Of the choices, I'm going to have to pick Brink.
Don't get me wrong, I thought they were all let-downs. But at least with Homefront and Duke Nukem Forever the letdowns weren't a surprise. The things I don't like about those two were things that I kind of expected would happen.
Brink on the other hand failed to deliver in a way that, to me, came completely out of left field. I wasn't expecting the ridiculous amount of customization that on the box is described as, and I quote, "Near-Endless Customization: Create a character that is truly unique," to feel so completely shallow in practice. There are so few actual options for character customization that pretty much everyone ends up looking exactly the same anyway. You can't even choose custom colors, you have to pick one of ten or so pre-set color combinations. Then there's the weapons. The majority of them feel completely useless since there's a handful that just completely outclass everything else, and most of the weapon mods really don't add all that much variety. And I'd like to point out that the customization of your character's appearance and weapon loadout are both hindered by the fact that the majority of the choices have to be unlocked by leveling up, further reducing the customization available to you out of the box. The single player story is as weak as it is short, being easily beatable in an hour or two by even the most unskilled of FPS players. And once you get to the multiplayer it's really not much better, since all of the multiplayer maps are literally the exact same maps as the singleplayer campaign.
Brink had been so hyped up that the level to which it failed to deliver on its promises just made it seem that much more hilarious. I really just can't help but laugh.
Don't get me wrong, I thought they were all let-downs. But at least with Homefront and Duke Nukem Forever the letdowns weren't a surprise. The things I don't like about those two were things that I kind of expected would happen.
Brink on the other hand failed to deliver in a way that, to me, came completely out of left field. I wasn't expecting the ridiculous amount of customization that on the box is described as, and I quote, "Near-Endless Customization: Create a character that is truly unique," to feel so completely shallow in practice. There are so few actual options for character customization that pretty much everyone ends up looking exactly the same anyway. You can't even choose custom colors, you have to pick one of ten or so pre-set color combinations. Then there's the weapons. The majority of them feel completely useless since there's a handful that just completely outclass everything else, and most of the weapon mods really don't add all that much variety. And I'd like to point out that the customization of your character's appearance and weapon loadout are both hindered by the fact that the majority of the choices have to be unlocked by leveling up, further reducing the customization available to you out of the box. The single player story is as weak as it is short, being easily beatable in an hour or two by even the most unskilled of FPS players. And once you get to the multiplayer it's really not much better, since all of the multiplayer maps are literally the exact same maps as the singleplayer campaign.
Brink had been so hyped up that the level to which it failed to deliver on its promises just made it seem that much more hilarious. I really just can't help but laugh.