Books tend to tell the story and slowly build with some movement with the story.Xeorm said:It depends entirely on the game and how bad the introduction is. I can usually stomach some, but it definitely wears thin pretty quickly. Worse if it feels like a negative experience, rather than merely dull.
But I wouldn't at all call this unique to games as a medium. There've been more than a few books that start out tremendously dull as they establish the world or whatnot, before actually getting into the meat of the story. Whedon's tv shows are even known for doing this, as he'll spend quite a few episodes establishing the story and setting before actually making the real episodes that can take what he's constructed and build something really worthy of all the setup.
while games hes describing sit no where with no development for along time.