GonzoGamer said:
How can you not understand how this hurts gamers? If the person can?t afford to buy the game new or trades it with a friend (and if you can?t understand that, you?re probably just so pampered you never had to actually look for a good deal ? better hope your luck holds out) then that person doesn?t deserve to play the whole game? That?s what they call in the business world: ?a dick move.? Do Library books or used DVDs have a chapter or two missing from the middle? No. Why should games be any different?
How does it hurt anyone if you don't get a DLC, or some non essential content, while still being able to play the game you bought off someone for lower price? Please explain it to me, because that's the part of the whining i do not comprehend.
"Boohoo, the evil developer doesn't want to give me free stuff even tho i haven't really paid them for the game, boohoo" is all i see in those complaints. Prove me wrong, please?
Was i pampered? Doubt it, ever since i was 16 i buy my own games for my own money i worked for. There were times i would buy 1-2 games a year, there were time i only bought games from the discount shelves, i still do not buy every game i'd like to play on release. I buy 5 "new" games a year on average, only those i know i will enjoy, the rest, patiently waits for official discounts/classics editions. If i don't get a game on day-1, even month-1 my life doesn't get worse because of it. I have plenty of other things to do, and because i didn't trade in my odl game si can always replay those. Amazing thing.
Again the books/DVDs argument? Why not cars and toasters? Those are completely different industries, with very different revenues and expense costs. How much does it cost to write a book? Time, and nothing else really. Sure there are costs on publishing side of things, but the sales unless the book is complete disaster, make up for it.
Movies on the other hand make majority of money from theatre screening, that costs, gasp, about as much as that Project 10$ or whatever else little payment the publishers asks for when you buy a used game and want all the content included.
Would you prefer paying 10$ for a ticket to enter a "gaming arena" and play a new game once only, and you have to do it in one sitting, till 6 months later when it get's released in retail and you can actually buy it? Because that would be how film industry works.
Games relay purely on box sales/DLC/subscriptions. If you take that away from publishers/developers you cut the money flow. They can't afford same approach as other media industries, it's simple.