Poll: Anyone else hate the Skyrim animal races?

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Ignatz_Zwakh

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I don't particularly dislike them...but in truth, I've never attempted to play as one. They just don't appeal to me as playable characters. :/
 

plastic_window

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Just so y'all are aware of this: In the fiction, the reason why the Dark Elves have red eyes and grey skin is because of Daedric magic.

Ergo; magic has a say in any and all races. Thinking this is unrealistic is no longer allowed, you either like it or you don't.

I love beast-men. I think it's kinda cool that there aren't that many of them in Skyrim, considering the Khajiit and Argonians live further south and are used to warmer climates, but I think they look great and totally fit the fantasy setting.

If you're going to talk about unnecessary races, you're missing the lowest-hanging fruit - the Bretons.
 

Flamezdudes

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I don't really hate them but I'm not really a fan either, I would never play a character as one of them as I could never take it seriously. Just like if I tried playing a female character in any RPG (if its my choice) as I wouldn't be able to roleplay, it wouldn't feel right.
 

Jaeke

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I think aestheticly they look cool but i hate playing with them (also their shouts sound like theyre gargling shit)
 

Jaeke

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plastic_window said:
Just so y'all are aware of this: In the fiction, the reason why the Dark Elves have red eyes and grey skin is because of Daedric magic.

Ergo; magic has a say in any and all races. Thinking this is unrealistic is no longer allowed, you either like it or you don't.

I love beast-men. I think it's kinda cool that there aren't that many of them in Skyrim, considering the Khajiit and Argonians live further south and are used to warmer climates, but I think they look great and totally fit the fantasy setting.

If you're going to talk about unnecessary races, you're missing the lowest-hanging fruit - the Bretons.
Their just the filter between (stat-wise) Men and Mer so that you can be as adept in magic as a Mer and have the aesthetics of a Man, or so I would imagine.
 

Elementary - Dear Watson

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Nov 9, 2010
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Don't forget when the Lore and history of these games came about it was in the earlier days of fantasy gaming, if you look at the lore there are a lot of other beast races that we havn't seen as well, some that sound even more farfetched than the ones we have seen!

To be honest I don't mind them... The races are linked to personalities, which makes it easier to build an expectation from the characters, which also makes it easier for the game to trick you into liking or disliking certain characters, which allows for easier dislocation of expectation!

The only think I don't like about the beast races is playing as them... but mostly that is becaus I don't like a character with a tail! Other than that I don't mind them at all!
 

burningdragoon

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Jul 27, 2009
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I will admit a few things.
I wish they looked a bit more beastlike, so not regular human models with scaly/furry textures. I thought the head models in Skyrim looked much more interesting and cool than the ones in Oblivion though. Of course Morrowind at least gave them different feat.
I also think it looks pretty silly to see them in the 'regular' human clothes as well (although that is true for orcs too).

That being said, lizard-folk are awesome, and anyone who says otherwise is just incorrect :p
 

Kreett

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Fiz_The_Toaster said:
steampro said:
I've got nothing against Argonians... But those backstabbing, thieving, murdering, drugsmuggling Kahjiit on the other hand.
Hey now, I take offense to that....my Khajiit hasn't smuggled any drugs thank you. You're a Nord aren't you?
I am infact an Imperial and every Khajiit I have come across sold Skooma, tried to kill me or was fighting an innocent person.
 

M0rp43vs

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Jul 4, 2008
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I'm suddenly reminded of an old thread here WAAyyy back about someone complaining that the skyrim Elves didn't look human enough like J. R. R. Tolkein portrays them, no matter how many times people said told him this was a different lore and more importantly,to grow a suspension of belief and allow designers to be creative for once and don't have to follow the formula of hippy superior elves, mining greedy dwarves and humans who hog the spotlight.

And with that rant over, Yes I do like the beast races, all the way from Morrowind. My brother always plays as an argonian with a bent for comedic sociopathy and though my main is an altmer war mage, playing as a prejudiced against Khajit healer/trader make for fun roleplaying.
And I like meeting them around the world. They add some much needed variety in the NPC's I meet even if they are such a minority.

And best of all, they look much better in comparison to Oblivion *shudder*
 

Fiz_The_Toaster

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steampro said:
Fiz_The_Toaster said:
steampro said:
I've got nothing against Argonians... But those backstabbing, thieving, murdering, drugsmuggling Kahjiit on the other hand.
Hey now, I take offense to that....my Khajiit hasn't smuggled any drugs thank you. You're a Nord aren't you?
I am infact an Imperial and every Khajiit I have come across sold Skooma, tried to kill me or was fighting an innocent person.
Hmm... I was sold Skooma once by some random person, but he was really shady about it so I didn't bother with him. Mainly because I was on my way to a thief mission and didn't feel like stopping and chatting.

Other than that, I haven't really seen anything like that, but I have gotta a lot of grief from the Imperials and the Thalmor, which I think is just about the norm for everyone.
 

captaincabbage

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Lilani said:
Loop Stricken said:
Lilani said:
I'm more willing to let them slide on the assumption that they are simply other sentient races who evolved under slightly different conditions and ended up with slightly different physical traits, like the way we did. Yeah the orcs probably should be more mangled, and no specific reasons are given for why the elves look the way they do, but at least they aren't literally humans crossed with animals. There is absolutely no reason for them to have just evolved that way, at least without a huge "experiments gone wrong" storyline.
This world does not run on science, it runs on magic.
The various species didn't evolve. It was all magic. That's your reasoning.

The Dwemer tried science. To say it didn't go down well would be an understatement.
But that's not good enough for me! I like magic, but I also like a little reason behind it. It needs to make sense. It can't just be the glue they stick on anything to make it fit right.

Uuh, yes it can. It totally can. That's the entire point of magic. Magic could be pretty well described as anything that cannot possibly be explained logically with science.

Also to note, they tried the whole backwards joints thing in Morrowind. It didn't really go down well. I don't know if they were tripping on acid or what at the time, but it just turned out horrible.

Also, I'd just like you to know, completely parallel to this argument, have you ever read up on the birthing cycle of the Kahjiit? It's totally fucked up. Basically, depending on the cycle of the moon in which they have their baby, the child can come out as anything between essentially an anime cat-girl (almost human/mer looking), to a big sabre-toothed cat mount.
Yes that's right, depending on the moon cycles you could either have a regular cat-person, or a big mentally retarded cat-horse-thing.
 

Malyc

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I enjoy the Khajiit, but the Argonians are... unsuited for skyrim. Not enough open water to justify playing them for the water breathing (which i did in Oblivion), and nobody uses poison. Similar issue with the dark elf. 50% fire resistance was fine in Oblivion, where everybody and their brother used it, but in Skyrim, everything that ever existed ever uses ICE magic.

So, to answer the question in the poll: I both like and dislike the beast races in Skyrim.
 

Woodsey

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I like them, although it'd be nice to go back to the Morrowind leg design for the Khajiit.

As for the evolutionary argument, this is a world full of weird shit and magic. I'd imagine it takes more of a back seat.

Malyc said:
I enjoy the Khajiit, but the Argonians are... unsuited for skyrim. Not enough open water to justify playing them for the water breathing (which i did in Oblivion), and nobody uses poison. Similar issue with the dark elf. 50% fire resistance was fine in Oblivion, where everybody and their brother used it, but in Skyrim, everything that ever existed ever uses ICE magic.
I've come across a lot of mages that use (some very fucking powerful) fire magic.
 

The Shadowlord

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I'm quite fond of the Argonians in Skyrim. Hence why I took one look at the list of races and said "Heck yeah, I'm gonna be a freakin' awesome Lizard-man". And thus, I was. I'm playing Skyrim to role-play and I don't see why I'd force myself to be a human when I could be something far more entertaining. I even think they look pretty good, I prefer looking at them then to any given Nord.

The Khajit...well, I'm not too bothered about them. They're alright I guess.
 

Dethpixie

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Zhukov said:
Note to self: Do not run a google image search for "argonian" with safesearch turned off. Yeesh.
I expected worse, but I see your point.

OT. I like the animal races, I didn't at first, I thought they looked silly and didn't really fit within any of the lore. But they grew on me and now I don't play anything else.

Who wants to be another boring elf or slightly varied human anyway?
 

Varrdy

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Well I am all about the Khajitt but then again I am a furry and so am biased!

Wardy
 

xPixelatedx

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Char-Nobyl said:
Lilani said:
Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs?
Because nothing that walks on two legs has back-canted legs for a reason. They burn ungodly amounts of energy and they're basically pointless without a second pair to give you the speed advantage they're supposed to grant.
DressedInRags said:
And yes, they used to have animal-like leg joints, until someone realised that legs like that would make nary a lick of sense for an upright creature because they wouldn't support their weight.
I am going to go out on a limb here and assume you have never seen a carnivorous dinosaur.
From where I am sitting those kinds of legs look pretty functional for a two legged animal. The real reason why they changed the legs is because they didn't want to make entierly separate armor/clothing variants for the beast races, they even came out and said this. You guys don't have to defend their lazy art design, they were happy admitting to it. You will also notice the werewolves have the legs the beast people should, which is relevant to what I just said because you conveniently don't wear anything in werewolf form haha.


DressedInRags said:
As for the whole "Furry fantasy" thing, if you have difficulty seeing them in a non-sexualised light then that's your problem, not the developers.
I am also pretty sure OP wasn't saying they were sexy. The original furry comment was directed at the fact that Bethesda put as much effort (or lack there of) into the beast races as someone trying to fulfill a superficial sexual fantasy. People who make these kinds of these for that reason don't put any consideration into their design, they just attach animal heads to human bodies to meet their need quickly and easily. And so you get things like the Kahjiit and Argonians with perfect cookie cutter human shapes, rather then (the much better designed) werewolves in skyrim.
 

Jadak

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Loop Stricken said:
Lilani said:
I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that? Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback? It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"
Because this world isn't built on science, it's built on magic. Hence the gods, the dragons, the undead and ZE MAGICKS!

My first character was an Argonian warrior, tearing crap up with his mighty daedric mace.
That's kind of the main point right there. Complaining about how the races suck is fine, but complaining about the lack of realism in their theoretical evolution while simultaneously battling Dragons with demonic weaponry? Just.... No.