Poll: Aversion to modding?

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SJXarg

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Sep 20, 2010
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I try to go for full conversion mods when I can. Turns one game into another! Doom 3? Thief! Crysis? MechWarrior! What isn't there to love about that?
 

Martin Toy

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Aug 24, 2010
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I want that Resident Evil Twilight - HL2 Total COnversion Mod, whenever it's coming out, if it's ever coming out. It looks sweet ^__^
 

ThreeKneeNick

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For me, modding feels like ripping a page from a book and writing your own instead. Even if your writing is great, it's not the same book any more. I was never into modding. The only game i was interested in modding was Oblivion, and that was like 10 mods at most, mostly things i would consider "fixes" rather than custom content.
 

ImprovizoR

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Dec 6, 2009
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Modding is great. That's what makes PC games so great. If you don't like something - change it, if you want something - make it! Vanilla games are often limited in the eyes of true PC gamers and they will try to improve games with mods. Just look at Morrowind, Oblivion, Fallout, Dragon Age, GTA games, Star Wars games etc. Those games are so much better with mods. A lot of multiplayer mod(e)s for Counter Strike and HL1 were made by the community.
3nimac said:
For me, modding feels like ripping a page from a book and writing your own instead. Even if your writing is great, it's not the same book any more. I was never into modding. The only game i was interested in modding was Oblivion, and that was like 10 mods at most, mostly things i would consider "fixes" rather than custom content.
What the hell are you talking about? Modding doesn't change the story, it just adds more gameplay value, more items like weapons, armor etc. And you can't compare games with books that's stupid. Your opinion is illogical and I see you haven't given it much thought.
 

Lordmarkus

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Well, I would find it hard to go back to vanilla Fallout 3, even if I just added some weapons, weather effects and new skymod.

Though going back to Call of Duty 2 without sound mod is not happening, finally the game feels worth-while.
 

Twad

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Nov 19, 2009
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When chosen with some care.. or if you like you models in the nude, many mods add a LOT of content to a game. YOu customise your experience. IMHO all games should be moddable.

Game like oblivion are nothing but empty, broken shells without mods.
Plus, mods increase the lifespan of the game, allow a community to grow around modding, and we get to see a lot of work from dedicated and talented modders (be it in codes, textures, models ect). Sure some of it is unblalanced stuff, but since you can CHOOSE what you download, you are the one in control.
 

Metzeten

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Oct 16, 2009
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I like mods, usually I stick to ones that improve the game, like fixing Highwaymen having daedric armor in oblivion, or actually putting all the ships into games like star trek (I had endless fun fiddling with the millenium mod in armarda....)

If the mod adds something worthwhile that makes me feel the game is more complete or more realistic then I'm all for it.
 

Kimarous

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ImprovizoR said:
Just look at Morrowind, Oblivion, Fallout, Dragon Age, GTA games, Star Wars games etc. Those games are so much better with mods. A lot of multiplayer mod(e)s for Counter Strike and HL1 were made by the community.
1) I will admit, I have heard a lot of good stuff for Oblivion. It is my planned stepping stone into checking such stuff out.
2) Dragon Age, meanwhile, is one of those games where modding doesn't really feel right to me. The appearance altering kits, the custom gear and weapons, etc... none of them appeal to me.
3) Star Wars games? That's not exactly a narrow field. Please elaborate.
4) I've never really touched the others, but please elaborate on some specific merits.

ImprovizoR said:
3nimac said:
For me, modding feels like ripping a page from a book and writing your own instead. Even if your writing is great, it's not the same book any more. I was never into modding. The only game i was interested in modding was Oblivion, and that was like 10 mods at most, mostly things i would consider "fixes" rather than custom content.
What the hell are you talking about? Modding doesn't change the story, it just adds more gameplay value, more items like weapons, armor etc. And you can't compare games with books that's stupid. Your opinion is illogical and I see you haven't given it much thought.
Hey now. Keep things civil. As I stated above, some things like custom weapons and armor do not look or feel right to certain players; to even possess such gear can rip someone out of the experience.
 

Autolykos

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Jun 17, 2010
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The second thing I do when I get a game in my hands is checking out if (and how much of it) it is moddable (the first is taking a look at the map editor if there is one). Only then I play through it while thinking about what needs fixing and how I can use the game mechanics for any of the ideas I have (I've got two modding projects plus some minimods running right now...).
 

zfactor

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Sometimes mods put in new content that makes sense to be in the game, like different swords in Oblivion (speaking of that, it is incredibly easy to mod, I added a new bow and sword, and a new town (no NPCs though...)). Those mods are OK. The ones that add unrelated content I dislike (guns in Oblivion).

Side note: Total conversion mods are awesome.
 

Hap2

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May 26, 2010
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Games like Star Trek Bridge Commander are made to be modded. The game is in high demand because of the fantastic modding community.

Also, without mods, Knights of the Old Republic 2 would never have been restored as much as it has been.
 

Flames66

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Aug 22, 2009
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The Cheezy One said:
As a primarily console gamer, i havent been able to mod most things. Stalker SoC and CS, yes, and i have, because the originals have major problems, so i download user made mods that fix and improve most of them
If I ever get a console, I will have a modded controller. By that I mean I will take it apart and make it into a mouse and keyboard.
 

The Cheezy One

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Dec 13, 2008
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Flames66 said:
The Cheezy One said:
As a primarily console gamer, i havent been able to mod most things. Stalker SoC and CS, yes, and i have, because the originals have major problems, so i download user made mods that fix and improve most of them
If I ever get a console, I will have a modded controller. By that I mean I will take it apart and make it into a mouse and keyboard.
that actually made me laugh. apparently some 360 games are being made mouse and KB combatible
also, i was going to slap you for getting a hypothetical modded controler. you wouldve ruined MW for me, had you actually done this in the past!
 

Flames66

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Aug 22, 2009
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The Cheezy One said:
Flames66 said:
The Cheezy One said:
As a primarily console gamer, i havent been able to mod most things. Stalker SoC and CS, yes, and i have, because the originals have major problems, so i download user made mods that fix and improve most of them
If I ever get a console, I will have a modded controller. By that I mean I will take it apart and make it into a mouse and keyboard.
that actually made me laugh. apparently some 360 games are being made mouse and KB combatible
also, i was going to slap you for getting a hypothetical modded controler. you wouldve ruined MW for me, had you actually done this in the past!
I wouldn't have played that game.

My serious point here is that I personally see nothing wrong with modifying an interface to make it easier to use.
 

Private Custard

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Metzeten said:
I like mods, usually I stick to ones that improve the game, like fixing Highwaymen having daedric armor in oblivion, or actually putting all the ships into games like star trek (I had endless fun fiddling with the millenium mod in armarda....)

If the mod adds something worthwhile that makes me feel the game is more complete or more realistic then I'm all for it.
Exactly this.

So far in FSX I've added everything from 3d light effect mods, sound packages and entire cities right through to an entire worlwide mesh!

Oooh, that reminds me, I need to create an account on the Project Airbus forums to thank them for the truly fucking awesome Emirates A380-800. It's nice to thank people that create this stuff for free......'cos there's no way in hell I could do it for myself!
 

Azure-Supernova

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Aug 5, 2009
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PurpLemons said:
There are some games like Fallout 3 which were made to be modded. They add new life to the games after you played through it and can be extremely enjoyable.
This pretty much sums up my opinion on modding. If a game is made and the developers release a mod kit, then I have absolutely no aversion to modding or using mods. There are a ton of problems with Fallout 3, Morrowind and Oblivion that mods solved and the mods even helped extend the life span of these games, not to mention the boos in sales.

I'm against god mods, anything that just completely breaks a game. I only use mods that I feel will improve my experience, for example the AF Leveling Mod. I loved Oblivion from start to finish, I just hated that sometimes the leveling got in the way of everything else (I get it, it's an RPG and I have to crunch numbers to stay ahead, but sometimes I just wanna play it my way). The AF Leveling mod allows you to stray from the number crunching 'efficient leveling' and just tackle it however you please.
 

KingWeasel

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Oct 6, 2010
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In The Elder Scrolls III you could make a mod for a sword that did one thousand points of damage, and drop it on the first island in the game were you start, with the ability to make stupid powerful weapons available to anyone who cared to why would people be attracted to mods with that stuff? No, most mods added new skins, new weapons, new monsters!!, new quest, new items.

In Neverwinter Nights you could do the same thing, make uber weapons, but each weapon had a minimum level based on how much magic went into it, but you could do it yourself why download a mod for that, people instead made mods for new adventures, new monsters, new player models.

In Unreal Tornement 2004 mods made all new maps, new game types, new weapons, new skins, new character powers.

I understand what your saying, but not all mods are cheats, some are, but had you been into mod comunities more you would have seen some of the greatest mods just added wonderful tings to the game and not made them easier.

My suggestion for Oblivion for non game altering mods that make it better, get the distant land high rez texture mod, it makes the landscape in the distance less blurry. It makes the game better looking without changing the gameplay.
 

Lyx

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Sep 19, 2010
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I voted other - specification:

Most modders have no clue about gamedesign and often just add "more" for the sake of adding "more". Occassionally, there are mods that to me really add to the game, or add replayability by adding a "twist" to the entire game. So, i'm sceptical of the competence of modders, but if the mod is well done, then it's well done.