In fact its even worse financially but better economically. [sub]I know what those words mean so I can use them.[/sub]
Pirating is free and detracts one sale from the Devs. But with used games, your money goes to someone else (which is morally the right thing.)
To say pirating is hurting the industry more than used games is to be wrong. Because the only argument against Pirating is that it hurts the industry. Otherwise you shouldn't care what people do with their lives, used games are just as bad.
Edit 1: A lot of people quoted me on different pages so I don't feel like quoting them back, that'll take too long.
The whole used vs pirate debate hinges on potential sales. Game companies will say that a pirate was a potential sale, but they won't say that a used game was a potential sale. Used games result in more money being given back to the store, while pirating games gives nothing back. That's the only upside to used games. Which does not concern game developers as much as you think.
And godammit, stop using the used car argument!
Edit 2: "Pirates don't buy new games!!1!1"
Maybe, maybe not. How do we know how many people are just poor and wouldn't have bought it anyways? With PC games I think its safe to say a good amount of people pirate because they have no other way to get games, which in the end doesn't hurt anyone.
Also, people buy used games because
a) Its not commercially available, hard to find
B) They can't afford a new copy.
Again, we don't know how many people would buy the new copy if they couldn't find it used, so there is no way to ultimately know which method (Pirating, Used) hurts the Devs more in terms of sales.
Pirating is free and detracts one sale from the Devs. But with used games, your money goes to someone else (which is morally the right thing.)
To say pirating is hurting the industry more than used games is to be wrong. Because the only argument against Pirating is that it hurts the industry. Otherwise you shouldn't care what people do with their lives, used games are just as bad.
Edit 1: A lot of people quoted me on different pages so I don't feel like quoting them back, that'll take too long.
The whole used vs pirate debate hinges on potential sales. Game companies will say that a pirate was a potential sale, but they won't say that a used game was a potential sale. Used games result in more money being given back to the store, while pirating games gives nothing back. That's the only upside to used games. Which does not concern game developers as much as you think.
And godammit, stop using the used car argument!
Edit 2: "Pirates don't buy new games!!1!1"
Maybe, maybe not. How do we know how many people are just poor and wouldn't have bought it anyways? With PC games I think its safe to say a good amount of people pirate because they have no other way to get games, which in the end doesn't hurt anyone.
Also, people buy used games because
a) Its not commercially available, hard to find
B) They can't afford a new copy.
Again, we don't know how many people would buy the new copy if they couldn't find it used, so there is no way to ultimately know which method (Pirating, Used) hurts the Devs more in terms of sales.