Delsana said:
Your decisions in a game don't accurately reflect your actual morality. Proper examples would be much better, and giving gold to beggars is akin to charity, which even evil people do so others don't think them so evil, as they do evil things.
Well within the game, we are suspending our disbelief here and playing make believe. We aren't actually thinking this fictional world is real, but at the same time we aren't pointing out the seams. Consider it like a hypothetical argument, you can't endlessly say "it's just hypothetical" it's still something to consider.
And on morality and ethics. Morality is more towards the "status quo of right and wrong" so what a particular group simply decrees is wrong not necessarily with any rational or objective basis. Like a group might say that being lesbian is "morally wrong" even though they admit it doesn't hurt anyone and they don't call other unnatural things (like processed food) immoral and cannot account for how it is not a personal choice.
Ethics is more rational objective study of fundamental morals, things like "should try to make the world a better place" and think about how they apply to all other circumstances. In hospitals they have an "ethics committee" to debate issues like what percentage of different demographics of poor patients should get what percentage of available funds. Like should more or less go to terminally ill patients? But they are not called a "morality committee" the point is morality isn't really about debate, it's snap judgements or right and wrong society has, ethics are more reasoned and balanced.
It's telling that games call this decision process a "morality system" it is very much the developers putting their own often irrational subjective assessment of what is "right and wrong".
Really a complete psychopath would always give a coin to a beggar as it bribes the beggar not to bother them, and a morally that is right according to the game logic, but is it ethically right to reward a wastrel that accosting people is a reliable way to earn your keep in this world? Perhaps the ethical thing to do is to not give him money, tolerate his pestering and donate money to a works program that recruits low skilled individuals into reliable subsistence work. But is THAT even the right thing to do, you can't really say unless you really think about the outcome and decide for yourself.
In real life you can't check a Morality Meter on your smartphone after you donate to greenpeace, it's ambiguous what your actions did to make things better or worse or futile. Like for example is greenpeace making things worse by opposing new safe nuclear technology like Thorium reactors? You have to stop and think, decide for yourself and you likely can never come to a 100% conclusion to end all further consideration.
I think all a game should keep track of is reputation, like if you launched a nuclear bomb on a city (Fallout 3 Megaton scenario) the game itself wouldn't say if this was good or bad, but people of the wastes would know about it, some would call you a hero for affecting a favourable outcome for them or a larger group, others will consider you guilty of genocide.