I love doing that shit on paper, but since I haven't had anyone to play with since Gen 2, I've never bothered to actually put in the hours required.
Numbers are awesome, seriously.
Numbers are awesome, seriously.
While IV's are just flat out annoying and require more effort than is reasonable to perfect, EV training is actually very easy if you're doing it right. Want max attack? go train on route 1 (black/white) for 5 minutes. Max speed? go surf near the daycare for a little while. It's really satisfying knowing you raised your 'mons to the best of your ability and makes a significant difference to the stats.Professor Lupin Madblood said:Plus, given how needlessly complicated the whole damn things are, it strikes me as ludicrous how anyone would ever WANT to train EVs or IVs.
Tell me, have you ever heard of the Nuzlocke challenge? You are only allowed to catch the first pokemon you encounter in each new area (route, cave, building, etc.). If you fail to catch it or KO the pokemon, too bad. Better luck next route. Also, when one of your 'mons is KO'd, it is treated as if it were dead, and deposited in a box.Hero in a half shell said:After my first couple of playthroughs I got really guilty at how many of your Pokemon end up in stasis on my computer somewhere. I would always restrict myself to capturing as few Pokemon as possible, it also made the beginning of the game a lot more interesting, because I'd have very few Pokemon until I got to the mid game and got access to the ones I wanted.
I never really trained my Pokemon though, too much effort.
This, so many times THIS. I played the metagame for a bit and boy was it boring as shit. No team originality, with 90% of teams playing with DW Politoads on a Water team. It really was not fun at all. Stick to catching them all folks, or else you'll have no fun at all.x-Tomfoolery-x said:Metagame can bite my ass. It's not in the spirit of Pokemon. I play with the monsters I like, and build my team for fun.
It turns the game into this.
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