The question is not "Is there skill involved?", it's "How much skill is involved?".
Call of Duty is an interesting shooter, and it really is different than any other online FPS that was previously on the market. Let me tell you why.
In Call of Duty, as you level, you unlock better shit. Perks can be equipped to better your class, and your starting weapons can be customized. This alone cripples its ability to be played in tournaments.
A game such as Halo, where everyone generally starts off with the same thing (not necessarily so in Reach, but the weapons are mostly balanced), can be played in a tournament setting because everyone is on equal foot, and the maps reflect this. As evidenced by the MLG scene, there is massive amounts of skill required in Halo.
There is much, much less skill required in Call of Duty, simply because of the customization. Players who are higher levels are always going to be better equipped, and this is going to impact the skill. Even in Black Ops, where the guns are largely the same, this is present.
In game, you need CoD eyes (my term for being able to spot people who are sometimes difficult to see), twitch reactions, a good connection, and knowledge of the map, just like in any other FPS. Most of the time, it just comes down to who saw the other person first, and hit detection is always an issue.
Call of Duty is an interesting shooter, and it really is different than any other online FPS that was previously on the market. Let me tell you why.
In Call of Duty, as you level, you unlock better shit. Perks can be equipped to better your class, and your starting weapons can be customized. This alone cripples its ability to be played in tournaments.
A game such as Halo, where everyone generally starts off with the same thing (not necessarily so in Reach, but the weapons are mostly balanced), can be played in a tournament setting because everyone is on equal foot, and the maps reflect this. As evidenced by the MLG scene, there is massive amounts of skill required in Halo.
There is much, much less skill required in Call of Duty, simply because of the customization. Players who are higher levels are always going to be better equipped, and this is going to impact the skill. Even in Black Ops, where the guns are largely the same, this is present.
In game, you need CoD eyes (my term for being able to spot people who are sometimes difficult to see), twitch reactions, a good connection, and knowledge of the map, just like in any other FPS. Most of the time, it just comes down to who saw the other person first, and hit detection is always an issue.