YES!!! BY GOOD CRAZY GONADS, I suppose you could say that. Although I will personally veto against insanely difficult achievements like the Rocket and Aperture Science Achievements. Or some of the TF2 achievements that are just impossible to get any other way then by coincidence or luck, like fraging 3 players at once with one rocket.
That said, if there are any achievements I think I can get I will go after them. But I wonder whether achievements are necessarily a good thing. Especially if the player is distracting themselves away from the game. Someone could undermine the experience of playing a game through the first time, (like Deus Ex: Human Revolution, if they are constantly worrying whether or not they've accidentally killed a non-boss character, and ruined their chances of unlocking the Pacifist achievement... a lot of saving and loading... lots and lots.)
I did get 32 Steam Summer Camp Achievements. Didn't win anything, but I used all my tickets on stuff I actually had the game for, before the summer sales too. So I didn't spend any money on games I wasn't interested in (or wasn't going to play after the sale) just so I could get a few more tickets, then I would consider it a problem.)
If I've come to a game and played it an realise at the end of it, I'm only four achievements away from 100% (and they're not too difficult to achieve with the help of some youtube tutorials, then I'll definitely have to do try.)
I'll get achievements if they sound like a fun challenge that explores more of the games content, and not like tedious 'gotta catch 'em all' work for which I could do in RL and get paid for.