If they started charging less money, (ie $40 instead of sixty) I would be three times as likely to buy the game new. Of the three new games I bought in my lifetime, two were on sale/only cost $40.
Also, Downloadable games avoid the used game market, so there is a way to bypass that, whereas a game is pretty much going to be pirated no matter what. In terms of industry damage piracy is worse because while used game might encourage lower priced (yay!) or bonus codes with new versions of a game, piracy encourages self-destructive security measures that might make people not buy a game.
Also, Downloadable games avoid the used game market, so there is a way to bypass that, whereas a game is pretty much going to be pirated no matter what. In terms of industry damage piracy is worse because while used game might encourage lower priced (yay!) or bonus codes with new versions of a game, piracy encourages self-destructive security measures that might make people not buy a game.