I wouldn't be too upset about the lack of a poll, it makes it less tempting to base your conclusion off the statistics alone.Raiyan 1.0 said:Edit: Shit, where's my poll? WHAT HAVE YOU DONE TO IT ESCAPIST? O_O
This summarizes my thoughts fairly well.TiefBlau said:Hahahahaha...
No.
I have one goal in an FPS: To have fun. If there's a game I'm on the fence about, the existence of iron sights sure ain't changing shit.
Iron sights take a lot of skill out of "marksmanship" because it's easier to hit people that move slowly around with your 100% accurate auto aimed assault rifle.razelas said:Yes, because markmanship is a skill worth learning and using. "Pray-and-spray" feels sloppy and amateurish.
What do you mean "cracked out". Anyway it just takes too long to pull the aim button and then press the fire button in a heated firefight. Can't we just go around shooting anything that gets in the virtual crosshares (or whatever it's called) instead of setting up every shot? Like I said it makes sense for a realistic war game like CoD or Battelfield where the thrill of feeling like you're really in the war, but can't we just have fun shooting things in more fantasy/sci fi shooters?bussinrounds said:I don't know why anyone would dislike it. It's called, actually having to aim before you shoot.Azure Knight-Zeo said:Iron sights was only used to create more realism in FPS games, but now it's like all FPSs need to have it by law (I'm looking at you Bulletstorm). I'd prefer if games didn't use it because it just slows the game down.
These games need to get slowed down anyways, they're so cracked out.
Besides, it doesn't seem to slow down COD too much.
Amen to that brother!Dr. McD said:I like iron sights WHEN THEY FIT INTO A GAME! WHEN THEY DON'T FIT INTO GAME I FUCKING HATE THEM!
Bulletstorm for example, didn't need iron sights, and it definitely did not need health regeneration. But it included those anyway, and is worse off for it, restricting you to same cover based shooting in other games.