Poll: Bethesda or Interplay?

Recommended Videos

yuval152

New member
Jul 6, 2011
1,450
0
0
So today I got bored and went to the news room and started to click random page numbers,and I noticed that Bethesda and Interplay are having a legal fight on who owns the Fallout franchise and after few googles I saw that they're still fighting on it, so It got me to the question, who do the people prefer?

I didn't play Interplay's verisons,only bethesda's so I can't answer,but on the comments it was said that interplay realised that they sold a gold mine and want it back but that their verison will suck and they'll bankrupt(some also said that interplay's verison will be better than bethesda's and they'll get back in business).


Also for the people who dosn't know Interplay published the first 2 Fallouts and made Tactics.
 
Mar 9, 2010
2,722
0
0
I do like Interplay's version of Fallout, but I still prefer Bethesda's. The gameplay in Interplay's games is slow, even when you don't want to be involved in the fight. It's also very unforgiving, and while that beautifully portray's the Fallout universe in gameplay, it makes for a generally unenjoyable experience when you've missed something out.

I prefer Bethesda's Fallout mainly because of gameplay faults at the hand of Interplay and because it's their games that got me into Fallout.
 

Rawne1980

New member
Jul 29, 2011
4,144
0
0
Fallout 1&2 were "okay" but Fallout 3 & N:NV were more "immersive" if you will.

I prefer open world first person wanderings like F3, NV, Morrowind and Oblivion.

If it was to go back to the original format then that would be it for me. It was good at first but, for me at least, it's better now.

I know Interplay are working on a Fallout MMO which they managed to keep the rights to (under certain conditions, which Bathesda claim they haven't lived up to and are contesting rights to that aswell).

Interplay are claiming breach of contract and Bathesda are claiming the same thing.

Personally I don't care who gets the rights to it as long as it is playable (which could be argued Bathesda has issues on that end ... ooooh bugs galore).
 

OmniscientOstrich

New member
Jan 6, 2011
2,879
0
0
Well since Interplay didn't actually develop the first 2 Fallout games I really don't know why anyone would side with them even if they hate Bethesda/Obsidian's additions to the series. It was Interplay's fault that the series was sold off in the first place as they couldn't keep a hold of their own finances, laid off most of the Black Isle team who didn't even get paid for their work and they were responsible for developing the fucking wretched Fallout: Brotherhood of Steel. So yeah, Bethesda ain't perfect but I'd trust them a hell of a lot more than the incompetant fuckwits at Interplay and I think it's naive to believe that their MMO pet project is somehow going to restore their name.
 

AlternatePFG

New member
Jan 22, 2010
2,858
0
0
The Interplay of now, is a shadow of what it once was. Pretty much all the talent that was at Interplay is gone. Most of the original Fallout devs either went to Troika (which sadly is no more) or Obsidian. Interplay didn't develop the first two Fallout games, it published them. They were actually developed by Black Isle. I prefer Fallout 1 and 2 to 3. (New Vegas is developed by Obsidian but Bethesda published, I like it just as much as the first two though) As far as who should win the legal fight, Bethesda has the money to back up the franchise, period. Giving it to Interplay would be a grievous error. Interplay still should be able to make the MMO though, since that was part of their contract.

Also, Interplay is responsible for Brotherhood of Steel, so fuck them. While Fallout 3 did a terrible job at sticking with the Fallout universe (Still really like the game though), BoS is an abomination.
 

Pikka Bird

New member
Mar 9, 2008
46
0
0
My sympathy is with Black Isle, and I prefer the first Fallout by a laaaarge margin, but in this legal issue, I side with Beth, because Interplay have clearly been behaving foolishly.

...but I'll admit that I haven't exactly been following the developments and reasoning and whatnot...
 

teh_Canape

New member
May 18, 2010
2,665
0
0
while I like the gameplay of Fallout 3 and New Vegas

the original ones had more character, if you know what I mean
 

yuval152

New member
Jul 6, 2011
1,450
0
0
Cenequus said:
They're fighting over Fallout MMO,Bethesda bought Fallout from Interplay.
[link]http://www.escapistmagazine.com/forums/read/7.258735-Interplay-Claims-It-Could-Take-Back-Fallout[/link]
 

Imbechile

New member
Aug 25, 2010
527
0
0
Give the franchise to Obsidian. They are the only ones who kmow how to make a real Fallout game.
 
Mar 30, 2010
3,785
0
0
As detailed <a href=http://www.gamasutra.com/php-bin/news_index.php?story=13515> here Interplay sold the IP rights for Fallout to Bethesda on the proviso that they be allowed to produce a Fallout MMO. Therefore Interplay have my sympathies in this case as they are technically in the right here, but currently they are in financial trouble and it looks like Bethesda are just pouring money and lawyers into this case until Interplay goes bust and Bethesda 'win' by default. Which I think is a pretty shitty deal.
 

TheLastSamurai14

Last day of PubClub for me. :'-(
Mar 23, 2011
1,459
0
0
The Unworthy Gentleman said:
I do like Interplay's version of Fallout, but I still prefer Bethesda's. The gameplay in Interplay's games is slow, even when you don't want to be involved in the fight. It's also very unforgiving, and while that beautifully portray's the Fallout universe in gameplay, it makes for a generally unenjoyable experience when you've missed something out.

I prefer Bethesda's Fallout mainly because of gameplay faults at the hand of Interplay and because it's their games that got me into Fallout.
This is totally my view. To truly get the best perspective of the Fallout universe, you really need to have played Fallout 1, 2, New Vegas, and maybe even Tactics, because they explain so much more about the backstory and the world as a whole than Fallout 3 did (though I commend Bethesda's portrayal of the Enclave's migration and revival to the Capital Wasteland). Point is, Interplay definitely makes the better stories in their iterations.

On the other hand, the gameplay has flaws. Serious flaws. The combat of the games hasn't really aged well, even by RPG standards. Having the combat be in real time, as well as having FPS elements to it, was a great choice on Bethesda's part, as it not only revitalized the gameplay to fit more modern norms, but it also brought a wave of fans that liked it because of the shooter elements that it delivered. V.A.T.S also does a great job of appeasing the fans that prefer the original type of combat, even though you're thrust back into faster-paced conditions once your AP is depleted.

So really, I think the MMO needs to take a New Vegas type of approach. Interplay does the story and non-combative gameplay, while Bethesda manages the combat. This will allow the game to cater to all types of Fallout players, while still having the amazing story that Interplay's Fallouts are known for. Really, they just need to try to make some sort of compromise, and I believe that if they do, we Fallout fans could have one of, if not the best, MMO on the market.
 

poppabaggins

New member
May 29, 2009
175
0
0
I voted for interplay, but I actually don't give a damn about the company. I liked Fallout a lot better when Black Isle was developing it (yes, I know Obsidian is largely composed of Black Isle members, but they can't manage to get the technical details down right). With that said, Bethesda is being a douche bucket about this matter (and about the Mojang thing too ).
 

Callate

New member
Dec 5, 2008
5,118
0
0
This is kind of like comparing Winston Churchill and David Cameron or Tupac Shakur and Ludacris... Whatever arguments you might make about the past virtues of the former, they have to be somewhat diluted in a present-tense sense by the fact that they're dead.

I know Interplay would like to claim they're still alive, but evidence is, shall we say, extremely thin on the ground.
 

MCrewdson001

New member
Jul 4, 2011
139
0
0
Definatly bethesda, they turned a dying franchise into a very sucsessful one which i personally love
 

Cenequus

New member
Jan 31, 2011
385
0
0
yuval152 said:
Cenequus said:
They're fighting over Fallout MMO,Bethesda bought Fallout from Interplay.
[link]http://www.escapistmagazine.com/forums/read/7.258735-Interplay-Claims-It-Could-Take-Back-Fallout[/link]
Right...that's how Interplay say things are but I really doubt Bethesda would do such a weak deal especially to a dying company.Usually in those cases it's the other way around. Fallout as popular as it was back in the 90s was a pretty much dead franchise. It's not that I don't want them to do Fallout MMO it's just that they'll do a half ass game that no one will pay past 3 weeks of launch.
 

Ian Lutz

New member
Jan 23, 2011
53
0
0
Personally I think that a great deal of credit needs to go to interplay mainly for creating the fallout series. Don't get me wrong Bethesda is an amazing company that makes really good games, but I would without a doubt play another fallout game created by Interplay, even if it ends up being a MMO.
 

Da_Vane

New member
Dec 31, 2007
195
0
0
Interplay, all the way. This thread is biased, because many people would only know Fallout from Bethesda, and basically what they did was change the game so that it became a post-apocalyptic version of Oblivion.

The franchise was quite vibrant beforehand, but catered to a different playing style, which clearly has been lost since Bethesda took over the IP. There's more to Fallout than the setting, but since many of the people simply don't know, don't care, and are basically used to a different style of play this is all forgotten for the new-fangled versions.

The same is going to happen with X-Com - you change the gameplay, and you change the game. X-Com was originally a strategy game, but now it's being converted into an action shooter. This is NOT what people recall and remember from the X-Com franchise however - it's an entirely new game in it's own right.

Bethesda rebooted the Fallout setting, but created a new game that is doing a major injustice to the past by being called Fallout and considered the same game. That's like trying to compare Command & Conquer and Tetris, for crying out loud. But then, when it comes to making money and ripping off ideas, since when did the past ever matter in an industry which has obsolescence built into it with every new console generation and OS release.

To say Fallout hasn't aged well is to miss the point completely. RPGs evolved, with new types of gameplay, thanks to new things being thrust in with the RPG category, like Diablo and Morrowind, even though these are completely different games.

Diablo is an action RPG, Morrowind/Oblivion is a First Person RPG, and Fallout is an isometric turn-based RPG. Three different games, three different types of gameplay. Most people who make the choice between Bethesda and Interplay do so because they prefer one type of gameplay over another. That's your decision - that's your choice. But with such differences, it is hardly a case of the games not aging well, since all the isometric RPGs from Interplay are still some of the best selling titles on Good Old Games. It's just that, for the most part, RPG gamers have changed their tastes, simply because companies no longer see merit in isometric or turn-based RPGs, and have effectively abandoned entire swathes of the RPG community to try and compete with the latest fad.

This was the case with Lionheart, which saw a fantasy take on the fallout system converted into a Diablo clone, which turned many people off the game. You'd get the same response if Bethesda suddenly decided Elder Scrolls: Skyrim should actually be a side-scrolling platformer than a First Person RPG. It may or may not be any good, but it would be a different game, and that's what people would be judging it on.