With a new Pokemon Generation on the horizon I was thinking what I would like to see added to the game to mix up the formulaic gameplay. We've already seen some stuff like 3d towns and that the 3 on 3 battles but I'd love to see:
Better representation of non-legendary non-starter Fire, Electric and Grass Pokemon. Seriously the lack of cool (and strong) Pokemon of these types is depressing. I don't want to have to get Magneton again, he's okay but He's been on my team for every Generation.
A new take on HMs, my Water pokemon needs some cool moves! I'm sick of using up slots for stuff like Whirlpool or any of the other boring useless in-battle abilities. And I refuse to have an HM Slave because it feels like a waste and really hurts the immersion. They even included Tropius, a sweet Grass type, but made him weak as hell so his only function was to be an HM slave, Game Freak please stop encouraging bad roleplaying!
Finally some sort of Trainer Bonus system, I dunno like different training styles that translate to stat bonuses to your pokemon. Maybe something to allow you to specialise in type, like be a Fire Trainer and not be too hampered throughout the game. This would break up the find-a-strong-pokemon-of-each-type, pwn every trainer, system. It could make the later game a bit more challenging rather than a game of rock paper scissors.
These are just a few things I'd like to see, either way I'm going to get and probably enjoy the games. What would you guys like to see added/removed from the pokemon series this instalment?
Better representation of non-legendary non-starter Fire, Electric and Grass Pokemon. Seriously the lack of cool (and strong) Pokemon of these types is depressing. I don't want to have to get Magneton again, he's okay but He's been on my team for every Generation.
A new take on HMs, my Water pokemon needs some cool moves! I'm sick of using up slots for stuff like Whirlpool or any of the other boring useless in-battle abilities. And I refuse to have an HM Slave because it feels like a waste and really hurts the immersion. They even included Tropius, a sweet Grass type, but made him weak as hell so his only function was to be an HM slave, Game Freak please stop encouraging bad roleplaying!
Finally some sort of Trainer Bonus system, I dunno like different training styles that translate to stat bonuses to your pokemon. Maybe something to allow you to specialise in type, like be a Fire Trainer and not be too hampered throughout the game. This would break up the find-a-strong-pokemon-of-each-type, pwn every trainer, system. It could make the later game a bit more challenging rather than a game of rock paper scissors.
These are just a few things I'd like to see, either way I'm going to get and probably enjoy the games. What would you guys like to see added/removed from the pokemon series this instalment?