Dragon Age 2 all the way. Two-handed warriors were slow and boring, mages were bland, it felt like with each attack you had to roll a D20 and calculated damage. Rogues were fine in both at least.
The tactics system actually has a precursor. The old Infinity Engine games allowed you to manage your party AI. Of course, the level of depth wasn't quite there as it allowed only fairly general things like "Attack anyone who attacks defense target" and "cast spells of low level before high level".Mr Thin said:No, you didn't, that was the reason for the existence of the tactics system, a system which I, for one, thought was a brilliant idea that I've never seen in any other game, and made playing with allies much more interesting.brumley53 said:you had to tell every character everything to do or else he'd stand there getting smacked in the face
Yes, the combat in DA2 is vastly superior to the combat in origins. Origins is still the superior game though. It just had less replay value because what made it good was the story and really well done characters.MetallicaRulez0 said:IMPORTANT NOTE: This thread is not about which game you prefer between DA:O and DA2. There's 100 threads about that very subject on the forums already, go to one of those. This thread is specifically about the combat and gameplay, nothing else. Thanks.
So I just finished a few playthroughs of Dragon Age 2 on PC, and enjoyed them immensely. I had originally played Origins on 360, and it was good, not great in my opinion. I found a deal online for DA:O Ultimate Edition that was 50% off, and decided I'd try it out on the supposedly vastly superior PC version.
... wow, am I disappointed. The game is just so darn slow and clunky compared to the sequel. I don't really remember if it was this bad on 360, but I find Origins on PC to have one of, if not the worst combat experiences I have ever played. I understand that it's meant to be a little slow, more old school and tactical, but I think it represents the absolute extreme of that idea. It's the ArmA2 of RPGs, if you will.
When I played Dragon Age 2, it was fast, fluid, FUN, and very responsive. DA:O feels like the opposite of that. Your character shifts awkwardly attempting to get into melee range, your abilities basically don't scale at all from the beginning of the game to the end, and the whole thing just feels clunky, for lack of a better description.
Dragon Age 2 was far from a perfect game. The story was downright bad and the scenery got very repetitive, but I at least had fun during actual gameplay in DA2. In Origins I have more fun in conversations than I do in combat, and that just seems very backwards to me.
Has anyone else gone back to Origins after playing DA2 and had a hard time adjusting and/or enjoying the combat gameplay in DA:O?
dude the thread is about the combat system not the game in generaltzimize said:There are mainly two (maybe 3) things that make DA2 VASTLY inferior imo.MetallicaRulez0 said:Obviously I see the differences, that's why I made this thread!Mr.K. said:Well if you really can't see the glaring differences... honestly I can't help you.
But I do wonder what the point of that poll was?
The point of the poll is to get an idea of just how many people prefer the new faster combat in DA2, since SO many people seem to be bitching and moaning about how bad DA2 is on these boards. Some of them specifically state it's because the combat has changed so much, and it's my opinion that the combat has changed for the better.
1: Conversations are AWFUL compared to the first. The first DA had extremely interesting conversation choices. DA2 adopted MEs conversation wheel (which works in ME but was terrible in DA).
2: Locales were boring as hell, Kirkwall was nondescript and unexciting. And thats the only place that exist in DA2.
3: Story is unengaging and dull. I have to fight to simply finish the game, DA:O was an epic from start to finish.
Thank god I borrowed the game to play it, if I paid money for this garbage I'd feel like a moron.
Alrighty, I'll adress the combat:Denomoses said:dude the thread is about the combat system not the game in generaltzimize said:There are mainly two (maybe 3) things that make DA2 VASTLY inferior imo.MetallicaRulez0 said:Obviously I see the differences, that's why I made this thread!Mr.K. said:Well if you really can't see the glaring differences... honestly I can't help you.
But I do wonder what the point of that poll was?
The point of the poll is to get an idea of just how many people prefer the new faster combat in DA2, since SO many people seem to be bitching and moaning about how bad DA2 is on these boards. Some of them specifically state it's because the combat has changed so much, and it's my opinion that the combat has changed for the better.
1: Conversations are AWFUL compared to the first. The first DA had extremely interesting conversation choices. DA2 adopted MEs conversation wheel (which works in ME but was terrible in DA).
2: Locales were boring as hell, Kirkwall was nondescript and unexciting. And thats the only place that exist in DA2.
3: Story is unengaging and dull. I have to fight to simply finish the game, DA:O was an epic from start to finish.
Thank god I borrowed the game to play it, if I paid money for this garbage I'd feel like a moron.
Oh it does an epilogue, but there's not much there by way of detail.m72_ar said:I have one question. Please no spoilers.
I'm almost at the finale of DA2. The ending, do they do it like DA:O and awakening when they tell you what happened to Kirkwall and your companions after the game? I don't wanna hear how good or bad it is if they do it, I'll judge it myself. The only question is do they do it like in Da:O and awakening?
If it's just gonna be like Mass Effect where the ending is pretty much a "wink wink" wait for the sequel I will be seriously pissed off