I was more thinking about 2 kids sharing a game that one of them bought. Not 5,000,000 nerd rage 20 somethings who're "row row fite teh powa!" sticking it to the man.Zetion said:And their view isn't the view that should be all-encompassing in a market system. If they honestly think that me buying a game then re-selling it is worse than me and the other person hitting up the public tracker and getting two copies of the game minus their annoying DRM, there is something wrong with that person/publisher/industry.StBishop said:I know that now. In 97 it wasn't common knowledge.Zetion said:They made a sale on the physical copy of the game. The second part only differs in that now what your doing is illegal because there are two people playing the game from one physical copy if you burn it. If you sold it it's still one player per copy.StBishop said:I choose to buy my games new.
I feel that as far as second hand sales go, it's no different from Piracy. Especially so in the eyes of a Developer/Publisher.
Why is me buying Command and Conquer at like age 7 and burning it for my friend any different to me selling it to him, or selling it to a store who then sell it on to him?
I don't see why you're against paying 5 dollars (or $10) more for a game that's new and comes with free DLC. It's a matter of perspective.
If you want to boycott something, make it intrusive DRM. Not project $10
Well at least not in my primary school.
Obviously I see the difference but from a dev's/pub's perspective they're pretty much the exact same thing.
If you don't like the DRM either buy it and then find a mod/drm free version after paying for the product or go without.
You don't pay, you shouldn't play.