Stop pulling numbers out of your ass. Most cracked games don't see anywhere near 1 million downloads and even then that doesn't account for the people who "pirate" it and then buy it later. Seriously, stop making shit up.psrdirector said:and your wrong. Im sorry buying used games is about 1 to one or one to 3 or so ratio of someone buying a game, vs someone getting it used. Cracked is one to a million perhaps. ITs not even close. I consider every anti game lobby in the world better friends of the gaming industry then the scum that makes cracked groups. I will spit in anyone who is a part of any of those criminals face as I aid in a massive lawsuit that will hopefulyl make them all homeless.
There is no comparison, learn economics. One game purchased to allow millions to steal is no where near the same.
I'd like to take what you said here over.Jandau said:It is worse. Second-hand sales are nothing more than individuals selling their property (that they acquired legally). One person gives up an item and recieves money in return, while another gains an item but loses money. Pirating is one individual benefiting without losing anything. With second-hand sales, at least the publisher/developer got money from the initial purchase that was then sold (and maybe then resold further). With piracy, there isn't even that.Douk said:This thread is about comparing pirating and used and finding out which is worse. You can't steal cars, jewelery, and clothes like you can music and video games so there is no comparison. Yes they're both bad but I am trying to argue that Pirating is not worse than buying used.
I don't know a lot about rented games, cause i take too much time with my SP games, and countless hours on MP games to ever had rented a game, so i didn't really think about it.LordZ said:You conveniently ignore rented games that can go through a new owner every other day. Also, it's not theoretically impossible that a single used game could see hundreds or even thousands of owners. In theory, it would be easy for a game that was either really bad or really short to see a lot of turn around.teisjm said:Well apart form one detail.
In order for someone to buy a used game, someone else had to buy it new first.
With piracy, everyone can make infinite copies a single legit copy of a game, with used games, only one person can use that legit copy at a time, and i doubt a used game goes through the hands of as a many people as a pirated game.
You can Pirate a game on release day, sometimes even before, but used games require someone else to buy it, play it and then trade it back in before you can buy it used.
So i don't think your statement is true.
Also, why put up a difference between ecomony and finance, which you seem to be pretty aware that a lot of us might not know about (the difference) and then say you do, without further explanation.
I don't understand that part of your post.
I know that both used games, and pirated games bring no money to the devs, but i fail to follow your thoughts beyond that.
Yeah but I had to an hero myself (breaking posting guidelines about piracy)LordZ said:After reading this post, I feel saddened that I missed it before making my own post. My points stand but he managed to make the same argument I was going for without getting into the sticky tangent of the legality of the entire copyright and patent systems. In other words, he made his point without the risk of derailing the thread.dryg said:*An heroes myself*Signa said:I don't understand how so many people are saying that piracy is worse than second hand sales. Is no one looking at the potential of money handed to a dev? In second hand sales, a sale of a game is 100% confirmed. A person wanted it, and that person bought it. It shouldn't matter if it's legal or if that copy was bought once before, 2 people are playing 1 copy of the game. After that second sale is confirmed, that is a solid loss of money a dev could have made if the price was right. With piracy, there is no guarantee that the pirate would have bought the game if they couldn't pirate it, nor is there a guarantee that the pirate would not have bought the game after playing it. You can guarantee that the used game customer will not be paying the dev for their fun at a later time. Ultimately, 100% of used sales are a loss to the dev while piracy can fluctuate and the definition of a loss can change drastically depending on the circumstances.
Keep in mind I'm auguring strictly from a "which is worse" line of logic. I really don't believe that all players should pay for the games they play ever just because some one else made it. I just keep seeing all these weak arguments saying that Used: 1 sale = 20 plays, Piracy: 1 sale = 2,000,000 plays, lame car analogies, and the definition of what is worse is dictated by what is legal and what is not.
Bottom line: There has been at least one person on this forum at some point in time who has admitted to piracy and then proceeded to buy the game which gave the devs money. I'd like to see the post of the person who bought a used game and then felt they needed to buy a new copy so that the devs got money too. Piracy may be more rampant and uncontrolled, but there is no way to accurately asses the actual damage it does. The same can not be said for use game sales.
I pirated the first S.T.A.L.K.E.R., bought it because it was fucking awsome and then bought every game in the series since. With Call of Pripyat I pirated the russian version because it would take months to get to europe and I had allready pre-pruchased it, am I a evil and should burn in hell because they got 4 sales of one pirated copy of a game I would never had bought in the first place?
And thats just a few..
You are taking something you didn't pay for, which is stealing. Same thing as when you borrow a CD from someone. Basically, when you buy a CD, game, dvd, etc. you are paying for the rights to use it, you don't technically own it... Or that is what I was told in one of my college classes... half of them have some ethics thing so can't remember which it was...Wewk said:You're missing one aspect though. When you pirate a game, you don't actually take it. You make a copy.Assassin Xaero said:So, stealing something is "better" than paying for it? I can't afford to buy a new car since I'm 19, in college, and only have a part time job, so to help the economy I should go out and steal a new car instead of buying a used one?Douk said:In fact its even worse financially but better economically. [sub]I know what those words mean so I can use them.[/sub]
Pirating is free and detracts one sale from the Devs. But with used games, your money goes to someone else (which is morally the right thing.)
To say pirating is hurting the industry more than used games is to be wrong. Because the only argument against Pirating is that it hurts the industry. Otherwise you shouldn't care what people do with their lives, used games are just as bad.
I'd give out free copies of my car gladly, if I only had a car to start with.
What your friend is doing is actually worse than just pirating it offline, or at the very least far more illegal. He's profiting off someone else's work. Pirating for personal use is frowned upon, but rarely does anyone go to jail for that. Distributing and selling pirated software is something people get jail time on a regular basis. Also, it's not on the same level as used game sales even in principle, since he's not only making profit, but also doesn't have to give anything up for it. In used game sales, at least the seller has to part with the existing copy in exchange for cash.VanityGirl said:I'd like to take what you said here over.
There's dfferent forms of pirating. I knew a guy who'd buy the game at full price, but would then burn it onto the disks and sell them at like $5-10 per game.
That is actually pirating, and in the instance you're talking about, he's on the same as the second-hand sales.
(I'm not praising piracy, but I'm saying it's actually kind of on the same level as what you were talking about.)
I think a lot of people forget that pirates can sell games (for cheap). If I wanted to, I'd do it. My friend actually made quite a bit of money. He bought a new game for $60, then sold it to 10 people for $10. He made a $40 profit!
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*shrug* I guess in the end, piracy is still worse because more people will be able to get their hands on it, but second hand sales aren't the best things in the world either.
Ever gone into a jewelry store? (someone mentioned this earlier) Most jewelry stores will NOT have a used jewelry section. One of the main reasons being that if you're buying something special for a special someone, you might want it new. No girl (or guy) would really want a used engagement ring. (Note: This is the thought process of the jewelers, I have a cousin who works in one.) No one wants earrings that have been stuck in someone(s) else's ears.
Gamestop and EB Games both PROMOTE buying used games or trading in you games for store credit, which you can then use to buy a used game.
And which the accessability of Gamestop, more and more people are trading in games that have been preused. Used games get traded in and picked up, traded in and picked up. A copy of Soul Calibur could have switched owners a countless number of times.
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I guess it's up to you guys which you think is worse.
I personally bought a pirated Bully game for $5 (it was new at the time) and I loved it so much that I bought the Scholarship Edition for 360 for $30 and it was new and from gamestop.
lol dude I was told the same crap in my Business Ethics class in college.Assassin Xaero said:....Basically, when you buy a CD, game, dvd, etc. you are paying for the rights to use it, you don't technically own it... Or that is what I was told in one of my college classes... half of them have some ethics thing so can't remember which it was...