So with every game publishing company and his mum are scurrying for online passes, charging 15 dollars for map packs, paying subscription fees (believe me i felt the price rise of Microsofts XBL gold account), and of course dealing with the distributors price on top the game's price (EB Games charges almost 109 bucks for a new game here). The only sort of relief to overpricing of games lies in Steam, trade-ins, and the indie games that only charge as much for a pint and a lunch at the pub.
What i'm getting at is that I'm not buying the excuses anymore.
As Minecraft, Terraria, Super Meat Boy, have successfully proven, you don't need to charge 100 bucks to provide hours and hours of entertainment to have fun and a consumer base. And each of them so far has done so quite a good job at being good games that are fun to play and are available for a cheap price. and they certainly have turned a profit for them. (Minecraft achieving 2.8 million sales at time of writing, Terraria remaining in the Top 10 Steam sales list for almost the past month ((besides the recent steam sale)) and hell super meat boy found more success on Steam but this is not about console vs pc)
I mean even Valve has managed to make all their games cheap as hell, and even made one Free-to-play on a micro transaction system that works, and i mean seriously the Orange Box? Not to mention the Steam Sales.
All this has proven is that games don't need to be that expensive to turn a profit.
Now I have to admit several things i'm willing to concede in this argument, we have stores here in Australia that offer them for a lower price, but it still is expensive as hell. 79.99 is what regular new release games get at JB Hi Fi. I also get that companies also must have expenses covered shipping, production, paying employers, studios, marketing. That's fine, but get me if i'm wrong, an average hollywood film costs almost as much as a videogame does, and movies go for 12 to 30 bucks round here in australia. The upcoming video games this summer (here in australia.) including CoD, BF3, etc, will break records. I'm Not a business person, and no i don't run a company, but as a consumer, i think we deserve a bit of a break regarding pricing.
But inevitable commenters will say "But the game publishers are the greedy ones, they won't care about you're opinion" That means admitting defeat, because the one thing that makes publishers listen is their wallet, and if that is getting lighter then i think they're in a position to listen. But for crying out loud this is the modern age!! games are being innovative and forwarding the industry, with the engines available to run code on, and with the fact we have gone as far we can in terms of graphics, can't we just enjoy the now?
It's the Apple argument, can't we enjoy what we have a little longer, the future is coming, but we can enjoy the present that we have now. South Park does a better job explaining it then i do (see episode HUMANCENTiPad) but i dunno.
Fellow Australian Escapists do you think games are too pricey in this country?
Everyone else, do you see the price on games should be cheaper then they are? What do you think would be a reasonable reduction of price?
What i'm getting at is that I'm not buying the excuses anymore.
As Minecraft, Terraria, Super Meat Boy, have successfully proven, you don't need to charge 100 bucks to provide hours and hours of entertainment to have fun and a consumer base. And each of them so far has done so quite a good job at being good games that are fun to play and are available for a cheap price. and they certainly have turned a profit for them. (Minecraft achieving 2.8 million sales at time of writing, Terraria remaining in the Top 10 Steam sales list for almost the past month ((besides the recent steam sale)) and hell super meat boy found more success on Steam but this is not about console vs pc)
I mean even Valve has managed to make all their games cheap as hell, and even made one Free-to-play on a micro transaction system that works, and i mean seriously the Orange Box? Not to mention the Steam Sales.
All this has proven is that games don't need to be that expensive to turn a profit.
Now I have to admit several things i'm willing to concede in this argument, we have stores here in Australia that offer them for a lower price, but it still is expensive as hell. 79.99 is what regular new release games get at JB Hi Fi. I also get that companies also must have expenses covered shipping, production, paying employers, studios, marketing. That's fine, but get me if i'm wrong, an average hollywood film costs almost as much as a videogame does, and movies go for 12 to 30 bucks round here in australia. The upcoming video games this summer (here in australia.) including CoD, BF3, etc, will break records. I'm Not a business person, and no i don't run a company, but as a consumer, i think we deserve a bit of a break regarding pricing.
But inevitable commenters will say "But the game publishers are the greedy ones, they won't care about you're opinion" That means admitting defeat, because the one thing that makes publishers listen is their wallet, and if that is getting lighter then i think they're in a position to listen. But for crying out loud this is the modern age!! games are being innovative and forwarding the industry, with the engines available to run code on, and with the fact we have gone as far we can in terms of graphics, can't we just enjoy the now?
It's the Apple argument, can't we enjoy what we have a little longer, the future is coming, but we can enjoy the present that we have now. South Park does a better job explaining it then i do (see episode HUMANCENTiPad) but i dunno.
Fellow Australian Escapists do you think games are too pricey in this country?
Everyone else, do you see the price on games should be cheaper then they are? What do you think would be a reasonable reduction of price?