Poll: Are core gamers too harsh on Nintendo?

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Veldt Falsetto

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I hear alot of talk about Nintendo not trying anything new and just releasing the same thing each year but I had a little think and I think it's a stupid thing to say.

Look at Mario for example, hes been in almost every genre going and they keep doing new things with him, yeah Galaxy was a platformer but it's different to anything before it.
Has everyone forgotten what the Metroid series was like before Prime?
What about Pokemon, it's not always an RPG, it's been a photography game, a turn based beat em up, dungeon trawler, racer, even some form of weird tv game in Pokemon Channel
Starfox went through a bunch of genre changes on Gamecube and even on DS
DK has been a music game and a racer
Kirby had his own racing game
Even Zelda has been played around with a little during it's time, Majora's Mask was pretty different, Tingle got an RPG
If you want new franchises we got Pikmin last gen and there are a few great 3rd party titles on the Wii

I think Nintendo gets too much stick, especially considering Microsoft don't make games at all and Sony itself makes very few
Activision and EA more or less bring out the same games every year, no one complained at the lack of changes in CoD 6

What does everyone think, given all this, are we too hard on them or should we crack down on other developers that are worse than Nintendo?
 

ChromeAlchemist

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Yes. However I think core gamers are mainly too harsh on Nintendo for the third party support of the Wii.

Because quite frankly, the vast majority of Nintendo titles have been different in some way, shape or form. And if Nintendo changes too much, the fans *****.

So if core gamers think the core mechanics of certain games don't change too much, it's because fans consider them to be recognisable elements of those games, and want it to stay that way.
 

CrysisMcGee

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Well being old enough to have played all of these on the NES, I know what you mean. To me, Nintendo has changed, but they needed to if they wanted to make money. The gamecube didn't make nearly as much money as they had hoped, although the DS did quite well.

They've kept all their core games, and I still enjoy Playing on the Wii.
 

likalaruku

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I still see the Wii & Wii Fit as a rehash of the Power Glove & the Power Pad. But I can't really say much on their games, since I have a very short history with "console" gaming.
 

JoshGod

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really i thought lots of people didnt like cod6.
well if no one else has started to complain i might as well
erm...
cod6 is cod4 with worse maps and stupid kill streaks.
 

JourneyThroughHell

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No.
Absolutely not.
It's not about the lack of changes, it's because the console they recently came up with works with a specific type of games (sports games, rail shooters) that they don't want to produce.
EA receives complaints about no changes (EA Sports, duh), so does Activision. But at least they make something new.
Nintendo bathes in money and doesn't do anything to improve their failure of a console.
 

Veldt Falsetto

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JoshGod said:
really i thought lots of people didnt like cod6.
well if no one else has started to complain i might as well
erm...
cod6 is cod4 with worse maps and stupid kill streaks.
I mean more, people don't complain because it hasn't changed all that much since the series was released, they added new features and changed the setting but the core gameplay is exactly the same and it's released every year now
 

Rednog

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Veldt Falsetto said:
I hear alot of talk about Nintendo not trying anything new and just releasing the same thing each year but I had a little think and I think it's a stupid thing to say.

Look at Mario for example, hes been in almost every genre going and they keep doing new things with him, yeah Galaxy was a platformer but it's different to anything before it.
Has everyone forgotten what the Metroid series was like before Prime?
What about Pokemon, it's not always an RPG, it's been a photography game, a turn based beat em up, dungeon trawler, racer, even some form of weird tv game in Pokemon Channel
Starfox went through a bunch of genre changes on Gamecube and even on DS
DK has been a music game and a racer
Kirby had his own racing game
Even Zelda has been played around with a little during it's time, Majora's Mask was pretty different, Tingle got an RPG
If you want new franchises we got Pikmin last gen and there are a few great 3rd party titles on the Wii

I think Nintendo gets too much stick, especially considering Microsoft don't make games at all and Sony itself makes very few
Activision and EA more or less bring out the same games every year, no one complained at the lack of changes in CoD 6

What does everyone think, given all this, are we too hard on them or should we crack down on other developers that are worse than Nintendo?
The problem with some of these examples is that you are moving from 2D to 3D, of course the game is going to change. Yea metroid was a 2D shooter before prime, what else would it have been? The same with Mario, still a platformer, just a shift from 2D-3D. The only real successful deviations from this is the RPG versions, but even these are really just copypasted since the first.
A bit confused about the pokemon thing...the first game was a RPG/Dungeon/Turnbased combat...how has this changed besides a few small minor changes? You can play pokemon red/blue and you can get damn near the same experience.
Starfox...yea his change didn't work, most people consider his gamecube experience to be terrible. I haven't tried the DS one.
Kirby: Same game (I'll get into racers further down.)
Zelda: In my opinion it is the same rehash, with just some other element thrown in. You go to dungeons, get mostly the same weaponry. Majora's Mask threw in masks (even then only like 3of them had any real game changing aspects) and a time limit, just like light/dark in the last game.
I give DK some credit. It when from him tossing barrels down at mario. To his own adventure. Then to a platformer.

Racers: Every other twat gets a racer, the only real one that has stood trials is Mario Kart, the rest are bleh. Hell crash bandicoot, sonic, and other characters have gotten racers, not really a change to the series. They aren't really an involvement in the series and have pretty much 0 impact. It is just a side thing. In terms of music games and the sports games, nintendo just slaps their characters on various sports games, and a lot of them suck, or are just ways of making cash.
Nintendo doesn't like to go outside the formula that works, and while the general phrase "if it isn't broken don't fix it" usually applies, why should anyone want to play essentially the same thing over and over. People want some sort of evolution in a game when it is applicable. Yes games like Call of Duty or Sports games don't evolve that much. But take a second and think why this is. Is it a case of not broken so don't fix it? I think not. Instead there really isn't that much room for change. Football is football, a "realistic" shooter is just that. They are constricted by reality, you can't all of a sudden have a baseball player pull out a glock while he is running towards first shoot the firstbase man in the head, round towards second a melee the 2nd baseman, people would be like WTF?!. The same with COD, you can't all of a sudden make a realistic shooter have people riding rockets around and shooting each other with lasers.
But Nintendo's universe is a fantasy based universe, there is lots of ways to expand.
Also if you want to talk about things like EA having little evolution, look at the Mario Party series, a huge offender of just being cranked out over and over for cash.

In terms of Microsoft/ Sony not releasing too many games.
I was under the impression that MS owns companies that releases games, ie it owned Bungie and Rare.
Also, you have to consider that Sony and MS entered the game at a different stage of the game. Nintendo came in before third party developers really existed. Nintendo had the time to build its empire as both a system and game developer.
Some of my personal spite is that as a kid who has grown up with games, I and other players want our beloved characters to grow with us. Instead Nintendo characters have really become fairly static. Events that happen in one game really don't effect the other. Whereas now for other companies we get a trilogy of games bond to those characters and see their lives progress, hopefully to some sort of satisfying ending.
That and I feel awkward with Nintedo's consoles as of the last gen. The gamecube had a fairly small catalog of good games, and even then most places didn't carry a lot of them. Hell, I worked in a Best Buy and a Gamestop during the GC era, both had like 1 shelf or half a shelf for gamecube while Xbox and Ps2 had an aisle.
Nintendo also feels very gimicky, it feels less and less of a game company than creating some sort of niche experience. Great if it works but it feels like more like a toy or gadget than a console.
 

atol

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They're surfing on the fame of a few large IPs. If they are really trying new and different things, why don't they make new IPs for them? The answer is simply that they aren't different, it's just another rehash. The same game under a different light. Mario in space. Link cell-shaded.
Those big IPs are guaranteed to be profitable. They're afraid to do anything different because it might fail.
 

Adzma

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After turning on the market that was with them since they were kids? Yeah, I do think they deserve all the crap they get dished out to them. Only reason I have a Wii now is because of Mario Galaxy, Super Smash Bros. Brawl and Twilight Princess. No other games are worth playing.
 

Space Spoons

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It's true that gamers are pretty harsh towards Nintendo, and maybe some of it's going a bit too far, but I'd be lying if I said I didn't think Nintendo deserved at least a little admonishment for its tactics over the last few years.

I understand that Nintendo is, first and foremost, a company, and that the purpose of any company is to make money. Going after the less savvy gamers who haven't picked up a controller since the days of the Atari and the NES is a smart move, as the sales charts of the past few years have shown. I've always resented that Nintendo seemed to choose easy money over the gamers that kept it alive through the difficult years, though. Only now that the Wii craze seems to be slowing down is Nintendo shifting back towards games that appeal to longtime gamers. Of course, I'm not going to turn down Metroid: Other M or Mario Galaxy 2, but no one likes to be sloppy seconds, least of all core gamers.

Of course, gamers aren't completely innocent, either. We rally behind the image of the Wii as a "casual gamer's paradise", and then when truly innovative and interesting games are released on the console, like No More Heroes, Zak and Wiki and Tatsunoko vs Capcom, we refuse to buy them. You can't really blame Nintendo for falling back on old favorites like Mario and Zelda when they're, almost literally, the only games most will actually buy.
 

Contextualizer

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Veldt Falsetto said:
IWhat does everyone think, given all this, are we too hard on them or should we crack down on other developers that are worse than Nintendo?
The better question is: does Nintendo care?

http://en.wikipedia.org/wiki/Console_wars#Current_generation

Yeah, I didn't think so either.
 

Veldt Falsetto

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Rednog said:
Veldt Falsetto said:
I hear alot of talk about Nintendo not trying anything new and just releasing the same thing each year but I had a little think and I think it's a stupid thing to say.

Look at Mario for example, hes been in almost every genre going and they keep doing new things with him, yeah Galaxy was a platformer but it's different to anything before it.
Has everyone forgotten what the Metroid series was like before Prime?
What about Pokemon, it's not always an RPG, it's been a photography game, a turn based beat em up, dungeon trawler, racer, even some form of weird tv game in Pokemon Channel
Starfox went through a bunch of genre changes on Gamecube and even on DS
DK has been a music game and a racer
Kirby had his own racing game
Even Zelda has been played around with a little during it's time, Majora's Mask was pretty different, Tingle got an RPG
If you want new franchises we got Pikmin last gen and there are a few great 3rd party titles on the Wii

I think Nintendo gets too much stick, especially considering Microsoft don't make games at all and Sony itself makes very few
Activision and EA more or less bring out the same games every year, no one complained at the lack of changes in CoD 6

What does everyone think, given all this, are we too hard on them or should we crack down on other developers that are worse than Nintendo?
The problem with some of these examples is that you are moving from 2D to 3D, of course the game is going to change. Yea metroid was a 2D shooter before prime, what else would it have been? The same with Mario, still a platformer, just a shift from 2D-3D. The only real successful deviations from this is the RPG versions, but even these are really just copypasted since the first.
A bit confused about the pokemon thing...the first game was a RPG/Dungeon/Turnbased combat...how has this changed besides a few small minor changes? You can play pokemon red/blue and you can get damn near the same experience.
Starfox...yea his change didn't work, most people consider his gamecube experience to be terrible. I haven't tried the DS one.
Kirby: Same game (I'll get into racers further down.)
Zelda: In my opinion it is the same rehash, with just some other element thrown in. You go to dungeons, get mostly the same weaponry. Majora's Mask threw in masks (even then only like 3of them had any real game changing aspects) and a time limit, just like light/dark in the last game.
I give DK some credit. It when from him tossing barrels down at mario. To his own adventure. Then to a platformer.

Racers: Every other twat gets a racer, the only real one that has stood trials is Mario Kart, the rest are bleh. Hell crash bandicoot, sonic, and other characters have gotten racers, not really a change to the series. They aren't really an involvement in the series and have pretty much 0 impact. It is just a side thing. In terms of music games and the sports games, nintendo just slaps their characters on various sports games, and a lot of them suck, or are just ways of making cash.
Nintendo doesn't like to go outside the formula that works, and while the general phrase "if it isn't broken don't fix it" usually applies, why should anyone want to play essentially the same thing over and over. People want some sort of evolution in a game when it is applicable. Yes games like Call of Duty or Sports games don't evolve that much. But take a second and think why this is. Is it a case of not broken so don't fix it? I think not. Instead there really isn't that much room for change. Football is football, a "realistic" shooter is just that. They are constricted by reality, you can't all of a sudden have a baseball player pull out a glock while he is running towards first shoot the firstbase man in the head, round towards second a melee the 2nd baseman, people would be like WTF?!. The same with COD, you can't all of a sudden make a realistic shooter have people riding rockets around and shooting each other with lasers.
But Nintendo's universe is a fantasy based universe, there is lots of ways to expand.
Also if you want to talk about things like EA having little evolution, look at the Mario Party series, a huge offender of just being cranked out over and over for cash.

In terms of Microsoft/ Sony not releasing too many games.
I was under the impression that MS owns companies that releases games, ie it owned Bungie and Rare.
Also, you have to consider that Sony and MS entered the game at a different stage of the game. Nintendo came in before third party developers really existed. Nintendo had the time to build its empire as both a system and game developer.
Some of my personal spite is that as a kid who has grown up with games, I and other players want our beloved characters to grow with us. Instead Nintendo characters have really become fairly static. Events that happen in one game really don't effect the other. Whereas now for other companies we get a trilogy of games bond to those characters and see their lives progress, hopefully to some sort of satisfying ending.
That and I feel awkward with Nintedo's consoles as of the last gen. The gamecube had a fairly small catalog of good games, and even then most places didn't carry a lot of them. Hell, I worked in a Best Buy and a Gamestop during the GC era, both had like 1 shelf or half a shelf for gamecube while Xbox and Ps2 had an aisle.
Nintendo also feels very gimicky, it feels less and less of a game company than creating some sort of niche experience. Great if it works but it feels like more like a toy or gadget than a console.
It's not just the transition from 2D to 3D for most, it's just playing around with the core gameplay, 64 and Galaxy are hugely different and while I do agree with your thoughts on racers and sports games Nintendo do so much more with them but they don't go down too well because they're either too different or too similar.

Also it's not that they're the only company slapping on the name on a new game but theres a difference between what they do with Mario and what they do with Call of Duty and just because it's meant to be realistic doesn't mean that they can't do new things, plus Mario games aren't released every year with very little change and there are tons of ways to improve or play with in FPS, if you deny that theres anything new to be done you're calling it out as a lesser genre

Microsoft might own Rare and Bungie, just as Sony own Naughty Dog but Sony still make games themselves plus Bungie do one franchise and thats Halo, all of which are exactly the same except Halo Wars which wasn't done by Bungie, it was made by a studio that only does RTS.

I really can't think, other than Halo, Fable and Ninja Gaiden, of any xbox games that sold well but gamecube had tons.

The Wii may feel gimmicky but there are a bunch of great games out for the console and a bunch more coming out, I've got all 3 home consoles and I play more exclusive Wii games than 360 games, that parts pretty much all opinion though
 

Treblaine

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The wii is an... annoying console.

Nintendo always does this. When Sega and Sony and everyone else agree back in the mid 1990's that the future was with CDs media, Nintendo just HAD to be different and stick with cartridges.

And when everyone got on the HD band-wagon Nintendo had to dig their heels in an stick with virtually the same hardware as the previous generation. And that is annoying to someone like me, who is trying to build of a collection of home entertainment systems based around everything being in HD resolution or using HDMI etc... Nintendo just seems to be the one dwelling in the past.

I don't like the Wii mote either... it is ANNOYING.
It doesn't have enough buttons in any useful positions... the wii motions sensing is barely more functional than the plain old PC mouse, though Wii-Motion-Plus should go a long way towards rectifying that problem. Having a separate nunchuck is also annoying, having the controller in one device is advantageous to get precise levering action on the analogue sticks, buttons etc.

It's easy to hate on the Wii for that but you can just plug in a classic controller and games like Monster Hunter Tri seem to be entirely relying on a fully functional gamepad with 4 face buttons + four shoulder buttons.

It's also ANNOYING how the wii uses such lower power tech yet it costs about the same as much more powerful competition... because REALLY they aren't competing in the same way for the same market.

But to spite all that the Wii has a lot of very good exclusive titles:

Super Mario Galaxy
Metroid Prime 3: corruption
Resi: Umbrella Chronicles
Zelda: Twilight Princess
Super Paper Mario
Resident Evil 4 Wii Edition

Mario Kart Wii
Paper Mario
Super Smash Bros. Brawl
No More Heroes
Wario Land The Shake Dimension

House of the Dead: overkill
Nyxquest
Muramasa: The Demon Blade
Resident Evil: Darkside Chronicles
Dead Space: Extraction
New Super Mario Bros. Wii

Future Zelda?

And a load of great classic re-released games:

Super Castlevania IV
F-Zero
Super Mario 64
Ninja Gaiden NES
Super mario Bros 3
Zelda: A Link to the Past
Super Metroid
Mario Kart 64
F-Zero X
Vector Man
Super R-type
Earthworm Jim
Splatterhouse 2
Metal Slug 2
Kirby's Dream Land
Super Star Wars: Return of the Jedi
Super Star Wars
Majora's Mask
Super Smash Bros.
Golden Axe (arcade)


But you know what's another ANNOYING thing about that... is how easy it is to get all those things on PC. The Wii emulator - Dolphin - can now play Wii games like Metroid Prime 3 in full 720p with anti-aliasing (the way it COULD have been)... and classic SNES titles like Super Metroid and Catlevania IV have been emulated on PC for years now.

All illegally of course... but I many people (including me) consider that Nintendo charging £160/$250 for a standard definition consoles is daylight robbery(!) and how guilty can any one feel "ripping off" Nintendo when they see them "ripping off" customers millions at a time.

But piracy is wrong and I refuse to be a part of it but the temptation... it's all so bloody annoying.

But the hardcore gamers are still too harsh... there is a world of difference between "Annoying" and "hating"

Where is the Hate for XBL? You PAY for laggy peer-to-peer online? I own a 360 and I AM angry about that... but how can I have rage for the Wii when I don't even own one?
 

Pimppeter2

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I honestly don't care, and neither does Nintendo.

Nintendo does what it does, and it does it well. That's all that really matters. So "core" gamers can huff an puff all they want, but I would be more disappointed if Nintendo tried to go the other way.
 

gillebro

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to be honest i'm fairly ambivalent on the issue. I know people say nintendo gets away with a lot, but i think nintendo is addressing a slightly different demographic. it's possible that they're amazed that their recurring titles have been so popular, and their making new games with those recurring titles is their way of appeasing the fans. as for making the wii family friendly, all of the consoles are guilty of trying to some extent to do that. the wii is just much more successful at it.
 

lwm3398

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I have one. I like it.

It might not be the hardware-siest, or the system with the best games, but it's not a bad system. It's got a list of solid titles, SSBB, No More Heroes, Super Mario Galaxy, and loads more on the virtual console/ Wii points thing. Problem is, there are just too few third party developers making games for the little thing. It's got so few games that aren't made by Nintendo. The DS has a lot more than the Wii because developers know it's a successful game system. Sure, there's still Nintendo games, but my own stack of DS games are not close to all being Nintendo: Scribblenauts and both Drawn to Life games, made by Fifth Cell Media. Lego Battles, made by Hellbent and Tt Games. The Club Penguin Agent thing (I checked it out after that ENN for laughs) made by Disney and Playable Productions. Out of eight games, only three, Kirby, New Super Mario Bros., and Big Brain Academy are made by Nintendo. My Wii games? New Super Mario Bros. Wii, Mario Kart, Super Smash Brothers Brawl, Super Mario Galaxy, all made by Nintendo. What isn't a Nintendo game? My Press Your Luck game made by Ubisoft and Spore Hero by EA. It astounds me, the difference.
 

RanD00M

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No company deserves the hate that it gets.
We need to learn to love each VG company for it's own merits.
 

rated pg

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Way to change the tone of the question on the poll versus the topic, nice little swap with the negatives.

I think Nintendo is like your favourite band when they change their sound and whore themselves out because they felt they weren't making enough money anymore. It's like they decided instead of competing (since they couldn't), they'd just take their ball home and go play a different game.

I sincerely hope it bites them in the ass, because they certainly aren't the innovator they once were and could do as much damage as Activision is now, if not more. You can't push technology forward by staying in the past.