Well are they? I personally found that in games like Mass Effect 2 and Fallout 3 at the standard difficulty setting unless you seriosley fuck up you can get out of most any tight spot (not to say these arent good games) but I used to play games like time splitters where it starts easy but then you reach the level "the mansion" ,plonk! you in the middle of a mansion filled with almost immortal zombies with a shotgun and theres no ammo pick-ups with no idea where to go. It took me weeks just to find out what I had to do!
Another example is baldurs gate,a pre-oblivion (W)RPG where you command a party of adveturors around a map,only to realise that the games difficulty slope is the equivalant of everest.For example:at the beggining I only had my guy and a thief you get at the start,I'm told to go to an inn for two more members,at said in a guy very forthcomingly asks about me I realise hes an assaain,he casts spell,INSTAKILL,game over.
Where did difficulty of games go
Another example is baldurs gate,a pre-oblivion (W)RPG where you command a party of adveturors around a map,only to realise that the games difficulty slope is the equivalant of everest.For example:at the beggining I only had my guy and a thief you get at the start,I'm told to go to an inn for two more members,at said in a guy very forthcomingly asks about me I realise hes an assaain,he casts spell,INSTAKILL,game over.
Where did difficulty of games go