While I've been giving certain FPS <url=http://www.escapistmagazine.com/forums/read/9.284431-Poll-Does-this-trend-in-new-FPS-games-annoy-you#11200235>design decisions a thought lately, I came across several people talking about their issues with iron sights. One guy in particular was saying that if Half Life 3 is released, it should add iron sights as otherwise it would feel antiquated and lacking. Which is curious as never have I felt that Half Life or its numerous excellent mods (Counter Strike, The Specialist, Opera, Action Half Life) actually needed iron sights.
I don't mind iron sights, really, and I can jump right into any of the newer iterations of CoD, BF or MoH and feel right at home. But while playing CS 1.6 the other day at a LAN party after a long time, I kind of remembered what I miss in modern military shooters - mobility while shooting. I did a fair share of strafing and bunny hopping while shooting in CS to make myself a harder target to hit, which I almost never do in CoD (unless I'm using a shotgun) or BF because your movement is restricted with your sights up.
While iron sights are a commendable feature for some (mostly tactical) manshoots (it was a welcome addition in New Vegas), I say bring on some FPS titles without it. This is precisely the reason I'm waiting for <url=http://www.escapistmagazine.com/news/view/108908-New-Hawken-Trailer-Will-Blow-You-Away>Hawken, which doesn't involve standing around during the shooty bits but a quite a large amount of dodging, running, circle strafing and jumping (let's face it guys, it isn't exactly Mech Warriors). I know I'll be playing UT2k4 for our next party.
From a purely gameplay perspective, what's your view on iron sights?
Dunno whether it has been done before, the search results are giving me a 404 error for some reason...
Edit: Shit, where's my poll? WHAT HAVE YOU DONE TO IT ESCAPIST? O_O
I don't mind iron sights, really, and I can jump right into any of the newer iterations of CoD, BF or MoH and feel right at home. But while playing CS 1.6 the other day at a LAN party after a long time, I kind of remembered what I miss in modern military shooters - mobility while shooting. I did a fair share of strafing and bunny hopping while shooting in CS to make myself a harder target to hit, which I almost never do in CoD (unless I'm using a shotgun) or BF because your movement is restricted with your sights up.
While iron sights are a commendable feature for some (mostly tactical) manshoots (it was a welcome addition in New Vegas), I say bring on some FPS titles without it. This is precisely the reason I'm waiting for <url=http://www.escapistmagazine.com/news/view/108908-New-Hawken-Trailer-Will-Blow-You-Away>Hawken, which doesn't involve standing around during the shooty bits but a quite a large amount of dodging, running, circle strafing and jumping (let's face it guys, it isn't exactly Mech Warriors). I know I'll be playing UT2k4 for our next party.
From a purely gameplay perspective, what's your view on iron sights?
Dunno whether it has been done before, the search results are giving me a 404 error for some reason...
Edit: Shit, where's my poll? WHAT HAVE YOU DONE TO IT ESCAPIST? O_O