poiuppx said:
I'm terribly sorry, are we console-primary gamers not allowed to have an opinion on digital distribution? One that the companies who, y'know, make and sell games to the console-owning crowd might have an interest in knowing? Given the differences in development and design for consoles and PCs, one might think a lump sum poll would actually be LESS useful to all parties concerned than one that focused on one major grouping or the other. But hey, that's just a console gamer's opinion. Probably worth nothing.
First off, thank you for being polite and knowing your place. Interestingly enough, against common prevailing opinion (and probably fact as well), I think console gamer opinions DO matter, if only a little.
That mentioned, what I was getting at was that digital downloading is an extensive and powerful medium that has had years to develop on the computer. Steam has only recently announced intention to expand to the PS3, and the Wii's closest thing to digital download is the virtual console, which is pretty much a joke anyway, since it is only used for games that aren't on a disc. Digital download only became available at all for the PS3 in 2008, and wasn't possible before that. By polling console gamers on this matter, you are effectively only getting the opinions of people who are using the LIVE Marketplace, and even then that hasn't had the time to develop the infrastructure that cloud programs like Steam have (not to mention Steam comes at no charge, while Live requires a subscription!)
PC gaming is getting to the point where discs are almost totally obsolete. I can't think of any critically acclaimed games released in the past year for the PC that weren't available via cloud (usually Steam, but even Blizzard has their own cloud account, so you never need a disc!) The consoles are far from this state, so really this poll is just asking how far the LIVE Marketplace is behind the curve of cloud computing in digital downloads.
I'm not insulting the platforms of the consoles, mind you: I believe that if they had the time, or access to third parties like Steamworks, they would be right up there with computers, but as of right now, exclusivity and lack of motivation to revise has left consoles in the dust when it comes to digital downloads.