Poll: BLack Ops Disappointment Top 21

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CLEVERSLEAZOID

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All of those points are also the problem with MW2. So glad I did't waste money buying BLoPs. I've played it once or twice at a friends house, but its been purely for Zombies. The sooner people realise that they didn't really bring anything new to the plate with Ops, the better.
 

Sniper Team 4

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My biggest complaint/let down was "Five". I HATE that map. Compared to all the other maps, that one's just boring. My opinion is EXTREMELY biased though because I love the storyline and hidden clues in the Nazi Zombie maps, and until "Five" is somehow linked to the others, it will continue to be frowned upon by me.

I stay far away from almost any game's multiplayer. I've only played Modern Warfare 2 (which I like), Medal of Honor (which, as soon as I got the last trophy, I haven't touched) and Resistance 2 (which, after killing 10,000 people for that last trophy, I never want to see again).
 

BlumiereBleck

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Isnt that all online multiplayer YUK YUK YUK :3 The real problem was the the last story mission....come on!!!! But the last 5 seconds were cool :3 all those navy ships!
 

Treblaine

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Trezu said:
For many of us CODBO Failed out expectations. Because what we imagined was a Shinning gold coin on top of some Shitty Brown shooters. But as we got near the coin and held it in our hands it turned out that the Gold coin was just a Wrapper holding only a L4D clone Mediocre Campaign and a Disappoint of a Multiplayer.

So i Made A list of 21 things that i hate about Black Ops.

Please feel free to Add what you Hate about black ops and your thoughts on my list.

1. My Team Mates would refuse to protect a Flag in Domination Console, lol
2. i put 24 bullets in someones chest and then shoot me straight off and one shot me DO you think it might be more "fired 24 shots in general direction but joystick aiming failed me"
3. Getting a Kill to only getting shot by the same person who spawned behind me Lol, console spawning
4. Kids saying the word '******' Like a Homophobic Machine Gun Xbox Live, lol
5. How a Person knows your exact location without even having a UAV Headset lol
6. The Teammate who's 5th prestige and plays shockingly bad. Why? Nobody knows. lol, little kid playing big-bros save
7. Children Xbox Live, Lol
8. People who communicate using racial Slurs and Offensive Language Xbox Live, lol
9. THE SPAWN SYSTEM OK, enough lol'ing, I have not had this problem on PC
10.The Spawn System Check out the PC version
11. THE MAPS Arg there so dull Nuketown?
12. The Killstreaks Boring Boring to use > frustrating to be victim of
13. COD points What a Great Concept But Fell on its Face Yeah, I mean now the points I get in game are actually valuable for control and customisation, who wants that [sarc]
14. People who have mics on but the only thing you hear from them is background Rapper Music XBL LOOOOOOOL
15. The Hitmarker's I clearly shot 50 bullets into him and it says i shot nothing. Console general, Lol
16. Trick Shooters Who Suck for instance someone spraying and praying with a sniper Competitive online shooters general, lol
17. Arseholes Internet, Lol
18. People who steal your care package Skilled players, lol
19 Second Chance better than Juggernaut or martyrdom
20 Forget Nuketown Bring back SHIPMENT You asked for it, $20 map pack incoming!
21. Some kid yelling 'COLLATERAL' sounds like a cool guy XD

And these are my top 21 most annoying things

Please Leave a Comment

What are Your thoughts on my list?
What are Most annoying thing you hate about Black Ops or COD in General?
Seriously, try out the PC version, will solve most of that bullshit. Dedicated servers too.

At the very least get one of these:



That thing over the right thumbstick, Called FPS Controle Freek, makes aiming much easier by better leverage, trust me.

They are sold as pairs but you only really need one over the aiming stick, it makes it SOOOO much easier to aim, and this is coming from someone who's used to playing CoD on PC and tried COD4 on consoles recently. It doesn't give you any where near the speed nor precision of mouse aim but still it will reduce a lot of the frustration.
 

MiracleOfSound

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Jan 3, 2009
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Dimensional Vortex said:
I only played a bit of CoD BO, and if it has the same kill streaks as mw2 I'm not going to like it. There are so many freaking snipers, so many people who think they can be so pro as a sniper, it just gets annoying after a while. Especially when you have half your team sitting back with snipers, so cocksure prancing about with their guns full of ammo. While you have to take a noob tube then and rpg to the face because someone keeps spamming them. I don't want to rant but I will stop on the snipers with...If they could hit sprinting enemies accurately to help save our men, then I could see them as more of a use.

Also kill streaks, just at any time a missile comes out of the sky and hits you and your friend, or an insta-win kill streak that your enemy gets.
Now I have my own set of problems with Black Ops, but 3 things you should know:

Apart from the RC Car, which is Satan's cruel joke on gamers, killstreaks are ass and barely affect the game. It's much more gun on gun focused.

You're lucky to encounter one sniper in each lobby. Treyarch added a new sniping mechanic that has negated the ability to quick-scope.

Noob tubes have been nerfed into uselessness (you pretty much have to hit them dead on) and also cannot be replenished.
 

MiracleOfSound

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Jan 3, 2009
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archvile93 said:
Why does everybody complain about second chance?
1. You get killed by his buddy while spending that extra .5 of a second killing him, when if he didn't have SC you'd have got them both.

2. You have to reload before finishing him off, someone else gets the kill even though you did all the work

3. He has fucking invincibility frames. How can this EVER not be a bad thing??

4. It rewards people for playing badly and punishes the players who like to go out and hunt for their kills.

5. He has more health than you.

6. He can use his primary while falling into SC, giving him more of a time-frame to kill you even if you shot first.

7. He can be revived... worst insult of all to the guy who killed him fair and square.

8. He can melee while falling into SC. Probably the most frustrating way to die in COD.
 

Treblaine

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Dimensional Vortex said:
...Especially when you have half your team sitting back with snipers, so cocksure prancing about with their guns full of ammo....
But how do I know you're a good demoman black ops player?
 

Treblaine

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MiracleOfSound said:
archvile93 said:
Why does everybody complain about second chance?
1. You get killed by his buddy while spending that extra .5 of a second killing him, when if he didn't have SC you'd have got them both.

2. You have to reload before finishing him off, someone else gets the kill even though you did all the work

3. He has fucking invincibility frames. How can this EVER not be a bad thing??

4. It rewards people for playing badly and punishes the players who like to go out and hunt for their kills.

5. He has more health than you.

6. He can use his primary while falling into SC, giving him more of a time-frame to kill you even if you shot first.

7. He can be revived... worst insult of all to the guy who killed him fair and square.

8. He can melee while falling into SC. Probably the most frustrating way to die in COD.
1. what is more dangerous, a mobile enemy with an assault rifle or a man immobile on his back with just a semi-auto pistol who has so little health a grenade bouncing off his ankle would kill him, a distant stun grenade would kill him. Shoot the other guy first then pop just one round into Second Chancer.

2. why reload? surely you haven't spent an entire 20-30 round mag on 1 or 2 enemies, it takes only a single shot to finish them off. And if you are foolish enough to spend all your ammo and aren't confident enough to just switch to secondary or toss a grenade do you think your team-mates will leave them on the ground shooting to preserve "your kill"?

3. no, he doesn't have "invincibility frames" it's just you have already "killed" him as he is falling, and Second Chance mode doesn't start till he is on the ground and has drawn his gun, you already have your sights on him and it takes only a single shot to kill, they will need another 3 to 5 shot!

4. No it rewards good players who adapt to the rules of the game rather than demand they be changed to suit they "rushing" play style. Second chance is so insignificant, literally just 1hp of health and just a pistol, it is OBVIOUS when they go into last stand and it's easy to pop one last round in them on the ground. Also, headshot kills cancel last stand, there, so improve your aim or is that not the kind of skill you can achieve so don't want to be rewarded for?

5. no, he has exactly 1hp while you have 100hp, the only reason he could survive being shot so many times is because your aim sucks and you are just spraying and praying. Do an experiment in split screen, shoot them into last stand then throw a grenade so it directly hits them.

6. Primary weapon in Second Chance mode? Nope. Just pistols.

7. nope revived is a good reward for adapting to adversity, you have to completely change your shooting stance in a fraction of a second to have any chance of survival. Revival rewards team-work and not rushing off on your own.

8. Never seen this happen, most likely it is a glitch or an illusion created by lag-compensation. Lag is terrible on consoles.
 

Dimensional Vortex

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Treblaine said:
Dimensional Vortex said:
...Especially when you have half your team sitting back with snipers, so cocksure prancing about with their guns full of ammo....
But how do I know you're a good demoman black ops player?
Yes, you win nthe cookie. I was waiting for a reply calling me out on my reference. Good job sir.
 

Treblaine

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Dimensional Vortex said:
Treblaine said:
Dimensional Vortex said:
...Especially when you have half your team sitting back with snipers, so cocksure prancing about with their guns full of ammo....
But how do I know you're a good demoman black ops player?
Yes, you win the cookie. I was waiting for a reply calling me out on my reference. Good job sir.
I guess if you were a bad CoDmmando you wouldn't be standin' here TALKIN' TO YER ABOUT IT!
 

archvile93

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Treblaine said:
MiracleOfSound said:
archvile93 said:
Why does everybody complain about second chance?
1. You get killed by his buddy while spending that extra .5 of a second killing him, when if he didn't have SC you'd have got them both.

2. You have to reload before finishing him off, someone else gets the kill even though you did all the work

3. He has fucking invincibility frames. How can this EVER not be a bad thing??

4. It rewards people for playing badly and punishes the players who like to go out and hunt for their kills.

5. He has more health than you.

6. He can use his primary while falling into SC, giving him more of a time-frame to kill you even if you shot first.

7. He can be revived... worst insult of all to the guy who killed him fair and square.

8. He can melee while falling into SC. Probably the most frustrating way to die in COD.
1. what is more dangerous, a mobile enemy with an assault rifle or a man immobile on his back with just a semi-auto pistol who has so little health a grenade bouncing off his ankle would kill him, a distant stun grenade would kill him. Shoot the other guy first then pop just one round into Second Chancer.

2. why reload? surely you haven't spent an entire 20-30 round mag on 1 or 2 enemies, it takes only a single shot to finish them off. And if you are foolish enough to spend all your ammo and aren't confident enough to just switch to secondary or toss a grenade do you think your team-mates will leave them on the ground shooting to preserve "your kill"?

3. no, he doesn't have "invincibility frames" it's just you have already "killed" him as he is falling, and Second Chance mode doesn't start till he is on the ground and has drawn his gun, you already have your sights on him and it takes only a single shot to kill, they will need another 3 to 5 shot!

4. No it rewards good players who adapt to the rules of the game rather than demand they be changed to suit they "rushing" play style. Second chance is so insignificant, literally just 1hp of health and just a pistol, it is OBVIOUS when they go into last stand and it's easy to pop one last round in them on the ground. Also, headshot kills cancel last stand, there, so improve your aim or is that not the kind of skill you can achieve so don't want to be rewarded for?

5. no, he has exactly 1hp while you have 100hp, the only reason he could survive being shot so many times is because your aim sucks and you are just spraying and praying. Do an experiment in split screen, shoot them into last stand then throw a grenade so it directly hits them.

6. Primary weapon in Second Chance mode? Nope. Just pistols.

7. nope revived is a good reward for adapting to adversity, you have to completely change your shooting stance in a fraction of a second to have any chance of survival. Revival rewards team-work and not rushing off on your own.

8. Never seen this happen, most likely it is a glitch or an illusion created by lag-compensation. Lag is terrible on consoles.
Thanks, but I feel I should tell you you're wrong about the invincibility. It doesn't last long enough for you to draw your gun now. Oh and a flash bang grenade or a stun grenade's flash will kill a second chancer too.
 

Treblaine

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archvile93 said:
r an illusion created by lag-compensation. Lag is terrible on consoles.
Thanks, but I feel I should tell you you're wrong about the invincibility. It doesn't last long enough for you to draw your gun now. Oh and a flash bang grenade or a stun grenade's flash will kill a second chancer too.[/quote]

Do you have video or something demonstrating this effect? I'd like to know at what point is the best time to start putting more rounds in them (I always knew about flash grenades etc)
 

archvile93

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Treblaine said:
archvile93 said:
r an illusion created by lag-compensation. Lag is terrible on consoles.
Thanks, but I feel I should tell you you're wrong about the invincibility. It doesn't last long enough for you to draw your gun now. Oh and a flash bang grenade or a stun grenade's flash will kill a second chancer too.
Do you have video or something demonstrating this effect? I'd like to know at what point is the best time to start putting more rounds in them (I always knew about flash grenades etc)[/quote]

I'd have to check since I only know it can be done when it's happened to me (the bots are especially good at this). I believe it's at the moment they their as hits the ground, but I'm not sure. I'm sure you could do a test with a friend or something and use theatre mode to find when the bullet counted.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Treblaine said:
1. what is more dangerous, a mobile enemy with an assault rifle or a man immobile on his back with just a semi-auto pistol who has so little health a grenade bouncing off his ankle would kill him, a distant stun grenade would kill him. Shoot the other guy first then pop just one round into Second Chancer.
It's not about what's more dangerous. It's about slowing the flow of the game.


Treblaine said:
2. why reload? surely you haven't spent an entire 20-30 round mag on 1 or 2 enemies, it takes only a single shot to finish them off. And if you are foolish enough to spend all your ammo and aren't confident enough to just switch to secondary or toss a grenade do you think your team-mates will leave them on the ground shooting to preserve "your kill"?
There will always be times in COD where you do not have a full clip. For example, when you're using an SMG and had to spend your entire 20 bullets spraying down 2 players and one of them has SC. And you seem to think I'm blaming the team-mates, which I am not. I blame the game for including the mechanic.

Treblaine said:
3. no, he doesn't have "invincibility frames"
Yes. Yes he does.


Treblaine said:
4. No it rewards good players who adapt to the rules of the game rather than demand they be changed to suit they "rushing" play style. Second chance is so insignificant, literally just 1hp of health and just a pistol, it is OBVIOUS when they go into last stand and it's easy to pop one last round in them on the ground. Also, headshot kills cancel last stand, there, so improve your aim or is that not the kind of skill you can achieve so don't want to be rewarded for?
Arguing against someone's point by questioning their skill at the game is a lazy way thing to do and does not help your case. I've also seen these happen to far better players than me.

Treblaine said:
5. no, he has exactly 1hp while you have 100hp, the only reason he could survive being shot so many times is because your aim sucks and you are just spraying and praying. Do an experiment in split screen, shoot them into last stand then throw a grenade so it directly hits them.
Again, watch the video above.

Treblaine said:
6. Primary weapon in Second Chance mode? Nope. Just pistols.


Treblaine said:
7. nope revived is a good reward for adapting to adversity,
That made me laugh. I've used Second Chance. I had to stop because I felt like a cheap bastard who was cheating better players out of kills they should have had. I like to actually earn my kills.

Treblaine said:
8. Never seen this happen, most likely it is a glitch or an illusion created by lag-compensation. Lag is terrible on consoles.
 

Treblaine

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MiracleOfSound said:
1. It's not about what's more dangerous. It's about slowing the flow of the game.


2. There will always be times in COD where you do not have a full clip. For example, when you're using an SMG and had to spend your entire 20 bullets spraying down 2 players and one of them has SC. And you seem to think I'm blaming the team-mates, which I am not. I blame the game for including the mechanic.
Yes. Yes he does.

3.

4.Arguing against someone's point by questioning their skill at the game is a lazy way thing to do and does not help your case. I've also seen these happen to far better players than me.

Treblaine said:
5. no, he has exactly 1hp...
Again, watch the video above.

Treblaine said:
6. Primary weapon in Second Chance mode? Nope. Just pistols.


Treblaine said:
7. nope revived is a good reward for adapting to adversity,
That made me laugh. I've used Second Chance. I had to stop because I felt like a cheap bastard who was cheating better players out of kills they should have had. I like to actually earn my kills.

Treblaine said:
8. Never seen this happen, most likely it is a glitch or an illusion created by lag-compensation. Lag is terrible on consoles.
Stop making excuses.

1. again, rushing. Stop rushing, it is not a hideous design flaw that you will have to stop running forward for a moment. You have to be cautious and learn how to move laterally to your target, the "flow of the game" is about the balance of movement. You don't want the game to be a boring run-n-gun with every engagement identical... do you?

2. "when you're using an SMG and had to spend your entire 20 bullets spraying down 2 players" SC is there to stop such tactics, sorry but if you don't want to be killed by SC then you are going to have to step up and control your shots better.
-Don't spray and pray
-aim quicker
-show patience
-prioritise targets

Second chance is pointless on PC, virtually no one runs it as everyone counters it, only rarely are they caugth out and all admit it was down to their carelessness or crazy chance.


3. if you quote me, quote me fully, you completely cut off my explanation. That's called a misquote

Think about it: we agree Second Chance is an extremely low health situation where the slightest damage will kill, now if second-chance initiates immediately after a kille then it would never be in effect as it could so easily be countered by just keeping the trigger held down over their chest.
Obviously before they are actually on the ground they are not in 2nd Chance mode, so any damage delivered before that counts as overkill.
If you want overkill to cancel 2nd chance then kill with headshots.
If you want realism, then WHY ARE YOU PLAYING CALL OF DUTY?!?!

4.
-you "rush"
-you can't recognise when enemy goes into last stand
-you can't aim with a full-auto weapon to put a single shot on a stationary target faster than they can put three-to-four semi-auto shots into you.
-You claim this not a matter of skill

CoD is a game of SKILL, you can't seem to accept that you are doing anything wrong, are you really so arrogant to think the rules don't apply to you? How hard is it to put a SINGLE ROUND in a downed opponent before they put 3 to 5 into you?

5. I will say this again as soon as they are on the ground ANY DAMAGE will kill them and they cannot shoot till they are on the ground! It's called trigger control, you can't just spray and pray, you have to hold off JUST A FRACTION OF A SECOND and pop one more round in them once they fall. I learned this within half an hour of playing.
This is no where near as bad as juggernaut which grants and extra 40hp of health, SC this grants an extra 1hp of health but you can only use that 1hp while:
-prone and virtually imobile
-can only use your pistol
-can only return to action if there happens to be a team-mate running the same perk revives you within seconds.

This is the most nerfed of ALL the defensive perks. Flak Jacket makes you all but invincible to explosives, Ghost makes you invisible to freaking radar, Tactical mask nerfs Nova and eventually flash/stun grenades.

6. Don't ignore the effects of lag compensation, I have already said that is what is happening here. It is in the code, you CANNOT use anything but pistols in last stance, baring very rare glitches. You are exagerating as usual.

7. reviving IS teamwork, something CoD series could definitely do with more of.

8. What Obviously happened:
-player charges forward takes a few rifle shots before killing his nemesis (so down to ~50hp)
-charges so far forward that he is not only so close his opponent is out of his field of view but his opponent basically cannot miss him, he'd just have to keep pulling the trigger to finish him off
-this has NOTHING to do with knifing

Solution:
-stop rushing; learn when to stop, retreat or flank
-learn when to aim quickly and when to aim FAST

I realise most of these problems come back to playing Call of Duty on consoles, which is about as dumb as playing RTS games on consoles. I realise how hard it is to quickly adjust your aim, you basically have to decide where you are aiming a fraction of a second before, you simply cannot twitch aim like you can on PC.
Also rushing seems to be much too tempting on console, it is slower to pull back on the joystick quickly and with co-ordination to start circle strafing than it is with a with a keyboard. On PC you have three fingers controlling movement, you don't even have to think about moving from charging forward to jumping to the left, your ring finger is on A and your thumb on jump... it's like a kung fu movie you do your moves without thinking, you land realising you just popped off a double tap to the head and you're like:


Show some backbone and get good, put on some 80's music and imagine you're in a montage.

They key to excellence is to always run it through your head, what you did wrong, what they did right, rewind it in your head and play it over and over.

That and get the PC version if you haven't already, you may be getting frustrated by the terrible console controls.
 

MiracleOfSound

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Jan 3, 2009
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Treblaine said:
Stop making excuses.
Excuses for what? What are you on about?

Treblaine said:
1. again, rushing. Stop rushing,
Second chance doesn't just screw rushers over.

Treblaine said:
3. if you quote me, quote me fully, you completely cut off my explanation. That's called a misquote
It's called saving space. I quoted the parts I wanted to respond to.

Treblaine said:
4.
-you "rush"
-you can't recognise when enemy goes into last stand
-you can't aim with a full-auto weapon to put a single shot on a stationary target faster than they can put three-to-four semi-auto shots into you.
-You claim this not a matter of skill
How do you know I rush? Where are you magically getting this information from? I'm actually a very cautious player, I don't have the reflexes to rush all the time.

Treblaine said:
CoD is a game of SKILL, you can't seem to accept that you are doing anything wrong, are you really so arrogant to think the rules don't apply to you? How hard is it to put a SINGLE ROUND in a downed opponent before they put 3 to 5 into you?
Again, this is not about me. I know many, many people who are annoyed by SC who are far better players than I am. And what the hell is this about arrogance and the rules not applying to me? What in name of Price are you on about?


Treblaine said:
5. I will say this again as soon as they are on the ground ANY DAMAGE will kill them and they cannot shoot till they are on the ground! It's called trigger control, you can't just spray and pray, you have to hold off JUST A FRACTION OF A SECOND and pop one more round in them once they fall. I learned this within half an hour of playing.
A fraction of a second in COD is a long time. Long enough to get you killed. And as you can see in those videos, players can use both melee and primary while falling into Second Chance. Are you saying those vids are fake?

Treblaine said:
This is no where near as bad as juggernaut which grants and extra 40hp of health, SC this grants an extra 1hp of health but you can only use that 1hp while:
-prone and virtually imobile
-can only use your pistol
-can only return to action if there happens to be a team-mate running the same perk revives you within seconds.
Wrong.

Any team-mate can revive you if you have Second Chance Pro. They don't need it equipped.

Treblaine said:
This is the most nerfed of ALL the defensive perks. Flak Jacket makes you all but invincible to explosives, Ghost makes you invisible to freaking radar, Tactical mask nerfs Nova and eventually flash/stun grenades.
So what? I never said it was overpowered, I said it was annoying.


Treblaine said:
6. Don't ignore the effects of lag compensation, I have already said that is what is happening here. It is in the code, you CANNOT use anything but pistols in last stance, baring very rare glitches. You are exagerating as usual.
I'm really not. This happens all the time. But if you choose not to believe it that's up to you. I have watched so many vids in the Youtube COD community where great players get fucked over by Second Chance.

Treblaine said:
8. What Obviously happened:
-player charges forward takes a few rifle shots before killing his nemesis (so down to ~50hp)
-charges so far forward that he is not only so close his opponent is out of his field of view but his opponent basically cannot miss him, he'd just have to keep pulling the trigger to finish him off
-this has NOTHING to do with knifing

That was the vid I meant to post. Please watch it. You clearly see the guy in Second Chance knifing in glorious slo-mo at 0.40.

Are you still going to tell me you can't knife in Second Chance? And that's DURING his invincibility frames as he falls.

That is just pure bullshit, whatever way you look at it.

Treblaine said:
I realise most of these problems come back to playing Call of Duty on consoles, which is about as dumb as playing RTS games on consoles.
Not having enough money for a gaming PC does not equal dumb.


Treblaine said:
I realise how hard it is to quickly adjust your aim, you basically have to decide where you are aiming a fraction of a second before, you simply cannot twitch aim like you can on PC.
Also rushing seems to be much too tempting on console,
In this you are right. It is harder to aim when using analogue sticks and players spray more.


Treblaine said:
Show some backbone and get good, put on some 80's music and imagine you're in a montage.

They key to excellence is to always run it through your head, what you did wrong, what they did right, rewind it in your head and play it over and over.

That and get the PC version if you haven't already, you may be getting frustrated by the terrible console controls.
That was kind of condescending. 'Get some backbone and get good?'

Gimme a break. I'm better than 90% of players on XBOX LIVE and I have friends far better than me who are driven mad by this ridiculous perk that no matter what excuses you make for it, rewards players for sucking.
 

Treblaine

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MiracleOfSound said:
Again, this is not about me. I know many, many people who are annoyed by SC who are far better players than I am. And what the hell is this about arrogance and the rules not applying to me? What in name of Price are you on about?

A fraction of a second in COD is a long time. Long enough to get you killed. And as you can see in those videos, players can use both melee and primary while falling into Second Chance. Are you saying those vids are fake?
Remember what I said about prioritising targets? Staying mobile and dodging aim? Kill one guy, if there is another next to him of an immediate threat kill him, then if the first guy turns out to have gone into second chance ONLY ONCE THE GREATER THREAT IS GONE finish off the 2nd chancer.

The perk really is that easy to counter. It is such a minor factor.


Wrong.

Any team-mate can revive you if you have Second Chance Pro. They don't need it equipped.
Ah, the pro version, that was not clear either from the Wiki nor in game. It's just I'd been playing without SC and found a downed comrade, I could not revive them... yet on other occasions when I had been running with SC I had been able to revive.

This could be another PC vs Console difference.




That was the vid I meant to post. Please watch it. You clearly see the guy in Second Chance knifing in glorious slo-mo at 0.40.

Are you still going to tell me you can't knife in Second Chance? And that's DURING his invincibility frames as he falls.

That is just pure bullshit, whatever way you look at it.
Someone is having a hissy fit. Deathstreak? Nope. This perk has been in the CoD series for over THREE YEARS. This is probably just a glitch caused by lag issues, unless it is repeatable. In fact can you say this has even happened to you? Of all the millions of players and up to a billion hours of combat is it that surprising that one in-a-million lag-generated timing glitch happens? Theatre mode means it WILL be captured and it WILL probably be put on youtube.

Not having enough money for a gaming PC does not equal dumb.
No but paying $60 for a game that is ill suited for your system sure as hell is. OK, it "works" but you are clearly quite annoyed and frustrated by it as are many others.

Also, poor form for implying PC gaming is very much more expensive, I think we've all heard enough of that myth. It's difficult to set up, but expensive, not it's just Microsoft/Sony/Nintendo are so good at milking more money out of you than they are worth. I know how easy they can get your money from you, money that if invested in PC gaming intead would take you so much further.

Treblaine said:
I realise how hard it is to quickly adjust your aim, you basically have to decide where you are aiming a fraction of a second before, you simply cannot twitch aim like you can on PC.
Also rushing seems to be much too tempting on console,
In this you are right. It is harder to aim when using analogue sticks and players spray more.
You ever considered PC gaming? It's less expensive than you think as long as you don't go for the super-high-end stuff. The thing you really need to sold your gripes is HD resolution and mouse+Keyboard controls. Settling for console quality and frame consistency then you could do that with a modest PC upgrade.

That was kind of condescending. 'Get some backbone and get good?'

Gimme a break. I'm better than 90% of players on XBOX LIVE and I have friends far better than me who are driven mad by this ridiculous perk that no matter what excuses you make for it, rewards players for sucking.
Sorry for the tone, but that's the attitude I had to take back when I got into competitive gaming before I was able to enjoy myself i.e. not get owned by the same old shit.

I don't believe this "rewards players for sucking", it is exactly what it says on the tin, a perk. It is no "reward" to not immediate die, merely a delayed punishment. The player would never seek out to be killed into Second Chance mode, how can that be a reward. It is exactly what it is called, a Second Chance. In this mode the odds are still utterly stacked against them mere 1hp of health, only seconds of life, to claw their way back with just a pistol.

I just find it hilarious how so many complain so bitterly about this, but is your memory so short?



Zakhaev: "FUCKING SECOND CHANCE NOOOOOB! GRRRRR I hate this game, why I shot him, he should be dead but he shot me AAAAAAUUUUGHGHHHHHH! Treyarch will pay for this, how, I shot him with a fucking rocket he should be dead, but he shoots me with a fucking pistol ... NNNNN gggggRR NNNAAAAAAAOOOOO!!!!! This is the worst thing that has ever happened in a game, I will not trade in this game I will snap the fukking disc and piss ON ITS GRAVE IN HELL!"
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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Treblaine said:
MASSIVE SNIP
I think we may just have to agree to disagree here. It seems we feel differently about it and nothing either of us says is going to change that so no point dragging it on. Let's just respect eachothers' opinions and move on.

Judging by your post, there seem to be large differences between the console and PC versions. You can take my word for it or not, but the stuff in those videos - I know myself that I see it all the time (and hear party members raging over it all the time too)

It's true I'm not the world's best COD player. I have a 1.55 K:D ratio (2.6 in TDM) but it's not the 'not being able to kill the last stand guy' that bothers me that much, it's when it's combined with the other factors I mentioned it gets to me and irritates me.

I also have to admit your final paragraph was very funny. Zakhaev must have been raging pretty hard at Soap over that, the stupid noob.
 

Ninjamedic

New member
Dec 8, 2009
2,569
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Razgrizaces said:
I'm 14. Got to round 29 by myself, 26 with a bunch of other 14 year olds... Some people are just idiots. I'm usually the commander, I have to tell people what to do because they just don't know how to buy the box...
When I establish my regime, you shall be spared. And Rewarded.