Levi93 said:
Mikeyfell said:
Minecraft came out last year.
L.A. Noire is a sandbox game by Rockstar. And Rockstar is really really bad at sandbox games.
Elder Scrolls 5: Skyrim: stands a chance. but after playing Fallout New Vegas I think Bethesta is on a down hill slope from here on out.
Couple of problems with this, Minecrafts official release date(when it's a full blown game and not stuck in beta) is the 11th of november this year.
Okay you got me there.
If you think Rockstar make horrible sandbox games you've obviously never played San Andreas, Vice City, Red Dead Redemption or GTAIV, they've all got good points and bad point but the majority of people have at least one of Rockstars titles that they love.
GTA Vice City was fun. I exclude it from my incoming Rockstar bash.
The problem I have with Rockstar is moving around in their games.
A sandbox game is about getting from point A to point B, you spend maybe half or your time in transit. walking in a strait line is hard. Running in a strait line is harder. Sprinting in a strait line is impossible because you have to tap the A button and hold the stick forward while avoiding curbs and lamp posts and gum wrappers that people left on the floor. because hitting any of those will stop you cold in your tracks. Driving is even harder because they're all top heavy and fish tail somebody buttered the back tires.
The specific problems I had with GTA 4 were the story and the cellphone/Email mechanic. The story is too serious to take 20 minute brakes to go grief NPC's and you'll constantly have to answer a text message or reply to an Email or something just a mind-numbingly tedious that I don't even do that shit in real life. GTA 4 is the second worst game I've ever played
Red Dead Redemption was okay. it would have been better if they took out all those horse rides and insta-kill cougars because just like GTA getting from A to B is a pain in the ass.
Also nothing you could do in the sandbox part of RDR had any point what so ever. So Rockstar games give you no intensive to sandbox. They're both frustrating and pointless.
Long story short if Rockstar makes moving around not a pain in the ass L.A. Noire might be awesome.
Finally Fallout: New Vegas wasn't made by Bethesda, it was made by Obsidian and tbh I don't really think that made a difference because I still enjoyed it.
Well they fooled me by putting "Bethesda" on the box and all.
F:NV was buggy and linear.
I know they fixed most of the bugs with patches and what ever but they didn't fix the linearity.
Fallout 3 was the best sandbox game I ever played. it was an awesome open world where you could go anywhere. I played it through 5 times and I played a different way every time.
And not just in class, in path through the world too.
In NV the only class that actually works is Melee tank (before patches anyway) and the only path through the world (to a point) is south, east, north east, north, north west, north.
and you have to do the first 15 levels the same way every time.
That spells boring. (compared to F3)
I have no problem with linearity. I have a problem with linearity in a sandbox game who's main selling point is replayability.