Poll: Can the lack of iron sight in an FPS be a deal breaker for you?

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Adamc-mh

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Jun 6, 2010
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It annoys me in Halo for example cause I'm completely new to the Halo series and without a iron site on the assault rifle I'm horrible with it, but there is always the DMR etc
 

ZeroDotZero

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Sep 18, 2009
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Raiyan 1.0 said:
Edit: Shit, where's my poll? WHAT HAVE YOU DONE TO IT ESCAPIST? O_O
I wouldn't be too upset about the lack of a poll, it makes it less tempting to base your conclusion off the statistics alone.

I think it can be a deal breaker. I, unlike many, really like ironsights. I am a bit of a dodgy shot really, so they help me actually hit stuff. Which is nice. I mean, if a game has them, the player still doesn't HAVE to use them. They detract nothing from the game.
 

Sinclair Solutions

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Jul 22, 2010
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TiefBlau said:
Hahahahaha...

No.

I have one goal in an FPS: To have fun. If there's a game I'm on the fence about, the existence of iron sights sure ain't changing shit.
This summarizes my thoughts fairly well.
 

exampleAccount

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May 2, 2011
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razelas said:
Yes, because markmanship is a skill worth learning and using. "Pray-and-spray" feels sloppy and amateurish.
Iron sights take a lot of skill out of "marksmanship" because it's easier to hit people that move slowly around with your 100% accurate auto aimed assault rifle.

I don't mind iron sights, but they do "dumb-down" shooters (aka make them more accessible).
 

Arafiro

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Mar 26, 2010
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I prefer titles without iron sights, actually. I find them more mobile and fast paced.
 

Azure Knight-Zeo

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bussinrounds said:
Azure Knight-Zeo said:
Iron sights was only used to create more realism in FPS games, but now it's like all FPSs need to have it by law (I'm looking at you Bulletstorm). I'd prefer if games didn't use it because it just slows the game down.
I don't know why anyone would dislike it. It's called, actually having to aim before you shoot.

These games need to get slowed down anyways, they're so cracked out.

Besides, it doesn't seem to slow down COD too much.
What do you mean "cracked out". Anyway it just takes too long to pull the aim button and then press the fire button in a heated firefight. Can't we just go around shooting anything that gets in the virtual crosshares (or whatever it's called) instead of setting up every shot? Like I said it makes sense for a realistic war game like CoD or Battelfield where the thrill of feeling like you're really in the war, but can't we just have fun shooting things in more fantasy/sci fi shooters?

Dr. McD said:
I like iron sights WHEN THEY FIT INTO A GAME! WHEN THEY DON'T FIT INTO GAME I FUCKING HATE THEM!

Bulletstorm for example, didn't need iron sights, and it definitely did not need health regeneration. But it included those anyway, and is worse off for it, restricting you to same cover based shooting in other games.
Amen to that brother!
 

FalloutJack

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Nov 20, 2008
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In my own humble opinion, there isn't anything wrong with iron sights. However, I will say that - for the sake of other people who do not like them - that it be an optional thing to be switched on and off, as in Fallout: New Vegas. (Which, of course, was alot of fun for me, as I sniped over a hundred Lakelurks on the river.)
 

Jharry5

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For me it depends totally on the 'type' of shooter you're wanting to play. I don't mind either way as long as it fits the game.
Iron sights work in CoD because of its pretenses to realism (regardless of what you think of that claim). It slows the pace to a degree, and gives it and similar shooters a certain feel.
Imagine putting iron sighs on a shooter like Timesplitters... it'd be horrible. Timsplitters is meant to be fast run-and-gun style. Iron sights would ruin that...
So... yeah, completely depends on the kind of shooter.
 

Custard_Angel

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In my experience the games that don't have ironsight aiming are games that tend to be more fast paced.
 

Top35

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Apr 14, 2010
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For me it really depends whether the reticules for each weapon fits it or not. If all the guns have the same cross pattern then I prefer to have iron sights as well.
 

andreas3K

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I really like iron sights and in most FPSs I prefer to take the crosshair off the hud and just use the sights, but I have no problem playing without them. It just feels weird if the game won't let me do something so basic and useful, especially if the gun has sights, like in HL2 and FO3.
It also helps the immersion when you aim with something that's in the game world and in the character's hands instead of some magical glowing cross painted on your eyeball.
Besides, aiming down the sights is the proper way to use a gun.
 

DarkhoIlow

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It's not a deal breaker for me.I actually enjoy more the red dot sights or the holographic instead.

Now that I think of it,I rather hate iron sights,mainly due to the fact is that when you aim and try to look through it,it takes up way too much space in the middle and makes the target that you are trying to hit from a distance barely visible.
 

Spencer Petersen

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Apr 3, 2010
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Its ok if a game chooses to not have iron sights, many games don't have them because it makes you ignore 3/4 of whats on the screen in exchange for a blurry gun silhouette, if it does it has to be for a good reason, and the hip firing has to be a reasonable option. I got so fed up with Black Ops after firing a sniper rifle into someones brain from point blank and missing because of the absurd >45 degree spread it got. I like how I can fire on the run in L4D2 because it makes the game much faster paced, I also like aiming down sights in New Vegas because of the sense of realism it provided. I don't like be railroaded into a fighting style because the designer thought that somehow aiming down the sights of a shotgun made it shoot tighter.