Poll: Attention Call of Duty players: Have you played Doom?

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NerfedFalcon

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I found a Flash version that comes with episode 1, and although I never finished it, I enjoyed it quite a bit. I liked Modern Warfare 1 (the only CoD I have) as well, though.

If anyone's interested, here's a link to the game: http://www.newgrounds.com/portal/view/470460
 

Jack Dookie

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Got my first PC in '97, but that didn't stop me from playing Doom 1. I quite enjoyed it actually, & though dated, still worth playing if only for the nostalgia. Never played any other Doom games except Doom 3, which blew me away when I first played it. Still Doom 1 was a classic & the Graphics revamp of 3 just can't give back the nostalgia.

I also played all CoD on the PC (though World at War & Black Ops were exclusively on console), & I also enjoyed them, especially the single player

As to which one is better, I couldn't really say. Each one are great games in their own right, but comparing both is like comparing a toaster to a microwave.
 

GunstarHero

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AmrasCalmacil said:
I played Modern Warfare 2 a bit.
I also played Doom and thought 'Wow. The genre's come a long way since then.'

Bored the hell out of me.
Agreed. Any sort of reverence for the past dies whenever I replay one of the old titles.

I love them for what they did and what they've led to, and I loved Doom/Quake/Duke 1,2,3d at the time when they were the pinnacle of achievement.

I still remember feeling giddy with excitement when I went to a friend's house who had TWO PC'S! TWO FREAKING PC'S! Oh my dog, you must be RICH! And they're networked!!!

Playing DN3D against someone else blew my freaking mind. Just to clarify, 2 people, no bots, and 'hacking' comprised of leaning back and sneaking a look at his monitor.

Now, I can laugh out loud through my pin-sharp microphone at the squeaky-voiced pre-teen who's playing on his dad's 360, as I steamroll over him because he runs his mouth far harder than his paltry skill means he should.

Fuck, I love modern gaming!
 

inFAMOUSCowZ

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Yeah I did back in 2006/2007. The first one was released on the 360 arcade, so I bought it. Holy hell I fucking loved that game, and was upset I was too young to originally play it.
 

Aphex Demon

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Okay so I never played Doom 3, but my Dad did when I was very young. I remember watching him play it and it was awesome. I also love CoD. :D
 

GunstarHero

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blakfayt said:
Liked Doom, enjoyed Doom 2, fucking loved Doom 3 (USE US!) and I hate all modern FPS games that have a single player mode under 10 with minimal replay value.
Even if they have killer MP? Or do you only go for SP?

Not judging at all, just curious.
 

Outright Villainy

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I've played doom, as has just about every gamer my age. Though I didn't have a console at the time so I never finished it, and I was far more interested in Goldeneye when I finally could get a console for myself.

GunstarHero said:
blakfayt said:
Liked Doom, enjoyed Doom 2, fucking loved Doom 3 (USE US!) and I hate all modern FPS games that have a single player mode under 10 with minimal replay value.
Even if they have killer MP? Or do you only go for SP?

Not judging at all, just curious.
For me anyway, online multiplayer holds little appeal. A game with a decent split-screen multi however, will earn many brownie points. I absolutely love tf2, but other than that, no online shooter has made me care beyond an hour or two.
 

Signa

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poiumty said:
Tupolev said:
Heh. I was being objective and unbiased in what I said, but you took it as if I was trying to say Doom was inferior or CoD was "better quality".

I wasn't.

Most of your arguments take a subjective perspective. I am fully aware that some people may like Doom's graphics more than photorealism. By "better" I didn't mean superior, simply more evolved.

In what way does Doom's difficulty come from its control scheme
Can't strafe, can't look up or down. The control doesn't give you as much freedom. It makes the game slightly harder to play.

CoD is more mechanically complex than Doom, but mechanical complexity does not imply gameplay complexity. In fact, sometimes it almost seems to harm it.
So what. CoD's gameplay is objectively more complex than Doom's, regardless of what it implies on a universal scale, by virtue of having more things to do. Arguing this is pointless.

Regenerating health, scripted levels, minmalistic UI design, weapon limitations and so on. They are more evolved, make the game playable on consoles and cater to a larger audience, therefore they are "better". Probably not better for me or you, but better in that they make the game more appealing to a larger crowd. Again, personal bias is not in effect here.

Not if one bothers to look. There are a mind-boggling number of Doom source ports out there.
Accessibility as in user-friendliness and difficulty curve, not ease of installation. Either way, your argument doesn't work. You can't say the equivalent of "PCs are easier to set up than consoles because there's a lot of ways to configure a PC" and get taken seriously. Putting a disc in a drive will always be easier than looking for a source port, regardless of the number of source ports.

The industry has changed drastically, and FPS game design has fundamentally changed drastically from what Doom was.
And that is more or less what I was trying to say. That, and "I don't like the implication that a CoD player who hasn't played Doom is somehow of lesser merit than a CoD player who has".
I'm not going to itemize everything, but I did want to point out a few flaws in what you said here.
1) Strafing was an option in Doom. The keys did it. Yeah, it was a poor design choice, but nowadays, you can reconfigure the controls to whatever feels best for you. Complaining about not being able to look up and down is completely moot since the game was actually 2D. The 3D environment was all simulated. It's why there is a map that never EVER layers under itself when you are viewing it. It was great because it leads into the simplicity point I make next.

2)Doom is a far more accessible game from both perspectives that were argued. I really doubt there is a grandma out there with a stone aged PC currently in service that wouldn't be able to run Doom. Also, because of the limited functions you mentioned Doom has, it makes the game super accessible for anyone who have never played a FPS. You don't have to worry about reloading, you don't have to worry about head shots. You don't have to worry about aiming, bullet time, skills, perks, levels, damage rates, etc. It is a far more accessible game than CoD for sure. Does that make it better? No, but it does make it different. For me, that difference makes it far more interesting because no one has made a game like it in years.

3) Regenerating HP, linear level design with scripted events, and all those other things that are commonplace in FPS games don't make a better game. They are design choices centered around what is easy to produce and what will please the most people (read: easy to please people). This all ties into the final point that Tupolev made where you can't just say "these are the requirements for a good game" and then go down the check list and see how many times CoD meets these "requirements" compared to Doom.

4) I never said that everyone should play Doom in order to be allowed to like CoD. You even accused me of being snobbish for suggesting that fans of modern shooters should expand as much as possible to other options. The REAL snobbery is how gamers will scoff at an older game and say it's not worth their time. That would be like me saying "why would I want to go see Die Hard? Die Hard 4 came out a few years ago, and that was a WAY better movie." Logically speaking, it should be. It's newer, more "hip", it has more explosions and chases while still maintaining an interesting plot. Yet movie buffs will say that the original Die Hard is one of the best action movies ever made. What makes gaming different? I agree that many MANY games get dated and somewhat unplayable because of how much easier UIs have gotten over the years, but Doom is not one of those.

Aside from the first episode of Doom 1, I never played much of Doom until the end of '08. I AM judging Doom on modern merits and not nostalgia. Yet modern FPS gamers will assume anything rated "good" from the time they were born is merely nostalgia talking. After all, it's not like I'm suggesting people need to go back and play Asteroids because that's where shooters started: Doom is still a good game.

Also, you might want to look at the words you've used in the last few posts..

poiumty said:
... but you took it as if I was trying to say Doom was inferior or CoD was "better quality".

I wasn't.
poiumty said:
Doom wasn't better than Call of Duty. Judging by popularity and sales, CoD is better than Doom. Judging by accessibility, CoD is better than Doom. Judging by graphics, sound and atmosphere CoD is better than doom. Judging by game design philosophies, CoD is better than Doom. Judging by complexity, CoD is better than Doom.
Are you sure you weren't?
 

Signa

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poiumty said:
Signa said:
1) Strafing was an option in Doom. The keys did it.
Consider me enlightened.

2)Doom is a far more accessible game from both perspectives that were argued. I really doubt there is a grandma out there with a stone aged PC currently in service that wouldn't be able to run Doom.
I really doubt there are any stone aged PCs out there so old that they can run doom without complications. But in case someone still uses DOS as an operating system...

Also, because of the limited functions you mentioned Doom has, it makes the game super accessible for anyone who have never played a FPS. You don't have to worry about reloading, you don't have to worry about head shots.
You just have to worry about mazes with multicolored keys. Reloading and head shots aren't things you have to actively look out for like ammunition and health. Reloading is automatic when your clip is done and headshots are optional. There's also the lack of a tutorial level.

3) Regenerating HP, linear level design with scripted events, and all those other things that are commonplace in FPS games don't make a better game.
They make a more advanced game which is what I was going for. Your other arguments were decent, don't screw this up by turning to personal taste.

You even accused me of being snobbish for suggesting that fans of modern shooters should expand as much as possible to other options.
That's the general impression I got from this thread, yes. But you've already responded to that.

What makes gaming different?
Many things. Things I've already outlined here, which were kind of the point. Doom and CoD are 2 very different games and scoffing one of them because of the graphics or how they handled it shouldn't be considered snobbish, it should be considered pretty normal. Die Hard didn't have different design, 16-bit graphics and a story that could be fitted into 3 lines of text.

Yet modern FPS gamers will assume anything rated "good" from the time they were born is merely nostalgia talking.
Modern FPS gamers are used to different things. This is a case where you're arguing with people's personal tastes.

Are you sure you weren't?
Maybe I should've used another word. Still, should be pretty obvious when i'm talking about "better overall" as opposed to "better from this point of view".
Well, that was far less confrontational than your other posts. Thank you.

I still would like to point out that Doom runs on my Core i7 at 1080p mode thanks to the Skulltag engine. I can even add in things like jumping, ducking, and full mouse look. All but the latter of the three are rather useless since the levels weren't designed to allow you to jump or duck.

Accessibility was one of the least important things I wanted to address in this thread, but while we are on the topic, it is nice to be able to say that literally anyone who is interested in trying this game out still can. That just ties into the beauty of the game and why I'm still enamored with it after so many years. Personal tastes, yes, but can you say you've never told some one to play a game they otherwise would not have been inclined to try?
 

Signa

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TestECull said:
and I don't play mindless multiplayer competitive shooters
Well good, you should give Doom a try then since it's pretty fun despite its age and...
so I have no interest in bothering with Doom.
Wait, what? What Doom are you thinking about?
 

CLEVERSLEAZOID

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I still play the original FPS' to this day.

Duke3D, Wolf3D, DOOM I + II + FINAL.

Screw all dis noo crap yo.