Poll: Anyone else hate the Skyrim animal races?

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Buccura

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Denamic said:
Buccura said:
I agree man, I hate those "Anthropomorphic" animal things or, whatever people like to call them. Animals that walk and talk? I am at a loss at trying to think of the last time I've heard such an asinine concept.
Humans are animals too.
And why do the cats have hair? That makes no sense! It defies the laws of science that Elder Scrolls has spent 5 games (and two spin offs) establishing!
Why do you have hair all over your body?
http://dictionary.reference.com/browse/sarcasm
 

Denamic

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Buccura said:
Denamic said:
Buccura said:
I agree man, I hate those "Anthropomorphic" animal things or, whatever people like to call them. Animals that walk and talk? I am at a loss at trying to think of the last time I've heard such an asinine concept.
Humans are animals too.
And why do the cats have hair? That makes no sense! It defies the laws of science that Elder Scrolls has spent 5 games (and two spin offs) establishing!
Why do you have hair all over your body?
http://dictionary.reference.com/browse/sarcasm
Have you ever been on the internet before?
People say this kind of stupid shit all the time, and they're serious about it.
Add to that that sarcasm doesn't translate well in mediums that does not convey inflexion. Like text.
No need to assume I'm retarded.
 

JohnnyDelRay

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I don't mind, but really I wouldn't blink an eye if either race disappeared. In fact I'd notice more if the Orcs were gone, maybe because they gave me quite a laugh in Oblivion.

I guess I would prefer if they were implemented a little less "human" and carried more traits closer to the original animal. Such as the khajiit having reversed joints, more pronounced claws/paws, and the lizards being a bit more hunched over and longer, pointier mouths, and the orcs being even chunkier. But then that's my opinion, in the end I didn't create this world, they did, and with insane amount of work and development gone into the creation of this universe I think they are but petty qualms. So I'm happy with how it is =)
 

Astiahl

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I'm mostly indifferent to both Khajiit and Argonians in general, I focus more on the character than the race. For example I felt kind of bad screwing over the Riften Innkeepers to get into the Thieves Guild, they seemed nice. But if a random Argonian (I've had this happen, his name was even "Argonian")comes up and attacks me I'll slaughter them with glee, take their stuff, and haul them to a river to dump them in, just to see their body bounce along the current. :p

Edit: Ok, maybe I do like the Khajiit's voices...they make me think of Zorro... >.>
 

conflictofinterests

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Lilani said:
In exploring Skyrim this last week, I discovered something. I really, really hate the animal races, or anthropomorphs or whatever you want to call them. Conceptually and aesthetically. First of all, they make little sense as a race. I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that? Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback? It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"

Then they're just ugly and wreak of laziness in design. Because once you think about it, the reason their physiology is the same as regular people is obvious. If their bodies are the same, the same animations and scripts can be used to make them move can be the same as well. And then I just feel awkward looking at them. They're like a furry's wet dream come alive.

So please, somebody tell me I'm not the only one who really can't stand these things?
Joints aren't reversed in any animal except for maybe certain birds, you're seeing the enlongated heels (cats and dogs walk in what we would be familiar with as tip-toe, horses and cows walk on their nails) And no, I don't find these things irksome for the same reason I don't find an Orc's green skin irksome, or the pointed ears of an elf, or the idea that for some reason there are what, five distinct races of 'human' which, when they breed, do not produce hybrid offspring, but offspring the race of one of the parents. No. This is a fantasy game. If they want to stick fucking wings on a tetrapod, thereby negating the very identifying feature of tetrapods, I personally do not give a SINGLE fuck because this isn't science, goddamnit. It's magic. Get over it.

EDIT: Also, pretty much every animal that isn't a bird or a primate has restricted shoulder joints which make dorsoventral movement nigh impossible. Beyond that, nails are requisite to having what we would consider usable finger pads. Claws don't grip the way nailed fingers do. We model the beast folk after humans because to do otherwise would make them incapable of using human tools (such as swords, shields and bows)
 

zehydra

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Look, if you're annoyed at the character design because they're not evolutionarily (spell-check) sound, then why on earth are you playing a fantasy game? Hell, this is Tamriel, and there's magic. Last I looked, we weren't in Kansas anymore and Darwin was nowhere to be seen.

Although I think I may share the common disdain for the Kajhitts or however you spell it, (perhaps for no other reason than my bigotry against Furries), I do love the Argonian race. The idea of playing a sort of half-velociraptor-half-human assassin has always appealed to me.
 

conflictofinterests

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MeChaNiZ3D said:
Admittedly, I find it hard to believe that the Dragonborn is a...cat, or a lizard,
Gonna go ahead and say that a lizard (Or an Argonian) looks a hell of a lot more like a dragon than any lily-assed Breton.

And personally, I don't think Akatosh is all that picky in who he donates blood to. Just saying.
 

tobi the good boy

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Lilani said:
In exploring Skyrim this last week, I discovered something. I really, really hate the animal races, or anthropomorphs or whatever you want to call them. Conceptually and aesthetically. First of all, they make little sense as a race. I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that? Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback? It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"

Then they're just ugly and wreak of laziness in design. Because once you think about it, the reason their physiology is the same as regular people is obvious. If their bodies are the same, the same animations and scripts can be used to make them move can be the same as well. And then I just feel awkward looking at them. They're like a furry's wet dream come alive.

So please, somebody tell me I'm not the only one who really can't stand these things?
Actually, If you look at it from a purely evolutionary standpoint, It's probably more logical for them to develop a human-like form, it's the staple design for anything that can develop a civilisation. The knee-joint leg provides more support for heavy lifting and coordination, the upright figure allows them to increase their field of vision and add's to three dimensional movement. Basically anything that reaches the point of sentience or has the ability to create a working society would pretty much look human.

Side not: The level of reptilian features that the Argonians have are relative to the amount of Hist that they drink.
 

Double A

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xPixelatedx said:
I'm not saying these are good reasons, but they are still reasons why that'll never happen:
Khajiit being able to run really damn fast would be imbalanced for the men, mer, and possibly Argonians (depending on how they're treated). Of course, it would make the deer easier to hunt...
Bethesda isn't going to make 2-4 new walking animations.

Bato said:
Stop making me laugh so damn much! Jeez, what's your problem!?

MeChaNiZ3D said:
In The Real Barenziah, Morrowind edition, she boinks a Khajiit in a bar. (Yes, really.) Anyway, that would imply furfaggotry is possible on more than that level. And when 9/10 races can do eet, why make the Argonians feel Forever Alone?

Mara's got her handprints all over this.
EcoEclipse said:
I'm pretty sure the Akaviri dragons are anthropomorphic as well. Don't they also have snakemen and tigermen? I'm reasonably certain there's one or two more.

---

Checked USEP, there are tigermen, vampire snakes, monkeymen, and friggin' demons. There used to be dragons, with one of the tigermen becoming a dragon-tiger-man. So I guess you're right.

New Frontiersman said:
another snip
Eh, fair enough. Argonians are pretty cool lookin anyway.
Evill_Bob said:
Morrowind DLC
Are you just speculating, or is this confirmed? I'm reasonably certain that Bethesda will do it, it's nice to know others feel the same, but it'd be even better to actually KNOW they're doing it.
 

Erana

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Jesus Christ, everyone, can you drop the blatant furry paranoia? You don't have to go "Hey everyone, I hate anthropomorphic animals!" to qualify as not a furry. Do anthropomorphisized animals appeal to you aesthetically by virtue of being anthropomorphic animals? No? Do you identify strongly with animals over humanity? No?
You're probably not a furry then, chill out and enjoy all the silliness inherent of a world that have humanlike animals.

But for the record, argonians first looked like this:


Personally, I like playing argonians a lot of the time. That way I don't feel as inclined to identify with my character and can get on with running around as a giant lizard made by a computer who talks to dignitaries and fights bad guys.
"Pleased to meet you, I'm a dinosaur" pops up in my head every time I interact with an NPC. XD

TES never appealed to me particularly strongly with the actual "Role Playing."
 

MeChaNiZ3D

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Oh and another thing, it sort of ruins the feel of the game for me when I play as a Khajiit or an Argonian, and I just waltz around wherever I please, and then I see another of my race, who tells me all about how we are seen as deceitful and dirty and not allowed inside the city walls. I fell like saying "Well I just got an audience with the f***ing Jarl by clicking my claws, and not one guard looked sideways at me. Explain that Bethesda!"

I honestly might have enjoyed the game more if I hadn't been allowed to rent a room in some inns, and guards would occasionally say "Go back to your rock, lizard" or "Whoa, I don't want your fleas". The only time I've seen race do something meaningful in-game was when I was an orc and they just let me join the crew without having to fetch the Fishmaster's Fins (bonus to fishing). But you can go around Windhelm, possibly the most racist city in Skyrim (and that's saying something) as a Khajiit (who aren't allowed inside any city), and buy property and rent rooms and talk to people normally as an Argonian (who have to sleep outside the city and are basically the working class) or a Dark Elf (who are hated and confined to a quarter of the city).

In short it's kind of annoying.
 

minimacker

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Argonians look fucking boss in Skyrim. Khajiits? Ergh...meh.

The reason why they feel so out of place is because, well, they're really out of place. Other side of the globe.

I was hoping there'd be more interactions with the Khajiits and Argonians. There's some backstory that they're not accepted in many of the cities, but it's only mentioned amongst the Caravans and then forgotten.

Edit: Guy above me nailed it.
 

Yal

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Dec 22, 2010
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I will probably play a Khajiit when I get around to Skyrim, and in Oblivion I played a female Argonian. I absolutely agree that the character models are lazy, the lore explanations are hand waving for technical/budget constraints, and do not even get me started on my Oblivion character's breasts. Apparently I am a man with strong opinions on lizard boobs, who knew.

I played her anyway, because Elder Scrolls races are really boring. Four different kinds of humans? Who needs four different kind of human? I'd happily trade three of 'em, and toss in two mer, for any one more exotic playable species.

They may have half-assed the beast races, but I'm still glad they're there. I would even love to see TES 6 set in Black Marsh. I miss the really alien environment of Morrowind, and Black Marsh sounds like it would dial that up to eleven. Human homelands, almost as boring as the human races...
 

Saulkar

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How dare you insult my favourite races!!! But in this case you can literally say:

Or in this case a bunch of nut job Gods thus any logical arguments are rendered mute.
 

Raddra

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Your poll was a dirty trick.

I voted no because you phrased the title of the thread as asking if we hated them, I said no.

Only to find the changed the poll question.

So, assuming many other people made the same mistake, your poll is completely wrecked and no actual judge of the actual question.

Anyway, I voted no out of confusion and only then realized my mistake.

Yes, I like them. Your poll however can't be taken seriously.
 

mrF00bar

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Lilani said:
In exploring Skyrim this last week, I discovered something. I really, really hate the animal races, or anthropomorphs or whatever you want to call them. Conceptually and aesthetically. First of all, they make little sense as a race. I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that? Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback? It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"

Then they're just ugly and wreak of laziness in design. Because once you think about it, the reason their physiology is the same as regular people is obvious. If their bodies are the same, the same animations and scripts can be used to make them move can be the same as well. And then I just feel awkward looking at them. They're like a furry's wet dream come alive.

So please, somebody tell me I'm not the only one who really can't stand these things?
They were better in Morrowind, you could not wear boots or helmets as a beast race and racial bonuses actually were good then.
 

oden636

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Ever since Morrowind I have prided myself on killing all the Khajit and Argonians that i find. Those who are quest related are the only ones that get to live the purge. I collect their shoes when ive killed them and put them in a box in a house.
I know its crazy.
 

Killclaw Kilrathi

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Dec 28, 2010
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The animal races are part of Elder Scrolls lore, back before the series even really HAD much in the way of animation. Their designs have changed a lot (check out what khajit looked like in Daggerfall), but in most cases their uniqueness and complexity of design have actually gone up rather than down, so the lazy developer thing doesn't really hold up to scrutiny.
 

JoshuaMadoc

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Sep 3, 2008
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I find it even more offensive that people are actually willing and are campaigning for fantasy games to have humanlike races and humanlike races only as playable characters, and leaving all the token furries and scalies as the disposable and irredeemable cannon fodder.

Why? Because this is the kind of behavior I'd expect from fans of ZOG's Nightmare. By lobbying for humans, elves, orcs and whatnot to be the races that are the most morally flexible, and excluding everybody else just because they aren't close to looking like humans, you've just taken one step closer to being an anti-furry, pro-human propaganda-spewing Rick Santorum who also enforces uniformity with a bloodstained iron fist, because apparently people are allergic to diversity.

Shit, I sound butthurt, don't I? That's because I am. Not just because of implied anti-furry sentiment, but moreso because I despise fantasy games that only has humans and rubber foreheaded human subtitutes as playable characters. I'm sick to death of playing as human heroes/villain protagonists, and no self-righteous redneck on the internet is going to change my mind about that. Maybe if they tried the same thing with me at gunpoint will work.