "man, wouldn't being a Taliban fighter be cool?" If this game was attempting realism there would be a mission where you throw acid in the face of schoolgirls (which really does happen).
And how exactly do you know that they aren't trying to make people understand the conflict? Isn't that the whole reason why they are putting so much effort into the campaign, trying to get the firsthand experience of those involved? Plus, it's good that they are not making any political statement...beacuse, quite frankly, abusing the actions of others to convey a political message is the most insulting thing they could do.

Anyway, it doesn't really matter, since the Taliban aren't playable in the campaign. They are playable in the multiplayer, beacuse there are always at least two sides in a conflict and the US Army certainly didn't fight against fighters made out of thin air in Afghanistan.

I never did understand the appeal in a video game of playing as an evil person doing awful things. Don't you want to simulate STOPPING these people? Hearing about what the Taliban has done is enough to make you want to volunteer for military service to punish them for their crimes. Is doing the opposite supposed to be fun?
...and I never understood the appeal of having a (semi-)realistic video game potray the opposition as Saturday morning cartoon villains. -_- The Taliban aren't some organisation filled with identical robots; they are a fighting force with real people and real beliefs. If we want people to understand what the conflict in Afghanistan is and was about, it is important that we show that other facet as well. If we don't, then not only are we doing a disservice to historical accuracy and thus to everyone involved in those events, we also end up being just as narrow-minded as the Taliban themselves.

Many books, movies and other art forms have dared to explore "the other side" and came out better for it. If we want gaming to grow as an art form, then it needs to grow up and explore controversial subjects as well...the Taliban being one of them.
 

stabnex

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Damn, and here I was actually enthusiastic about a Medal of Honor reboot. Turns out they're just fellating the same shotgun death-cock that Modern Warfare 2 slobbered all over for free controversial publicity.

The Forces of Chaos said:
I think that the real crime here is there is no Taliban campaign. Would be great, Not having to rely on fancy gadgets but to really be resourceful. Planning your attack, what methods and routs to strike, cutting off their reinforcements. There?s a real untapped idea here. From a purely narrative and tactical point of view. Perhapse even a co-op campain for both campaigns.
That would consist of kidnapping children and convincing them to throw hand-grenades at US Soldiers. Sitting on a hill and bashing rockets to get them to fly into the camp. Killing your own countrymen to gain more numbers and a high ground.